Player Matchup

Neith
Neith
D4R7H80ob13z
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,139 Elo+
Solo
Janus
Janus
IDavis2368
Janus
Level 29
God Stats
19W - 23L
1,495 SR
Queue Stats
61W - 60L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Obssive
Jing Wei
Level 29
God Stats
28W - 22L
1,531 SR
Queue Stats
74W - 58L
1,441 Elo+
Solo
Ah Puch
Ah Puch
manemarin
Ah Puch
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
13W - 18L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
ubb001
Sun Wukong
Level 22
God Stats
8W - 13L
1,167 SR
Queue Stats
28W - 49L
1,283 Elo+
Solo
Team Averages
Level 24
1,461 SR
1,335 Elo+

VS

Team Averages
Level 24
1,323 SR
1,353 Elo+
Nemesis
Nemesis
DarkNinja1247
Nemesis
Level 28
God Stats
17W - 9L
1,489 SR
Queue Stats
26W - 22L
1,469 Elo+
Solo
Thanatos
Thanatos
Mortemque
Thanatos
Level 22
God Stats
20W - 16L
1,405 SR
Queue Stats
75W - 66L
1,481 Elo+
Solo
Medusa
Medusa
Sc3rpio
Medusa
Level 26
God Stats
1W - 1L
1,147 SR
Queue Stats
50W - 66L
1,289 Elo+
Party 1
Sol
Sol
Wholl0211
Sol
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
156W - 167L
1,328 Elo+
Solo
Fenrir
Fenrir
XxNinjazWolfxX
Fenrir
Level 14
God Stats
10W - 16L
1,283 SR
Queue Stats
18W - 35L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 11
12,010
924
10,401
11,047
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
7 / 14 / 6
13,864
1,066
16,853
20,933
6,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Obssive
Jing Wei
20
6 / 12 / 11
14,535
1,118
28,200
29,054
20,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
manemarin
Ah Puch
20
4 / 7 / 7
12,860
989
19,987
17,925
5,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ubb001
Sun Wukong
18
3 / 10 / 7
11,903
916
16,508
19,652
9,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
19 / 1 / 11
16,460
1,266
27,681
21,131
14,628
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Mortemque
Thanatos
20
15 / 7 / 17
15,670
1,205
36,189
28,115
11,116
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Sc3rpio
Medusa
20
2 / 5 / 19
13,298
1,023
10,346
21,018
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
0 / 3 / 9
11,146
857
1,527
10,930
3,755
20
12 / 4 / 14
15,115
1,163
16,808
18,845
10,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
118
20
Kills
48
48
Deaths
20
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
W
Nemesis
19
1
11
24.5
L
Janus
7
14
6
0.71
W
Thanatos
Mortemque
Thanatos
15
7
17
3.36
L
Jing Wei
Obssive
Jing Wei
6
12
11
0.96
W
Medusa
Sc3rpio
Medusa
2
5
19
2.3
W
0
3
9
1.5
W
12
4
14
4.75
L
Ah Puch
manemarin
Ah Puch
4
7
7
1.07
L
Sun Wukong
ubb001
Sun Wukong
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,949
Damage
92,551
98,611
Taken
100,039
47,419
Mitigated
48,548
10,138
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,401
4,379
0
855
11,047
4,983
0
138
10,909
0
38,302
W
Nemesis
27,681
20,848
0
3,322
21,131
14,628
0
6,000
15,131
0
57,904
L
Janus
16,853
3,112
0
1,479
20,933
6,085
0
109
20,824
45,423
0
W
Thanatos
Mortemque
Thanatos
36,189
19,557
0
16,440
28,115
11,116
0
12,193
15,922
0
54,542
L
Jing Wei
Obssive
Jing Wei
28,200
23,890
0
3,758
29,054
20,914
0
1,037
28,017
0
49,341
W
Medusa
Sc3rpio
Medusa
10,346
1,938
215
324
21,018
8,545
0
7,637
13,381
0
41,886
W
1,527
646
0
1,164
10,930
3,755
0
4,422
6,508
10,345
0
W
16,808
1,762
0
608
18,845
10,504
0
6,588
12,257
0
25,826
L
Ah Puch
manemarin
Ah Puch
19,987
2,096
0
3,482
17,925
5,954
0
0
17,925
51,101
0
L
Sun Wukong
ubb001
Sun Wukong
16,508
4,386
0
564
19,652
9,483
0
243
19,409
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,172
Gold Earned
71,689
245
Minions Killed
239
6
Camps Cleared
6
1,103,195
Distance Traveled
1,214,688
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,010
924
65
5
0
187,214
0
W
Nemesis
16,460
1,266
63
5
3
293,491
1
L
Janus
13,864
1,066
70
5
3
206,346
0
W
Thanatos
15,670
1,205
45
3
0
261,532
0
L
Jing Wei
14,535
1,118
40
3
1
269,517
6
W
Medusa
13,298
1,023
83
6
1
242,172
0
W
Sol
11,146
857
27
2
0
150,150
5
W
Fenrir
15,115
1,163
21
2
2
267,343
1
L
Ah Puch
12,860
989
54
4
0
218,163
0
L
Sun Wukong
11,903
916
16
1
2
221,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role