Player Matchup

Scylla
Scylla
Gold II
Alejandrofb21
Scylla
Gold II
Level 90
God Stats
29W - 22L
1,676 SR
Queue Stats
73W - 80L
1,823 MMR
Party 1
Fenrir
Fenrir
Platinum II
Anubiris_
Fenrir
Platinum II
Level 125
God Stats
54W - 28L
1,605 SR
Queue Stats
363W - 335L
1,947 MMR
Solo
Ymir
Ymir
Platinum III
CESAR5400
Ymir
Platinum III
Level 89
God Stats
8W - 16L
1,512 SR
Queue Stats
95W - 102L
1,938 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,598 SR
1,903 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,629 SR
1,915 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
NSG_Kaizoku
Morgan Le Fay
Gold I
Level 148
God Stats
2W - 0L
1,810 SR
Queue Stats
73W - 74L
1,957 MMR
Party 2
Ares
Ares
Platinum IV
NSG_RAKETTA
Ares
Platinum IV
Level 127
God Stats
23W - 20L
1,576 SR
Queue Stats
41W - 29L
1,944 MMR
Party 2
Bastet
Bastet
Diamond V
Nikomastakillaz
Bastet
Diamond V
Level 159
God Stats
23W - 18L
1,500 SR
Queue Stats
281W - 316L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 7
14,377
599
12,548
21,772
5,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Anubiris_
Fenrir
19
9 / 4 / 7
15,937
664
19,489
38,530
28,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
17
3 / 5 / 10
14,858
619
15,945
30,401
34,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CabrakanOdinPersephoneGilgameshThoth

VS

Bans
HelArtemisAphroditeHou YiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
20
8 / 6 / 8
16,610
692
35,874
16,905
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 6 / 9
16,899
704
19,782
25,963
34,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 5 / 10
14,867
619
23,851
26,116
14,737
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
16
Kills
20
20
Deaths
17
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
L
Fenrir
Anubiris_
Fenrir
9
4
7
3.13
L
Ymir
3
5
10
1.6
W
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
8
6
8
2
W
7
6
9
1.92
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
79,507
90,703
Taken
68,984
69,083
Mitigated
58,377
13,249
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,548
818
0
380
21,772
5,860
0
12,937
8,348
55,935
0
L
Fenrir
Anubiris_
Fenrir
19,489
5,129
0
8,960
38,530
28,411
0
25,124
12,992
0
47,315
L
Ymir
15,945
2,777
0
3,909
30,401
34,812
0
18,136
11,572
46,428
0
W
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
35,874
1,561
98
4,455
16,905
8,729
1,658
5,887
10,528
90,299
0
W
19,782
679
0
4,354
25,963
34,911
274
9,783
15,410
50,902
0
W
23,851
5,501
0
4,433
26,116
14,737
602
13,439
12,080
0
67,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
48,376
218
Minions Killed
230
4
Camps Cleared
16
1,277,594
Distance Traveled
1,277,579
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,377
599
92
4
0
355,872
4
L
Fenrir
15,937
664
57
2
2
489,855
8
L
Ymir
14,858
619
69
3
2
431,867
17
W
Morgan Le Fay
16,610
692
113
5
7
410,006
9
W
Ares
16,899
704
56
2
1
413,035
12
W
Bastet
14,867
619
61
3
8
454,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role