Player Matchup

Jormungandr
Jormungandr
BraydawgB
Jormungandr
Level 99
God Stats
11W - 11L
1,475 SR
Queue Stats
260W - 351L
1,313 Elo+
Party 1
Sol
Sol
Mazokumiko
Sol
Level 29
God Stats
59W - 101L
1,327 SR
Queue Stats
189W - 303L
1,319 Elo+
Party 1
Ymir
Ymir
NecroRabbit666
Ymir
Level 44
God Stats
33W - 39L
1,423 SR
Queue Stats
44W - 66L
1,323 Elo+
Party 1
Freya
Freya
RenegadeStein
Freya
Level 21
God Stats
2W - 7L
1,237 SR
Queue Stats
75W - 136L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RobynTheGrlWndr
Morgan Le Fay
Level 29
God Stats
7W - 8L
1,517 SR
Queue Stats
48W - 88L
1,293 Elo+
Party 1
Team Averages
Level 44
1,396 SR
1,324 Elo+

VS

Team Averages
Level 61
1,491 SR
1,415 Elo+
Charybdis
Charybdis
 
Charybdis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Catsh33p
Bacchus
Level 35
God Stats
36W - 32L
1,516 SR
Queue Stats
158W - 171L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Feyreon
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,351 SR
Queue Stats
14W - 20L
1,355 Elo+
Party 2
Nemesis
Nemesis
FreddyBeast0876
Nemesis
Level 41
God Stats
2W - 1L
1,569 SR
Queue Stats
211W - 244L
1,356 Elo+
Solo
Tiamat
Tiamat
Magfire22
Tiamat
Level 127
God Stats
27W - 32L
1,518 SR
Queue Stats
175W - 181L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BraydawgB
Jormungandr
18
3 / 6 / 4
12,126
933
19,004
27,605
28,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 2
11,538
888
13,115
22,630
8,053
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 9 / 5
10,915
840
8,311
35,237
37,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 12 / 4
11,034
849
9,964
26,036
14,659
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
RobynTheGrlWndr
Morgan Le Fay
17
1 / 4 / 4
11,264
866
6,874
19,763
11,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
19 / 2 / 10
14,839
1,141
40,531
13,157
4,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Catsh33p
Bacchus
20
3 / 2 / 24
13,914
1,070
15,914
18,276
17,426
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Feyreon
Morgan Le Fay
20
10 / 0 / 20
14,442
1,111
23,466
9,560
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 3 / 22
11,972
921
10,559
14,727
6,195
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Magfire22
Tiamat
20
6 / 0 / 26
13,103
1,008
33,198
7,538
7,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
141
7
Kills
39
39
Deaths
7
19
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
19
2
10
12
L
Jormungandr
BraydawgB
Jormungandr
3
6
4
0.83
W
Bacchus
Catsh33p
Bacchus
3
2
24
7.5
W
Morgan Le Fay
Feyreon
Morgan Le Fay
10
0
20
20
W
1
3
22
4
W
Tiamat
Magfire22
Tiamat
6
0
26
19
L
2
8
2
0.38
L
0
9
5
0.28
L
1
12
4
0.25
L
Morgan Le Fay
RobynTheGrlWndr
Morgan Le Fay
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,268
Damage
123,668
131,271
Taken
63,258
100,252
Mitigated
40,002
5,574
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
40,531
29,126
0
0
13,157
4,999
0
11,446
1,711
0
58,738
L
Jormungandr
BraydawgB
Jormungandr
19,004
3,539
26
415
27,605
28,330
0
12,724
14,881
59,922
0
W
Bacchus
Catsh33p
Bacchus
15,914
980
231
6,089
18,276
17,426
0
16,868
1,408
39,531
0
W
Morgan Le Fay
Feyreon
Morgan Le Fay
23,466
3,884
775
4,704
9,560
3,841
0
8,447
1,113
43,011
0
W
10,559
4,710
0
464
14,727
6,195
0
13,318
1,409
0
26,030
W
Tiamat
Magfire22
Tiamat
33,198
821
0
2,342
7,538
7,541
0
7,189
349
52,042
0
L
13,115
3,810
0
788
22,630
8,053
0
14,373
8,257
36,544
0
L
8,311
156
0
8
35,237
37,906
0
20,702
14,535
15,643
0
L
9,964
3,887
233
3,273
26,036
14,659
0
13,664
12,372
21,252
0
L
Morgan Le Fay
RobynTheGrlWndr
Morgan Le Fay
6,874
809
0
831
19,763
11,304
0
11,115
8,648
23,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
68,270
220
Minions Killed
245
5
Camps Cleared
6
1,057,774
Distance Traveled
1,205,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,839
1,141
44
3
1
224,080
1
L
Jormungandr
12,126
933
96
7
2
222,278
0
W
Bacchus
13,914
1,070
45
3
1
231,758
0
W
Morgan Le Fay
14,442
1,111
42
3
1
223,829
0
W
Nemesis
11,972
921
49
4
2
232,186
2
W
Tiamat
13,103
1,008
65
5
1
294,005
0
L
Sol
11,538
888
58
4
0
222,752
0
L
Ymir
10,915
840
16
1
1
238,965
1
L
Freya
11,034
849
21
2
1
171,607
0
L
Morgan Le Fay
11,264
866
29
2
1
202,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role