Player Matchup

Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BrocoJon
Osiris
Level 29
God Stats
4W - 7L
1,341 SR
Queue Stats
140W - 135L
1,329 Elo+
Solo
Medusa
Medusa
Hayleynb41
Medusa
Level 12
God Stats
12W - 10L
1,711 SR
Queue Stats
52W - 42L
1,315 Elo+
Solo
Hades
Hades
ThanhNguyen198
Hades
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,212 Elo+
Party 1
Kukulkan
Kukulkan
Theonesiedad
Kukulkan
Level 15
God Stats
12W - 10L
1,444 SR
Queue Stats
19W - 18L
1,372 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,346 Elo+

VS

Team Averages
Level 9
1,406 SR
1,381 Elo+
Odin
Odin
FeitosaJoker
Odin
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Loki
Loki
FrancoG7
Loki
Level 16
God Stats
33W - 29L
1,296 SR
Queue Stats
38W - 43L
1,325 Elo+
Solo
Osiris
Osiris
FullyFlacid
Osiris
Level 16
God Stats
4W - 5L
1,425 SR
Queue Stats
8W - 13L
1,304 Elo+
Solo
Ra
Ra
StaticLG
Ra
Level 5
God Stats
1W - 3L
1,308 SR
Queue Stats
3W - 10L
1,114 Elo+
Solo
Yemoja
Yemoja
tashi_krevesky
Yemoja
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 1 / 6
4,504
643
1,700
5,097
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
BrocoJon
Osiris
8
5 / 0 / 2
5,237
748
3,266
3,006
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Hayleynb41
Medusa
8
5 / 1 / 1
4,991
713
3,992
2,514
755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 0 / 0
5,119
731
2,571
3,538
1,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Theonesiedad
Kukulkan
8
1 / 1 / 0
4,606
658
561
2,384
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 1
3,693
528
1,272
4,154
1,773
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
5
0 / 2 / 0
3,660
523
486
3,411
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
3
0 / 3 / 0
3,209
458
1,126
2,893
1,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 3 / 0
4,462
637
2,955
2,774
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 3 / 0
3,612
516
910
4,288
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
3
3
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Osiris
BrocoJon
Osiris
5
0
2
6
L
1
4
1
0.38
L
Loki
0
2
0
0
L
Osiris
0
3
0
0
W
Medusa
Hayleynb41
Medusa
5
1
1
5.5
L
1
3
0
0.33
W
3
0
0
3
W
Kukulkan
Theonesiedad
Kukulkan
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
6,749
16,539
Taken
17,520
6,033
Mitigated
6,353
3,931
Healing
1,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,700
798
0
220
5,097
1,787
130
1,048
4,049
8,288
0
W
Osiris
BrocoJon
Osiris
3,266
1,493
0
1,517
3,006
1,633
264
508
2,498
0
23,259
L
1,272
672
0
0
4,154
1,773
0
1,154
3,000
0
4,773
L
Loki
486
196
0
929
3,411
624
0
248
3,163
0
11,448
L
Osiris
1,126
475
0
288
2,893
1,342
0
2,323
570
0
3,365
W
Medusa
Hayleynb41
Medusa
3,992
2,560
0
0
2,514
755
1,282
686
1,828
0
23,721
L
2,955
429
0
410
2,774
657
0
485
2,213
21,866
0
W
2,571
479
0
2,172
3,538
1,141
1,206
0
3,428
19,979
0
W
Kukulkan
Theonesiedad
Kukulkan
561
156
0
22
2,384
717
394
1,623
761
17,223
0
L
910
319
98
0
4,288
1,957
0
546
3,742
5,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
18,636
202
Minions Killed
84
0
Camps Cleared
0
674,781
Distance Traveled
599,377
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,504
643
13
2
0
138,366
2
W
Osiris
5,237
748
52
7
0
163,293
6
L
Odin
3,693
528
5
1
0
125,702
2
L
Loki
3,660
523
30
4
0
122,302
2
L
Osiris
3,209
458
3
0
0
98,896
0
W
Medusa
4,991
713
49
7
0
124,211
0
L
Ra
4,462
637
38
5
0
125,980
0
W
Hades
5,119
731
51
7
0
128,943
0
W
Kukulkan
4,606
658
37
5
0
119,968
0
L
Yemoja
3,612
516
8
1
0
126,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role