Player Matchup

Pele
Pele
BasedKvrma-
Pele
Level 48
God Stats
1W - 2L
1,494 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 1
Hel
Hel
iKowareta-
Hel
Level 142
God Stats
0W - 1L
1,722 SR
Queue Stats
46W - 45L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
weronkoloko27
Danzaburou
Level 109
God Stats
15W - 17L
1,444 SR
Queue Stats
115W - 134L
1,439 Elo+
Solo
Team Averages
Level 100
1,553 SR
1,523 Elo+

VS

Team Averages
Level 121
1,571 SR
1,516 Elo+
Chaac
Chaac
Da_KidNexDoor_
Chaac
Level 89
God Stats
29W - 21L
1,576 SR
Queue Stats
260W - 269L
1,529 Elo+
Solo
Charybdis
Charybdis
Derpy_Diinosaurs
Charybdis
Level 126
God Stats
29W - 47L
1,478 SR
Queue Stats
158W - 216L
1,495 Elo+
Party 2
Eset
Eset
Tsukuyomi-Yagi
Eset
Level 148
God Stats
4W - 4L
1,660 SR
Queue Stats
846W - 1,019L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 3
12,479
734
7,247
14,916
5,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 9
11,829
696
15,709
16,617
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
weronkoloko27
Danzaburou
14
2 / 6 / 5
10,551
621
8,572
17,092
6,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 10
12,716
748
14,717
22,147
17,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
15
4 / 4 / 14
11,390
670
11,605
11,296
5,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
7 / 5 / 13
12,160
715
13,853
12,238
6,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
21
21
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
10
3
0.85
W
10
4
10
3.75
W
Charybdis
4
4
14
2.75
W
7
5
13
2.7
L
3
5
9
1.5
L
Danzaburou
weronkoloko27
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
40,175
48,625
Taken
45,681
22,311
Mitigated
28,464
14,073
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,247
1,680
0
586
14,916
5,566
0
4,302
10,614
0
23,215
W
14,717
4,132
522
9,131
22,147
17,113
1,071
5,645
14,964
0
37,395
W
Charybdis
11,605
5,430
0
1,336
11,296
5,026
1,882
4,911
6,105
0
38,429
W
13,853
405
759
2,369
12,238
6,325
305
4,548
7,324
41,716
0
L
15,709
393
3,258
7,297
16,617
9,814
683
4,806
11,811
49,050
0
L
Danzaburou
weronkoloko27
Danzaburou
8,572
3,924
0
2,932
17,092
6,931
0
5,186
11,906
0
44,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
36,266
178
Minions Killed
170
9
Camps Cleared
6
760,949
Distance Traveled
848,451
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,479
734
30
2
0
193,507
0
W
Chaac
12,716
748
36
2
2
283,862
0
W
Charybdis
11,390
670
71
4
4
274,358
0
W
Eset
12,160
715
63
4
0
290,231
1
L
Hel
11,829
696
76
4
1
307,736
5
L
Danzaburou
10,551
621
72
4
8
259,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role