Player Matchup

Ymir
Ymir
Elyas1425
Ymir
Level 12
God Stats
10W - 11L
1,401 SR
Queue Stats
93W - 84L
1,465 Elo+
Party 1
Artemis
Artemis
MiniZelphanie
Artemis
Level 11
God Stats
17W - 8L
1,827 SR
Queue Stats
42W - 39L
1,435 Elo+
Party 1
Ra
Ra
fatisolam
Ra
Level 22
God Stats
2W - 1L
1,308 SR
Queue Stats
93W - 86L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
maximusLeBgm12
Cu Chulainn
Level 59
God Stats
11W - 4L
1,782 SR
Queue Stats
148W - 147L
1,410 Elo+
Party 1
Set
Set
onmappelleovni
Set
Level 7
God Stats
9W - 8L
1,758 SR
Queue Stats
84W - 92L
1,396 Elo+
Party 1
Team Averages
Level 22
1,615 SR
1,457 Elo+

VS

Team Averages
Level 23
1,482 SR
1,549 Elo+
Fenrir
Fenrir
Aimbot-30
Fenrir
Level 17
God Stats
14W - 8L
1,628 SR
Queue Stats
33W - 28L
1,427 Elo+
Solo
Cthulhu
Cthulhu
FuzzyBunnehs
Cthulhu
Level 25
God Stats
8W - 5L
1,672 SR
Queue Stats
21W - 14L
1,711 Elo+
Solo
Heimdallr
Heimdallr
Keteral
Heimdallr
Level 28
God Stats
1W - 1L
1,336 SR
Queue Stats
36W - 28L
1,544 Elo+
Solo
Odin
Odin
PowderKeg420
Odin
Level 23
God Stats
28W - 27L
1,273 SR
Queue Stats
141W - 159L
1,468 Elo+
Solo
The Morrigan
The Morrigan
TobyKeithFan
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 3
5,530
346
5,012
9,339
5,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
9
2 / 4 / 2
6,312
395
3,402
9,435
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 2
7,286
455
5,709
8,682
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
maximusLeBgm12
Cu Chulainn
13
3 / 3 / 1
7,872
492
6,464
13,221
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 2
5,870
367
2,864
10,447
3,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aimbot-30
Fenrir
14
6 / 1 / 4
9,192
575
5,651
12,163
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
FuzzyBunnehs
Cthulhu
12
1 / 2 / 9
8,100
506
5,996
9,097
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Keteral
Heimdallr
14
3 / 2 / 11
8,840
553
9,560
9,939
3,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 4
8,857
554
2,353
7,025
5,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
TobyKeithFan
The Morrigan
17
12 / 0 / 5
11,160
698
15,471
5,926
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
23
23
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aimbot-30
Fenrir
6
1
4
8
L
Ymir
0
4
3
0.38
W
Cthulhu
FuzzyBunnehs
Cthulhu
1
2
9
2.75
W
Heimdallr
Keteral
Heimdallr
3
2
11
4.25
L
Artemis
2
4
2
0.75
W
1
0
4
3
W
The Morrigan
TobyKeithFan
The Morrigan
12
0
5
14.5
L
0
5
2
0.2
L
Cu Chulainn
maximusLeBgm12
Cu Chulainn
3
3
1
1.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
39,031
51,124
Taken
44,150
26,014
Mitigated
20,956
6,398
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aimbot-30
Fenrir
5,651
935
0
3,818
12,163
4,385
165
2,193
9,661
0
56,436
L
Ymir
5,012
875
325
1,003
9,339
5,779
0
4,443
4,831
17,435
0
W
Cthulhu
FuzzyBunnehs
Cthulhu
5,996
817
58
1,387
9,097
5,766
544
3,039
5,839
25,857
0
W
Heimdallr
Keteral
Heimdallr
9,560
4,084
0
2,403
9,939
3,435
2,922
2,917
6,767
0
55,276
L
Artemis
3,402
830
0
762
9,435
2,810
0
3,776
5,565
0
21,520
W
2,353
302
0
33
7,025
5,141
345
1,201
5,540
0
51,182
W
The Morrigan
TobyKeithFan
The Morrigan
15,471
3,077
130
2,665
5,926
2,229
0
1,743
3,995
77,712
2,438
L
5,709
645
388
1,704
8,682
3,014
117
2,940
5,558
53,313
0
L
Cu Chulainn
maximusLeBgm12
Cu Chulainn
6,464
1,021
0
1,641
13,221
11,334
0
4,540
8,525
2,737
36,753
L
2,864
942
176
399
10,447
3,077
0
3,195
7,070
0
22,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
46,149
285
Minions Killed
487
0
Camps Cleared
0
1,532,342
Distance Traveled
1,555,657
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,192
575
99
6
0
335,982
5
L
Ymir
5,530
346
25
2
0
306,431
6
W
Cthulhu
8,100
506
46
3
0
299,098
3
W
Heimdallr
8,840
553
88
6
0
282,790
2
L
Artemis
6,312
395
43
3
0
308,276
0
W
Odin
8,857
554
119
7
0
321,330
8
W
The Morrigan
11,160
698
135
8
0
316,457
7
L
Ra
7,286
455
97
6
0
306,908
3
L
Cu Chulainn
7,872
492
75
5
0
301,050
2
L
Set
5,870
367
45
3
0
309,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role