Player Matchup

Yemoja
Yemoja
Alyore
Yemoja
Level 122
God Stats
28W - 22L
1,454 SR
Queue Stats
177W - 138L
1,566 Elo+
Party 1
Charybdis
Charybdis
Star Rav3n
Charybdis
Level 129
God Stats
24W - 25L
1,487 SR
Queue Stats
111W - 127L
1,492 Elo+
Party 1
Medusa
Medusa
XPai rombaX
Medusa
Level 106
God Stats
64W - 41L
1,584 SR
Queue Stats
246W - 210L
1,561 Elo+
Party 1
Team Averages
Level 119
1,508 SR
1,540 Elo+

VS

Team Averages
Level 54
1,538 SR
1,503 Elo+
Apollo
Apollo
Abscensei
Apollo
Level 139
God Stats
7W - 2L
1,717 SR
Queue Stats
122W - 89L
1,653 Elo+
Solo
Fenrir
Fenrir
Dupladinamica2
Fenrir
Level 6
God Stats
2W - 2L
1,719 SR
Queue Stats
2W - 4L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Nayeonttys
Danzaburou
Level 17
God Stats
0W - 1L
1,178 SR
Queue Stats
3W - 6L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alyore
Yemoja
12
0 / 0 / 18
10,006
715
2,789
6,088
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Star Rav3n
Charybdis
16
11 / 1 / 14
11,939
853
18,827
13,009
5,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
15 / 2 / 9
11,910
851
15,324
10,750
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abscensei
Apollo
14
2 / 6 / 1
10,105
722
7,864
14,853
6,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 10 / 0
8,367
598
4,039
13,937
5,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Nayeonttys
Danzaburou
11
0 / 10 / 1
8,062
576
7,631
12,785
4,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
26
Kills
3
3
Deaths
26
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Abscensei
Apollo
2
6
1
0.42
W
Yemoja
Alyore
Yemoja
0
0
18
9
L
1
10
0
0.1
L
Danzaburou
Nayeonttys
Danzaburou
0
10
1
0.05
W
Charybdis
Star Rav3n
Charybdis
11
1
14
18
W
Medusa
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
19,534
29,847
Taken
41,575
17,176
Mitigated
16,496
13,040
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Abscensei
Apollo
7,864
2,565
0
1,060
14,853
6,901
1,131
1,131
13,722
0
44,063
W
Yemoja
Alyore
Yemoja
2,789
244
5,348
3,191
6,088
6,955
104
0
6,088
10,362
0
L
4,039
484
0
878
13,937
5,312
0
1,724
12,213
0
13,706
L
Danzaburou
Nayeonttys
Danzaburou
7,631
2,304
0
1,032
12,785
4,283
571
878
11,907
0
24,055
W
Charybdis
Star Rav3n
Charybdis
18,827
10,831
0
2,923
13,009
5,098
950
52
12,957
0
51,980
W
Medusa
15,324
7,951
460
1,118
10,750
5,123
947
23
10,727
0
54,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
26,534
183
Minions Killed
133
6
Camps Cleared
7
722,809
Distance Traveled
616,688
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,105
722
87
6
4
237,127
1
W
Yemoja
10,006
715
15
1
0
195,276
2
L
Fenrir
8,367
598
14
1
1
214,319
4
L
Danzaburou
8,062
576
32
2
2
165,242
2
W
Charybdis
11,939
853
89
6
3
258,369
2
W
Medusa
11,910
851
79
6
3
269,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role