Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DaGLiMiOuX
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 123L
1,545 Elo+
Party 1
Raijin
Raijin
Diablo1o6
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo
Ah Puch
Ah Puch
WineFairy
Ah Puch
Level 150
God Stats
4W - 1L
1,727 SR
Queue Stats
249W - 256L
1,513 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,545 Elo+

VS

Team Averages
Level 109
1,545 SR
1,528 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gr33n 0ff3nSiV
Nu Wa
Level 140
God Stats
6W - 5L
1,517 SR
Queue Stats
164W - 167L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Haaate
Ah Puch
Level 103
God Stats
9W - 2L
1,770 SR
Queue Stats
210W - 198L
1,619 Elo+
Party 2
He Bo
He Bo
iCrazYxD
He Bo
Level 100
God Stats
3W - 3L
1,285 SR
Queue Stats
291W - 263L
1,553 Elo+
Party 2
Scylla
Scylla
Àntráx
Scylla
Level 47
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 3 / 10
10,064
719
10,941
13,143
5,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
 
Anhur
15
2 / 6 / 7
8,855
633
6,119
13,297
4,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
DaGLiMiOuX
Discordia
19
10 / 4 / 6
11,418
816
20,009
13,101
4,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Diablo1o6
Raijin
14
2 / 9 / 5
8,564
612
4,242
14,310
6,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
WineFairy
Ah Puch
17
1 / 3 / 9
9,542
682
12,994
10,254
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 2 / 16
11,177
798
10,862
17,771
21,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 3 / 17
9,986
713
11,901
9,719
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Haaate
Ah Puch
18
4 / 4 / 9
10,637
760
18,724
13,791
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
iCrazYxD
He Bo
18
12 / 5 / 3
12,086
863
9,504
10,609
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Àntráx
Scylla
16
3 / 5 / 10
9,962
712
8,957
10,827
4,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
19
Kills
24
25
Deaths
19
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
10
3
L
Anhur
 
Anhur
2
6
7
0.92
W
Chaac
 
Chaac
5
2
16
6.5
L
Discordia
DaGLiMiOuX
Discordia
10
4
6
3.25
L
Raijin
Diablo1o6
Raijin
2
9
5
0.5
W
0
3
17
2.83
W
Ah Puch
Haaate
Ah Puch
4
4
9
2.13
L
Ah Puch
WineFairy
Ah Puch
1
3
9
1.83
W
He Bo
iCrazYxD
He Bo
12
5
3
2.7
W
Scylla
Àntráx
Scylla
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
59,948
64,105
Taken
62,717
25,277
Mitigated
41,269
23,039
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,941
1,938
1,155
2,710
13,143
5,236
76
9,410
3,733
0
31,088
L
Anhur
 
Anhur
6,119
3,313
1,820
2,865
13,297
4,763
0
10,537
2,760
0
19,643
W
Chaac
 
Chaac
10,862
565
1,692
6,446
17,771
21,592
336
9,935
7,310
0
23,979
L
Discordia
DaGLiMiOuX
Discordia
20,009
682
3,354
4,667
13,101
4,958
0
10,379
2,722
38,190
0
L
Raijin
Diablo1o6
Raijin
4,242
109
914
1,080
14,310
6,491
0
11,344
2,966
17,085
0
W
11,901
2,258
1,455
2,026
9,719
4,160
1,445
4,893
4,440
24,284
0
W
Ah Puch
Haaate
Ah Puch
18,724
276
722
6,128
13,791
6,511
578
7,335
6,172
38,134
0
L
Ah Puch
WineFairy
Ah Puch
12,994
0
828
3,646
10,254
3,829
0
7,416
2,838
35,710
0
W
He Bo
iCrazYxD
He Bo
9,504
288
2,925
2,434
10,609
4,517
194
6,772
3,409
16,377
0
W
Scylla
Àntráx
Scylla
8,957
247
2,055
2,674
10,827
4,489
105
6,314
4,141
24,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
53,848
206
Minions Killed
176
0
Camps Cleared
0
1,225,932
Distance Traveled
1,318,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,064
719
42
3
0
259,229
0
L
Anhur
8,855
633
34
2
0
230,159
2
W
Chaac
11,177
798
33
2
0
283,560
0
L
Discordia
11,418
816
49
4
0
276,691
1
L
Raijin
8,564
612
19
1
0
217,503
1
W
Nu Wa
9,986
713
23
2
0
254,527
0
W
Ah Puch
10,637
760
48
3
0
272,098
0
L
Ah Puch
9,542
682
62
4
0
242,350
0
W
He Bo
12,086
863
27
2
0
254,991
1
W
Scylla
9,962
712
45
3
0
253,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role