Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Marinedion1
Olorun
Level 18
God Stats
15W - 15L
1,538 SR
Queue Stats
354W - 368L
1,481 Elo+
Party 1
Agni
Agni
NuttyHusk
Agni
Level 81
God Stats
23W - 17L
1,720 SR
Queue Stats
563W - 552L
1,501 Elo+
Party 1
Tyr
Tyr
SpaceGK
Tyr
Level 64
God Stats
29W - 21L
1,562 SR
Queue Stats
464W - 436L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
xDreammmmm
Sylvanus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 49L
1,446 Elo+
Party 1
Team Averages
Level 51
1,564 SR
1,498 Elo+

VS

Team Averages
Level 75
1,596 SR
1,586 Elo+
Loki
Loki
AgentJBriggs
Loki
Level 118
God Stats
6W - 3L
1,561 SR
Queue Stats
318W - 271L
1,593 Elo+
Party 2
Fenrir
Fenrir
GSLegendary
Fenrir
Level 138
God Stats
30W - 34L
1,531 SR
Queue Stats
995W - 892L
1,569 Elo+
Party 2
Izanami
Izanami
Gs_puner1
Izanami
Level 33
God Stats
294W - 251L
1,570 SR
Queue Stats
295W - 257L
1,523 Elo+
Party 2
Artio
Artio
Sinister_burst36
Artio
Level 38
God Stats
8W - 3L
1,816 SR
Queue Stats
164W - 142L
1,600 Elo+
Solo
Anubis
Anubis
TheTrojanTurtle
Anubis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 108L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
1 / 4 / 1
5,245
525
3,609
7,097
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
6
0 / 8 / 0
4,010
401
1,681
7,013
1,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
9
1 / 5 / 1
5,390
539
2,227
5,554
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
0 / 1 / 0
5,682
568
4,747
11,466
5,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
xDreammmmm
Sylvanus
6
0 / 5 / 0
4,209
421
1,566
7,349
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,491
649
4,647
6,485
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
11
9 / 0 / 8
7,337
734
9,158
6,254
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Gs_puner1
Izanami
11
6 / 0 / 6
6,603
660
3,821
4,816
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 1
6,123
612
5,133
8,126
8,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 5
6,295
630
4,541
5,476
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
23
23
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
W
4
0
5
6.5
W
Fenrir
9
0
8
13
W
Izanami
Gs_puner1
Izanami
6
0
6
9
L
Olorun
0
8
0
0
L
Agni
1
5
1
0.3
W
1
0
1
1.5
L
Tyr
0
1
0
0
W
3
2
5
2.75
L
Sylvanus
xDreammmmm
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
27,300
38,479
Taken
31,157
12,133
Mitigated
18,250
12,470
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,609
1,170
0
2,010
7,097
1,696
0
1,871
5,226
0
21,573
W
4,647
526
0
2,579
6,485
1,926
0
540
5,945
0
33,399
W
Fenrir
9,158
2,486
0
2,804
6,254
3,609
0
2,449
3,805
0
26,959
W
Izanami
Gs_puner1
Izanami
3,821
2,592
0
2,363
4,816
1,848
1,787
688
4,128
0
46,398
L
Olorun
1,681
925
242
523
7,013
1,054
0
93
6,920
13,295
0
L
Agni
2,227
230
0
750
5,554
1,052
0
2,285
3,269
22,454
0
W
5,133
545
540
5,318
8,126
8,095
64
215
7,911
33,512
0
L
Tyr
4,747
495
0
7,642
11,466
5,945
0
5,219
6,247
0
35,374
W
4,541
475
0
2,843
5,476
2,772
129
1,638
3,838
33,649
0
L
Sylvanus
xDreammmmm
Sylvanus
1,566
502
297
1,006
7,349
2,386
0
206
7,143
8,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
32,849
222
Minions Killed
352
0
Camps Cleared
0
914,228
Distance Traveled
1,001,066
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,245
525
46
5
0
167,261
0
W
Loki
6,491
649
70
7
0
227,777
1
W
Fenrir
7,337
734
39
4
0
201,606
3
W
Izanami
6,603
660
89
9
0
191,411
1
L
Olorun
4,010
401
18
2
0
170,320
0
L
Agni
5,390
539
56
6
0
187,038
2
W
Artio
6,123
612
80
8
0
208,332
0
L
Tyr
5,682
568
88
9
0
209,533
2
W
Anubis
6,295
630
74
7
0
171,940
2
L
Sylvanus
4,209
421
14
1
0
180,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role