Player Matchup

Awilix
Awilix
Anhullr
Awilix
Level 157
God Stats
1W - 0L
1,529 SR
Queue Stats
36W - 13L
1,802 Elo+
Party 4
Cernunnos
Cernunnos
OKovard
Cernunnos
Level 119
God Stats
3W - 3L
1,580 SR
Queue Stats
18W - 19L
1,512 Elo+
Party 2
Hera
Hera
crystal-dragun
Hera
Level 78
God Stats
2W - 6L
1,318 SR
Queue Stats
329W - 351L
1,412 Elo+
Solo
Tyr
Tyr
enchufati
Tyr
Level 47
God Stats
2W - 1L
1,809 SR
Queue Stats
40W - 10L
1,830 Elo+
Party 4
Jormungandr
Jormungandr
lRague
Jormungandr
Level 47
God Stats
2W - 1L
1,496 SR
Queue Stats
28W - 24L
1,552 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,622 Elo+

VS

Team Averages
Level 61
1,452 SR
1,450 Elo+
Izanami
Izanami
SebasCarp1995
Izanami
Level 18
God Stats
2W - 7L
1,345 SR
Queue Stats
22W - 16L
1,479 Elo+
Party 3
Agni
Agni
Tu_Mama914
Agni
Level 33
God Stats
15W - 14L
1,548 SR
Queue Stats
280W - 267L
1,475 Elo+
Party 1
Pele
Pele
bautymastro77
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 399L
1,448 Elo+
Party 1
Ares
Ares
jakeSenpai00
Ares
Level 25
God Stats
10W - 9L
1,566 SR
Queue Stats
28W - 29L
1,434 Elo+
Party 3
Hercules
Hercules
mattwell22
Hercules
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 37L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anhullr
Awilix
15
6 / 1 / 9
8,826
588
9,172
11,838
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
OKovard
Cernunnos
12
1 / 1 / 4
7,165
478
5,495
6,096
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 8
7,520
501
8,971
7,185
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 3
9,315
621
10,683
11,363
10,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
lRague
Jormungandr
13
4 / 1 / 11
8,138
543
8,116
12,111
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 2 / 0
7,897
526
5,507
10,200
3,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
7,128
475
8,246
9,517
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 2
7,328
489
7,288
10,832
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 4
6,116
408
3,437
9,831
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
mattwell22
Hercules
12
2 / 3 / 1
7,074
472
5,397
15,216
12,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
19
Kills
7
7
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anhullr
Awilix
6
1
9
10.5
W
Cernunnos
OKovard
Cernunnos
1
1
4
3
L
Izanami
3
2
0
1.5
L
1
4
5
0.88
L
1
6
2
0.33
W
2
3
8
2
W
6
1
3
7.5
L
0
4
4
0.5
W
Jormungandr
lRague
Jormungandr
4
1
11
9.5
L
Hercules
mattwell22
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
29,875
48,593
Taken
55,596
28,103
Mitigated
30,801
12,544
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anhullr
Awilix
9,172
4,157
0
924
11,838
4,685
0
1,623
10,047
0
61,731
W
Cernunnos
OKovard
Cernunnos
5,495
1,860
0
1,292
6,096
1,902
417
1,574
4,522
0
46,098
L
Izanami
5,507
4,241
0
3,204
10,200
3,504
132
3,462
6,704
0
55,052
L
8,246
612
0
798
9,517
2,849
0
3,654
5,615
39,951
0
L
7,288
1,013
0
1,641
10,832
4,543
0
2,513
8,259
0
45,906
W
8,971
1,351
63
1,483
7,185
2,370
288
2,356
4,631
44,715
0
W
10,683
1,632
0
6,758
11,363
10,331
95
1,969
9,246
0
60,859
L
3,437
95
0
953
9,831
7,413
0
4,439
5,254
11,844
0
W
Jormungandr
lRague
Jormungandr
8,116
2,628
0
2,024
12,111
8,815
24
3,479
8,464
34,245
0
L
Hercules
mattwell22
Hercules
5,397
1,257
0
5,415
15,216
12,492
308
2,471
12,677
0
37,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
35,543
473
Minions Killed
383
0
Camps Cleared
0
1,484,423
Distance Traveled
1,369,435
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,826
588
101
7
0
328,806
4
W
Cernunnos
7,165
478
89
6
0
299,489
6
L
Izanami
7,897
526
120
8
0
281,060
7
L
Agni
7,128
475
78
5
0
257,925
5
L
Pele
7,328
489
85
6
0
284,771
0
W
Hera
7,520
501
94
6
0
269,511
6
W
Tyr
9,315
621
140
9
0
287,827
1
L
Ares
6,116
408
16
1
0
263,000
3
W
Jormungandr
8,138
543
49
3
0
298,790
5
L
Hercules
7,074
472
84
6
0
282,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role