Player Matchup

He Bo
He Bo
Dis_J
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,380 Elo+
Solo
Cthulhu
Cthulhu
SoloAngel777
Cthulhu
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 30L
1,434 Elo+
Party 2
Ra
Ra
SpindlingRock70
Ra
Level 122
God Stats
1W - 1L
1,565 SR
Queue Stats
159W - 136L
1,618 Elo+
Party 2
Cerberus
Cerberus
TheGuardian1208
Cerberus
Level 113
God Stats
1W - 0L
1,691 SR
Queue Stats
16W - 18L
1,743 Elo+
Party 2
King Arthur
King Arthur
badvibes666
King Arthur
Level 124
God Stats
1W - 0L
1,434 SR
Queue Stats
7W - 5L
1,475 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,530 Elo+

VS

Team Averages
Level 100
1,532 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Mr_Panda_Kills
Pele
Level 29
God Stats
2W - 2L
1,626 SR
Queue Stats
33W - 61L
1,251 Elo+
Party 1
Odin
Odin
Throat_Massuese
Odin
Level 129
God Stats
7W - 8L
1,532 SR
Queue Stats
461W - 521L
1,428 Elo+
Party 1
Mercury
Mercury
ViperZuluBravo
Mercury
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 283L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dis_J
He Bo
15
3 / 7 / 22
9,898
761
10,102
11,499
4,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SoloAngel777
Cthulhu
19
12 / 2 / 18
11,412
878
20,299
18,276
11,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 4 / 20
12,681
975
22,237
16,013
18,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
20
13 / 4 / 28
12,668
974
13,970
25,673
33,646
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
badvibes666
King Arthur
14
3 / 7 / 22
9,546
734
4,556
16,753
11,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 8 / 9
11,091
853
21,209
14,360
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
 
Aphrodite
18
4 / 7 / 11
10,313
793
11,796
19,077
8,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 10 / 5
10,799
831
8,495
14,918
5,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 7 / 11
10,395
800
12,045
17,062
18,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 11 / 7
9,082
699
5,233
12,712
3,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
66
43
Kills
23
24
Deaths
43
110
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
8
8
9
1.56
L
Aphrodite
 
Aphrodite
4
7
11
1.36
W
He Bo
Dis_J
He Bo
3
7
22
2
L
6
10
5
0.85
W
Cthulhu
SoloAngel777
Cthulhu
12
2
18
10.5
W
12
4
20
5.5
W
Cerberus
13
4
28
6.75
L
3
7
11
1.21
L
2
11
7
0.5
W
King Arthur
badvibes666
King Arthur
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,164
Damage
58,778
88,214
Taken
78,129
79,699
Mitigated
41,584
36,359
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,209
6,740
565
1,745
14,360
5,283
0
11,903
2,135
46,441
0
L
Aphrodite
 
Aphrodite
11,796
3,153
2,231
6,633
19,077
8,667
0
16,403
2,147
24,678
0
W
He Bo
Dis_J
He Bo
10,102
895
2,338
1,550
11,499
4,545
146
4,393
7,106
19,600
0
L
8,495
2,709
37
1,502
14,918
5,664
0
12,065
2,547
0
14,719
W
Cthulhu
SoloAngel777
Cthulhu
20,299
825
1,648
5,368
18,276
11,415
1,892
9,442
8,834
43,939
0
W
22,237
2,721
10,298
6,631
16,013
18,881
2,054
5,353
10,660
55,870
0
W
Cerberus
13,970
1,027
427
5,614
25,673
33,646
597
5,763
19,910
27,910
0
L
12,045
3,275
1,017
2,994
17,062
18,077
0
14,421
2,355
0
19,207
L
5,233
3,154
378
658
12,712
3,893
0
10,167
2,337
0
7,382
W
King Arthur
badvibes666
King Arthur
4,556
902
836
1,649
16,753
11,212
214
8,054
8,699
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
51,680
207
Minions Killed
100
0
Camps Cleared
0
1,188,090
Distance Traveled
823,219
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,091
853
43
3
0
171,363
0
L
Aphrodite
10,313
793
28
2
0
168,086
1
W
He Bo
9,898
761
19
1
0
210,759
0
L
Pele
10,799
831
10
1
0
150,378
1
W
Cthulhu
11,412
878
50
4
0
254,604
0
W
Ra
12,681
975
66
5
0
224,986
0
W
Cerberus
12,668
974
53
4
0
252,641
0
L
Odin
10,395
800
17
1
0
187,426
0
L
Mercury
9,082
699
2
0
0
145,966
0
W
King Arthur
9,546
734
19
1
0
245,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role