Player Matchup

Jing Wei
Jing Wei
Darkknight13
Jing Wei
Level 27
God Stats
1W - 1L
1,250 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo
King Arthur
King Arthur
MaraSovsThighGap
King Arthur
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 28L
1,481 Elo+
Party 1
Hades
Hades
Paladin101st
Hades
Level 7
God Stats
3W - 2L
1,523 SR
Queue Stats
86W - 103L
1,482 Elo+
Party 1
Sobek
Sobek
WaytikWayka
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
brazenphx
Tsukuyomi
Level 29
God Stats
8W - 7L
1,482 SR
Queue Stats
104W - 126L
1,448 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,469 Elo+

VS

Team Averages
Level 15
1,484 SR
1,530 Elo+
Medusa
Medusa
DanDanDorito
Medusa
Level 4
God Stats
1W - 1L
1,780 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 2
Da Ji
Da Ji
MityCheesus
Da Ji
Level 17
God Stats
3W - 5L
1,324 SR
Queue Stats
77W - 83L
1,407 Elo+
Solo
Charybdis
Charybdis
Ricccccccccco
Charybdis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Scylla
Scylla
Taquiva
Scylla
Level 29
God Stats
1W - 2L
1,318 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Ares
Ares
spriggsiceman
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkknight13
Jing Wei
14
7 / 2 / 4
8,671
542
12,201
8,998
2,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MaraSovsThighGap
King Arthur
17
4 / 2 / 1
9,688
606
6,390
9,251
5,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 1
9,041
565
2,892
8,458
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 9
8,433
527
5,505
14,795
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
brazenphx
Tsukuyomi
14
5 / 4 / 3
8,573
536
5,327
11,000
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 5 / 2
7,519
470
8,509
9,748
2,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 3
8,741
546
8,130
12,624
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Ricccccccccco
Charybdis
10
0 / 1 / 3
6,609
413
1,719
4,498
1,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Taquiva
Scylla
12
1 / 4 / 1
7,066
442
4,790
6,589
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 4
6,469
404
3,132
14,079
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
12
12
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
2
0.8
W
Jing Wei
Darkknight13
Jing Wei
7
2
4
4.5
W
King Arthur
MaraSovsThighGap
King Arthur
4
2
1
2.25
L
7
2
3
4.25
W
1
1
1
1.5
L
Charybdis
Ricccccccccco
Charybdis
0
1
3
1.5
L
Scylla
Taquiva
Scylla
1
4
1
0.38
W
2
3
9
2.17
W
Tsukuyomi
brazenphx
Tsukuyomi
5
4
3
1.63
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
26,280
52,502
Taken
47,538
32,244
Mitigated
19,643
20,569
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,509
3,306
0
210
9,748
2,844
0
2,286
7,462
0
37,884
W
Jing Wei
Darkknight13
Jing Wei
12,201
9,328
0
3,323
8,998
2,974
1,571
560
8,438
0
61,038
W
King Arthur
MaraSovsThighGap
King Arthur
6,390
713
0
2,076
9,251
5,064
0
2,682
6,286
120
58,260
L
8,130
2,326
0
3,338
12,624
7,147
325
2,611
10,013
0
42,907
W
2,892
545
289
5,460
8,458
5,502
514
858
7,592
54,991
0
L
Charybdis
Ricccccccccco
Charybdis
1,719
576
0
628
4,498
1,277
65
605
3,893
0
27,613
L
Scylla
Taquiva
Scylla
4,790
1,023
0
250
6,589
1,840
368
44
6,545
34,873
0
W
5,505
589
0
5,296
14,795
15,142
238
2,169
12,626
24,141
0
W
Tsukuyomi
brazenphx
Tsukuyomi
5,327
1,386
0
4,125
11,000
3,562
0
1,572
9,348
0
42,860
L
3,132
767
0
1,795
14,079
6,535
0
2,926
11,153
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
36,404
476
Minions Killed
284
0
Camps Cleared
0
1,532,637
Distance Traveled
1,278,961
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,519
470
69
4
0
259,900
3
W
Jing Wei
8,671
542
93
6
0
305,689
1
W
King Arthur
9,688
606
140
9
0
334,602
4
L
Da Ji
8,741
546
91
6
0
256,607
0
W
Hades
9,041
565
120
8
0
240,865
0
L
Charybdis
6,609
413
45
3
0
191,079
1
L
Scylla
7,066
442
71
4
0
301,265
1
W
Sobek
8,433
527
42
3
0
309,631
5
W
Tsukuyomi
8,573
536
81
5
0
341,850
3
L
Ares
6,469
404
8
1
0
270,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role