Player Matchup

Ra
Ra
Fateroller
Ra
Level 142
God Stats
2W - 3L
1,635 SR
Queue Stats
131W - 161L
1,502 Elo+
Solo
Achilles
Achilles
angel5Ndemon5
Achilles
Level 118
God Stats
1W - 2L
1,678 SR
Queue Stats
402W - 362L
1,506 Elo+
Party 1
Kali
Kali
dj7901
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 449L
1,515 Elo+
Party 1
Team Averages
Level 123
1,604 SR
1,507 Elo+

VS

Team Averages
Level 94
1,675 SR
1,511 Elo+
Izanami
Izanami
AgentOrangeness
Izanami
Level 32
God Stats
7W - 15L
1,476 SR
Queue Stats
28W - 66L
1,224 Elo+
Solo
Chang'e
Chang'e
X8xLoneWolfx8X
Chang'e
Level 101
God Stats
21W - 10L
1,707 SR
Queue Stats
421W - 364L
1,651 Elo+
Party 2
Horus
Horus
iFrosty US
Horus
Level 148
God Stats
14W - 4L
1,841 SR
Queue Stats
387W - 309L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,227
615
7,575
11,309
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
angel5Ndemon5
Achilles
13
1 / 4 / 2
8,978
599
11,573
16,187
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Kali
dj7901
Kali
12
2 / 5 / 2
9,555
637
8,848
14,729
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
10,184
679
5,649
13,101
3,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 11
10,423
695
15,679
12,516
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
16
9 / 0 / 6
11,309
754
14,777
10,732
6,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
1
7
2
0.29
W
4
1
11
9.5
L
Achilles
angel5Ndemon5
Achilles
1
4
2
0.5
L
Kali
dj7901
Kali
2
5
2
0.6
W
Horus
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
36,105
42,225
Taken
36,349
20,402
Mitigated
16,328
8,768
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,649
4,355
0
804
13,101
3,787
1,218
2,448
10,318
0
43,705
L
7,575
286
1,504
2,524
11,309
3,397
0
4,834
6,475
38,043
0
W
15,679
874
4,238
5,846
12,516
5,650
618
2,658
9,375
37,559
0
L
Achilles
angel5Ndemon5
Achilles
11,573
1,589
0
2,562
16,187
11,941
0
4,871
11,316
0
31,638
L
Kali
dj7901
Kali
8,848
2,601
0
2,178
14,729
5,064
42
6,265
8,464
0
26,276
W
Horus
14,777
8,324
1,747
2,160
10,732
6,891
1,901
2,817
7,564
0
37,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
31,916
170
Minions Killed
186
4
Camps Cleared
9
873,850
Distance Traveled
896,003
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,184
679
80
5
4
262,619
1
L
Ra
9,227
615
76
5
2
269,529
2
W
Chang'e
10,423
695
58
4
0
306,613
1
L
Achilles
8,978
599
62
4
2
298,265
1
L
Kali
9,555
637
32
2
0
306,056
4
W
Horus
11,309
754
48
3
5
326,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role