Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ArthurBPG
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,317 Elo+
Party 2
Hercules
Hercules
Theos1909
Hercules
Level 11
God Stats
1W - 4L
1,169 SR
Queue Stats
8W - 23L
1,184 Elo+
Party 2
Team Averages
Level 64
1,390 SR
1,334 Elo+

VS

Team Averages
Level 22
1,298 SR
1,245 Elo+
Ra
Ra
Miseravi15
Ra
Level 18
God Stats
1W - 4L
1,403 SR
Queue Stats
12W - 28L
1,247 Elo+
Solo
Fenrir
Fenrir
khauan_DARK-_
Fenrir
Level 24
God Stats
0W - 3L
1,145 SR
Queue Stats
27W - 62L
1,349 Elo+
Party 1
Set
Set
pingo24
Set
Level 24
God Stats
0W - 4L
1,346 SR
Queue Stats
8W - 39L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
17 / 0 / 14
12,499
893
18,753
10,839
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ArthurBPG
Ravana
12
6 / 7 / 12
9,901
707
10,722
11,421
4,376
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Theos1909
Hercules
15
9 / 1 / 22
11,425
816
13,437
12,939
16,496
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,258
590
6,145
18,119
5,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
2 / 12 / 4
8,489
606
6,426
14,629
6,835
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
12
3 / 11 / 3
8,909
636
10,180
17,892
8,542
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
32
Kills
7
8
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
17
0
14
24
W
Ravana
ArthurBPG
Ravana
6
7
12
1.71
L
2
9
2
0.33
W
Hercules
Theos1909
Hercules
9
1
22
20
L
2
12
4
0.33
L
Set
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
22,751
35,199
Taken
50,640
25,658
Mitigated
20,777
7,969
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,753
3,766
0
4,636
10,839
4,786
1,038
2,775
8,064
64,607
0
W
Ravana
ArthurBPG
Ravana
10,722
2,694
0
1,875
11,421
4,376
296
1,813
9,608
0
24,183
L
6,145
1,276
617
2,431
18,119
5,400
268
8,312
9,807
21,318
0
W
Hercules
Theos1909
Hercules
13,437
4,327
0
1,458
12,939
16,496
316
2,454
10,485
0
26,137
L
6,426
2,883
0
534
14,629
6,835
147
5,474
9,155
0
14,234
L
Set
10,180
6,422
0
1,331
17,892
8,542
31
5,171
12,721
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
25,656
147
Minions Killed
92
10
Camps Cleared
1
761,578
Distance Traveled
641,872
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,499
893
101
7
7
260,112
3
W
Ravana
9,901
707
20
1
1
217,718
2
L
Ra
8,258
590
45
3
0
216,707
0
W
Hercules
11,425
816
26
2
2
283,748
5
L
Fenrir
8,489
606
15
1
0
200,362
2
L
Set
8,909
636
32
2
1
224,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role