Player Matchup

Ratatoskr
Ratatoskr
PenguinoJoe
Ratatoskr
Level 88
God Stats
17W - 9L
1,598 SR
Queue Stats
50W - 34L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
SeaBasChan01
Cthulhu
Level 78
God Stats
2W - 0L
1,820 SR
Queue Stats
91W - 80L
1,448 Elo+
Party 1
Janus
Janus
Toffey123
Janus
Level 61
God Stats
1W - 0L
1,724 SR
Queue Stats
75W - 50L
1,638 Elo+
Party 1
Team Averages
Level 76
1,714 SR
1,549 Elo+

VS

Team Averages
Level 70
1,586 SR
1,467 Elo+
Cthulhu
Cthulhu
DonMaczetos
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 196L
1,428 Elo+
Solo
Medusa
Medusa
FabledValkyrus
Medusa
Level 68
God Stats
4W - 4L
1,597 SR
Queue Stats
335W - 434L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Urboichrisy7718
Kukulkan
Level 45
God Stats
0W - 2L
1,661 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PenguinoJoe
Ratatoskr
14
11 / 1 / 5
10,157
846
10,065
9,246
7,344
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
SeaBasChan01
Cthulhu
13
2 / 2 / 14
9,395
783
8,407
9,878
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Toffey123
Janus
14
5 / 3 / 9
9,451
788
10,412
8,642
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonMaczetos
Cthulhu
11
2 / 8 / 3
7,951
663
7,879
13,845
15,072
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 3 / 3
8,066
672
4,623
7,596
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
12
2 / 7 / 4
8,539
712
6,720
10,059
3,480
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonMaczetos
Cthulhu
2
8
3
0.44
L
2
3
3
1.17
W
Ratatoskr
PenguinoJoe
Ratatoskr
11
1
5
13.5
W
Cthulhu
SeaBasChan01
Cthulhu
2
2
14
4.5
W
Janus
Toffey123
Janus
5
3
9
3.17
L
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
19,222
27,766
Taken
31,500
20,244
Mitigated
21,248
6,697
Healing
1,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonMaczetos
Cthulhu
7,879
97
0
0
13,845
15,072
0
6,933
6,912
16,349
0
L
4,623
1,893
0
379
7,596
2,696
0
4,893
2,703
0
20,667
W
Ratatoskr
PenguinoJoe
Ratatoskr
10,065
1,796
0
1,206
9,246
7,344
783
4,483
4,763
0
27,690
W
Cthulhu
SeaBasChan01
Cthulhu
8,407
477
94
3,229
9,878
10,117
31
5,143
4,735
21,348
0
W
Janus
Toffey123
Janus
10,412
1,131
312
1,856
8,642
2,783
531
5,711
2,931
45,435
0
L
Kukulkan
6,720
694
61
774
10,059
3,480
0
7,129
2,930
30,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
24,556
168
Minions Killed
130
8
Camps Cleared
3
730,395
Distance Traveled
653,326
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,951
663
17
1
0
219,745
2
L
Medusa
8,066
672
47
4
0
243,093
1
W
Ratatoskr
10,157
846
48
4
5
271,526
3
W
Cthulhu
9,395
783
31
3
1
224,636
1
W
Janus
9,451
788
89
7
2
234,233
3
L
Kukulkan
8,539
712
66
6
3
190,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role