Player Matchup

Chiron
Chiron
Don Melmac
Chiron
Level 32
God Stats
1W - 2L
1,442 SR
Queue Stats
87W - 80L
1,585 Elo+
Solo
Loki
Loki
IndraGodHD
Loki
Level 22
God Stats
5W - 1L
1,737 SR
Queue Stats
22W - 18L
1,566 Elo+
Party 3
Merlin
Merlin
PwD Nagato
Merlin
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
160W - 180L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
RainOn13
Nu Wa
Level 160
God Stats
1W - 0L
1,749 SR
Queue Stats
26W - 24L
1,658 Elo+
Party 3
Thanatos
Thanatos
Urameshi12
Thanatos
Level 119
God Stats
3W - 3L
1,627 SR
Queue Stats
187W - 230L
1,436 Elo+
Party 2
Team Averages
Level 92
1,612 SR
1,543 Elo+

VS

Team Averages
Level 66
1,603 SR
1,611 Elo+
Ymir
Ymir
Orphansmash
Ymir
Level 15
God Stats
5W - 2L
1,900 SR
Queue Stats
91W - 47L
1,677 Elo+
Party 4
King Arthur
King Arthur
Ragnorøk
King Arthur
Level 104
God Stats
3W - 8L
1,540 SR
Queue Stats
473W - 417L
1,629 Elo+
Party 4
Hel
Hel
SPITE_CULTT
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,614 Elo+
Party 1
He Bo
He Bo
YanjunLaw
He Bo
Level 110
God Stats
15W - 16L
1,574 SR
Queue Stats
304W - 309L
1,531 Elo+
Solo
Izanami
Izanami
nooooooou
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Don Melmac
Chiron
7
0 / 2 / 0
3,922
560
1,193
2,752
572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 0 / 0
4,093
585
1,022
2,258
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
PwD Nagato
Merlin
8
0 / 0 / 0
4,506
644
991
2,352
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
RainOn13
Nu Wa
8
1 / 0 / 1
4,685
669
3,212
2,392
883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Urameshi12
Thanatos
7
1 / 0 / 0
4,302
615
553
2,881
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,962
566
773
3,557
1,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Ragnorøk
King Arthur
8
0 / 0 / 0
4,327
618
864
4,129
1,494
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 2 / 0
3,446
492
766
3,032
906
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
YanjunLaw
He Bo
7
0 / 0 / 0
4,220
603
767
2,349
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
nooooooou
Izanami
8
1 / 1 / 1
4,374
625
1,859
2,370
528
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
Don Melmac
Chiron
0
2
0
0
W
1
0
0
1
L
1
0
1
1.5
W
Merlin
PwD Nagato
Merlin
0
0
0
0
L
King Arthur
Ragnorøk
King Arthur
0
0
0
0
W
Nu Wa
RainOn13
Nu Wa
1
0
1
1.5
L
0
2
0
0
W
Thanatos
Urameshi12
Thanatos
1
0
0
1
L
He Bo
YanjunLaw
He Bo
0
0
0
0
L
Izanami
nooooooou
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,971
Damage
5,029
12,635
Taken
15,437
3,976
Mitigated
4,591
6,946
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Don Melmac
Chiron
1,193
571
71
522
2,752
572
0
773
1,979
0
15,126
W
1,022
215
0
964
2,258
659
0
0
2,258
0
18,604
L
773
279
0
950
3,557
1,110
0
191
3,366
5,872
0
W
Merlin
PwD Nagato
Merlin
991
69
0
1,634
2,352
840
0
0
2,352
21,656
0
L
King Arthur
Ragnorøk
King Arthur
864
40
0
1,479
4,129
1,494
0
1,131
2,998
0
18,925
W
Nu Wa
RainOn13
Nu Wa
3,212
1,192
0
785
2,392
883
651
1,011
1,381
23,374
0
L
766
45
0
578
3,032
906
0
1,883
1,149
8,835
0
W
Thanatos
Urameshi12
Thanatos
553
32
0
2,970
2,881
1,022
0
522
2,359
0
18,611
L
He Bo
YanjunLaw
He Bo
767
49
0
0
2,349
553
0
804
1,545
20,163
0
L
Izanami
nooooooou
Izanami
1,859
1,273
0
624
2,370
528
0
194
2,176
0
26,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,508
Gold Earned
20,329
190
Minions Killed
193
0
Camps Cleared
0
676,750
Distance Traveled
627,672
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,922
560
27
4
0
124,616
0
W
Loki
4,093
585
33
5
0
153,908
2
L
Ymir
3,962
566
11
2
0
142,645
1
W
Merlin
4,506
644
51
7
0
114,114
3
L
King Arthur
4,327
618
39
6
0
142,763
2
W
Nu Wa
4,685
669
38
5
0
129,559
1
L
Hel
3,446
492
20
3
0
75,109
1
W
Thanatos
4,302
615
41
6
0
154,553
0
L
He Bo
4,220
603
57
8
0
136,734
2
L
Izanami
4,374
625
66
9
0
130,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role