Player Matchup

Merlin
Merlin
Gold V
DeviousZP
Merlin
Gold V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,497 MMR
Solo
Arachne
Arachne
Gold IV
GAYSUS 93
Arachne
Gold IV
Level 120
God Stats
73W - 47L
1,634 SR
Queue Stats
116W - 105L
1,395 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
SCHiR4LDiN4T0R
Cthulhu
Platinum V
Level 144
God Stats
7W - 6L
1,601 SR
Queue Stats
134W - 127L
1,627 MMR
Party 3
Sylvanus
Sylvanus
Gold V
WhyItsPluto
Sylvanus
Gold V
Level 69
God Stats
27W - 30L
1,599 SR
Queue Stats
78W - 87L
1,499 MMR
Solo
Medusa
Medusa
Silver II
llxMavgxll
Medusa
Silver II
Level 118
God Stats
2W - 3L
1,650 SR
Queue Stats
5W - 3L
1,505 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,597 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,590 SR
1,507 MMR
Chiron
Chiron
Bronze III
DARK-ARMEDRAGON
Chiron
Bronze III
Level 158
God Stats
2W - 1L
1,770 SR
Queue Stats
55W - 53L
1,449 MMR
Party 2
Nike
Nike
Gold III
OmegaViisiion
Nike
Gold III
Level 157
God Stats
0W - 1L
1,935 SR
Queue Stats
80W - 80L
1,561 MMR
Party 1
Ganesha
Ganesha
Bronze III
SiloFitzgerald
Ganesha
Bronze III
Level 52
God Stats
0W - 2L
1,196 SR
Queue Stats
2W - 4L
1,495 MMR
Solo
Hades
Hades
Gold IV
Xfinity_Dropshot
Hades
Gold IV
Level 155
God Stats
2W - 3L
1,509 SR
Queue Stats
31W - 38L
1,489 MMR
Party 1
Loki
Loki
Bronze III
junsar2
Loki
Bronze III
Level 109
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 2L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeviousZP
Merlin
15
2 / 2 / 2
11,791
454
6,748
6,159
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GAYSUS 93
Arachne
20
17 / 2 / 4
16,107
620
26,109
30,467
16,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 2 / 13
14,681
565
23,941
33,609
47,403
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
WhyItsPluto
Sylvanus
19
4 / 1 / 15
13,446
517
11,249
23,996
30,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
llxMavgxll
Medusa
20
3 / 2 / 11
14,032
540
17,074
17,408
8,735
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatBastetMorgan Le FayAthenaGilgamesh

VS

Bans
Cu ChulainnVamanaArtemisScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 2
12,447
479
21,157
16,702
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 3
13,499
519
18,487
28,607
26,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 9 / 3
9,635
371
6,379
24,113
18,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 5 / 1
13,297
511
15,589
24,883
13,604
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
junsar2
Loki
17
2 / 7 / 1
11,775
453
7,958
17,042
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
30
Kills
8
9
Deaths
30
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Merlin
DeviousZP
Merlin
2
2
2
1.5
W
Arachne
GAYSUS 93
Arachne
17
2
4
9.5
L
3
5
3
0.9
W
4
2
13
5.25
L
0
9
3
0.17
W
Sylvanus
WhyItsPluto
Sylvanus
4
1
15
11.5
L
2
5
1
0.5
L
Loki
junsar2
Loki
2
7
1
0.36
W
Medusa
llxMavgxll
Medusa
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,121
Damage
69,570
111,639
Taken
111,347
105,443
Mitigated
69,953
62,619
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,157
8,255
760
5,063
16,702
6,337
2,900
2,830
13,801
0
124,300
W
Merlin
DeviousZP
Merlin
6,748
146
0
2,366
6,159
2,003
0
3,772
2,387
60,356
0
W
Arachne
GAYSUS 93
Arachne
26,109
16,576
0
17,437
30,467
16,646
2,472
10,541
19,926
0
155,413
L
18,487
2,191
0
6,145
28,607
26,163
636
11,383
15,083
20,206
91,929
W
23,941
1,930
1,650
14,160
33,609
47,403
229
9,036
24,573
106,938
0
L
6,379
201
0
898
24,113
18,189
0
11,317
12,141
20,051
0
W
Sylvanus
WhyItsPluto
Sylvanus
11,249
3,942
8,809
10,392
23,996
30,656
600
4,835
19,161
42,201
0
L
15,589
1,005
745
13,627
24,883
13,604
1,764
10,872
13,337
104,670
0
L
Loki
junsar2
Loki
7,958
2,118
0
4,616
17,042
5,660
3,000
2,845
14,068
0
69,069
W
Medusa
llxMavgxll
Medusa
17,074
7,887
0
7,805
17,408
8,735
3,826
2,276
15,132
0
143,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
60,653
728
Minions Killed
773
0
Camps Cleared
0
2,313,088
Distance Traveled
2,246,917
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,447
479
232
9
0
444,404
8
W
Merlin
11,791
454
121
5
0
301,635
5
W
Arachne
16,107
620
147
6
0
589,372
4
L
Nike
13,499
519
206
8
0
468,826
4
W
Cthulhu
14,681
565
182
7
0
515,114
5
L
Ganesha
9,635
371
3
0
0
397,134
8
W
Sylvanus
13,446
517
67
3
0
419,711
0
L
Hades
13,297
511
209
8
0
456,627
3
L
Loki
11,775
453
123
5
0
479,926
3
W
Medusa
14,032
540
211
8
0
487,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role