Player Matchup

Kukulkan
Kukulkan
Adrenalin123
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Goulibi
Izanami
Level 23
God Stats
4W - 2L
1,544 SR
Queue Stats
6W - 6L
1,297 Elo+
Party 1
Odin
Odin
KSDerBison
Odin
Level 66
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 1L
1,496 Elo+
Party 3
Charybdis
Charybdis
Keedz
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 1
Ganesha
Ganesha
rockz0rz
Ganesha
Level 18
God Stats
3W - 1L
1,790 SR
Queue Stats
38W - 33L
1,509 Elo+
Solo
Team Averages
Level 26
1,609 SR
1,420 Elo+

VS

Team Averages
Level 9
1,308 SR
1,598 Elo+
Tiamat
Tiamat
BangaloreFPS
Tiamat
Level 16
God Stats
2W - 1L
1,470 SR
Queue Stats
4W - 3L
1,794 Elo+
Party 2
Merlin
Merlin
HardyOL
Merlin
Level 16
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 2
Susano
Susano
MaddoxxClaWeR
Susano
Level 4
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Horus
Horus
missdaliy
Horus
Level 6
God Stats
1W - 1L
1,024 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
osi123
Tsukuyomi
Level 4
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrenalin123
Kukulkan
18
12 / 5 / 26
12,510
1,251
25,419
8,272
3,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Goulibi
Izanami
18
11 / 2 / 23
12,827
1,283
22,613
12,761
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
15 / 3 / 23
13,452
1,345
23,893
18,117
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Keedz
Charybdis
17
4 / 6 / 19
9,676
968
10,648
10,208
4,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ganesha
rockz0rz
Ganesha
18
1 / 7 / 36
10,687
1,069
11,318
17,991
23,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 5 / 9
11,839
1,184
18,213
20,182
13,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
HardyOL
Merlin
16
2 / 7 / 14
10,194
1,019
13,371
14,038
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 10 / 9
10,902
1,090
13,303
18,707
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
missdaliy
Horus
17
6 / 7 / 9
11,219
1,122
6,490
24,820
8,452
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
osi123
Tsukuyomi
16
0 / 14 / 11
9,289
929
8,886
21,895
8,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
75
43
Kills
23
23
Deaths
43
127
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adrenalin123
Kukulkan
12
5
26
5
L
Tiamat
9
5
9
2.7
W
Izanami
Goulibi
Izanami
11
2
23
11.25
L
Merlin
HardyOL
Merlin
2
7
14
1.29
W
15
3
23
8.83
W
Charybdis
Keedz
Charybdis
4
6
19
2.25
L
6
10
9
1.05
L
Horus
missdaliy
Horus
6
7
9
1.5
L
Tsukuyomi
osi123
Tsukuyomi
0
14
11
0.39
W
Ganesha
rockz0rz
Ganesha
1
7
36
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,891
Damage
60,263
67,349
Taken
99,642
55,531
Mitigated
41,852
11,305
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adrenalin123
Kukulkan
25,419
2,016
0
1,081
8,272
3,858
0
4,739
3,533
40,574
0
L
Tiamat
18,213
1,371
599
4,813
20,182
13,264
0
9,072
11,110
32,450
0
W
Izanami
Goulibi
Izanami
22,613
15,850
0
5,541
12,761
5,609
0
6,822
5,939
0
54,986
L
Merlin
HardyOL
Merlin
13,371
869
0
0
14,038
5,147
0
5,620
8,418
21,978
0
W
23,893
7,199
0
4,683
18,117
18,276
0
6,737
11,380
9,424
23,232
W
Charybdis
Keedz
Charybdis
10,648
5,986
0
0
10,208
4,369
0
5,668
4,540
0
23,454
L
13,303
2,666
484
844
18,707
6,601
0
6,691
11,940
0
25,208
L
Horus
missdaliy
Horus
6,490
4,186
2,935
4,466
24,820
8,452
0
10,549
14,271
0
17,942
L
Tsukuyomi
osi123
Tsukuyomi
8,886
3,398
0
326
21,895
8,388
0
10,290
11,558
0
16,046
W
Ganesha
rockz0rz
Ganesha
11,318
868
0
0
17,991
23,419
0
7,618
9,553
19,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,152
Gold Earned
53,443
180
Minions Killed
113
4
Camps Cleared
4
798,246
Distance Traveled
867,068
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,510
1,251
35
4
0
147,326
0
L
Tiamat
11,839
1,184
32
3
0
173,669
0
W
Izanami
12,827
1,283
84
8
3
171,724
0
L
Merlin
10,194
1,019
16
2
0
169,086
0
W
Odin
13,452
1,345
23
2
0
192,363
2
W
Charybdis
9,676
968
38
4
1
127,154
2
L
Susano
10,902
1,090
27
3
2
169,041
1
L
Horus
11,219
1,122
24
2
2
200,389
0
L
Tsukuyomi
9,289
929
14
1
0
154,883
0
W
Ganesha
10,687
1,069
0
0
0
159,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role