Player Matchup

Chaac
Chaac
Ak3d4
Chaac
Level 122
God Stats
1W - 1L
1,462 SR
Queue Stats
8W - 11L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
IMP4CTDyN4MIT3
Zhong Kui
Level 106
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Loki
Loki
Mr_Loki_7
Loki
Level 114
God Stats
5W - 3L
1,631 SR
Queue Stats
14W - 16L
1,382 Elo+
Solo
Merlin
Merlin
Siick Energy
Merlin
Level 149
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Spandeam
Hercules
Level 152
God Stats
1W - 1L
1,827 SR
Queue Stats
14W - 15L
1,570 Elo+
Party 1
Team Averages
Level 129
1,613 SR
1,452 Elo+

VS

Team Averages
Level 87
1,613 SR
1,552 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
G0dziIIa
Medusa
Level 116
God Stats
7W - 6L
1,637 SR
Queue Stats
87W - 93L
1,456 Elo+
Solo
Sol
Sol
KZNA
Sol
Level 89
God Stats
0W - 2L
1,748 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2
Thanatos
Thanatos
zCrysiis
Thanatos
Level 18
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ak3d4
Chaac
17
5 / 3 / 6
10,711
824
9,695
18,513
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
IMP4CTDyN4MIT3
Zhong Kui
17
3 / 3 / 9
10,485
807
8,293
12,471
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
8 / 3 / 8
12,026
925
14,111
9,059
3,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
5 / 2 / 7
10,922
840
12,937
7,855
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Spandeam
Hercules
16
4 / 2 / 10
10,396
800
11,348
19,632
22,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 3 / 6
8,931
687
7,199
12,009
5,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
15
0 / 4 / 7
8,259
635
9,097
10,471
3,790
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
G0dziIIa
Medusa
17
4 / 5 / 6
10,280
791
8,821
14,325
6,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
KZNA
Sol
17
5 / 4 / 7
10,419
801
16,208
14,105
5,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
zCrysiis
Thanatos
15
3 / 9 / 7
10,153
781
6,174
12,956
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
25
Kills
13
13
Deaths
25
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
6
1.33
L
Janus
 
Janus
0
4
7
0.88
W
Chaac
Ak3d4
Chaac
5
3
6
2.67
L
Medusa
G0dziIIa
Medusa
4
5
6
1.4
W
Zhong Kui
IMP4CTDyN4MIT3
Zhong Kui
3
3
9
2.5
L
Sol
KZNA
Sol
5
4
7
2.13
W
Loki
8
3
8
4
W
Merlin
5
2
7
4.25
W
Hercules
Spandeam
Hercules
4
2
10
4.5
L
Thanatos
zCrysiis
Thanatos
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
47,499
67,530
Taken
63,866
62,585
Mitigated
26,592
17,631
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,199
852
0
1,816
12,009
5,185
0
3,299
8,297
0
28,466
L
Janus
 
Janus
9,097
798
0
250
10,471
3,790
0
3,558
6,525
35,252
0
W
Chaac
Ak3d4
Chaac
9,695
1,595
0
7,390
18,513
19,208
206
7,097
11,416
188
29,569
L
Medusa
G0dziIIa
Medusa
8,821
4,343
0
1,572
14,325
6,438
0
5,379
8,848
0
36,958
W
Zhong Kui
IMP4CTDyN4MIT3
Zhong Kui
8,293
277
28
3,479
12,471
14,013
661
5,064
7,407
28,532
0
L
Sol
KZNA
Sol
16,208
7,748
0
4,977
14,105
5,423
0
8,265
5,690
43,816
0
W
Loki
14,111
6,745
0
0
9,059
3,871
197
2,314
6,745
0
33,760
W
Merlin
12,937
462
0
1,250
7,855
3,140
967
3,723
4,132
48,448
0
W
Hercules
Spandeam
Hercules
11,348
2,220
0
5,484
19,632
22,353
190
7,564
12,068
6,768
21,380
L
Thanatos
zCrysiis
Thanatos
6,174
1,939
0
2,918
12,956
5,756
0
3,404
9,375
0
16,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
48,042
285
Minions Killed
309
9
Camps Cleared
7
1,282,917
Distance Traveled
1,199,868
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,931
687
53
4
1
233,976
4
L
Janus
8,259
635
92
7
0
249,329
1
W
Chaac
10,711
824
57
4
3
256,474
1
L
Medusa
10,280
791
70
5
2
264,199
1
W
Zhong Kui
10,485
807
45
3
0
235,936
2
L
Sol
10,419
801
74
6
1
231,942
1
W
Loki
12,026
925
51
4
1
284,930
1
W
Merlin
10,922
840
98
8
3
245,850
2
W
Hercules
10,396
800
34
3
2
259,727
4
L
Thanatos
10,153
781
20
2
3
220,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role