Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
QcPL_InSaNe
Raijin
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
797W - 771L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wBloo
Tsukuyomi
Level 27
God Stats
12W - 7L
1,732 SR
Queue Stats
387W - 327L
1,545 Elo+
Party 2
Ymir
Ymir
xXeTRoV_-
Ymir
Level 69
God Stats
3W - 3L
1,305 SR
Queue Stats
166W - 166L
1,523 Elo+
Party 2
Team Averages
Level 85
1,507 SR
1,511 Elo+

VS

Team Averages
Level 74
1,474 SR
1,639 Elo+
King Arthur
King Arthur
ElFlaKo200
King Arthur
Level 155
God Stats
6W - 3L
1,485 SR
Queue Stats
476W - 380L
1,693 Elo+
Party 3
Gilgamesh
Gilgamesh
Emillionaire2nd
Gilgamesh
Level 22
God Stats
2W - 2L
1,332 SR
Queue Stats
49W - 21L
1,717 Elo+
Party 3
Olorun
Olorun
Oiaquieolipe
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
UrsoTk
Cthulhu
Level 56
God Stats
2W - 5L
1,429 SR
Queue Stats
26W - 36L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
lSathanl
Heimdallr
Level 121
God Stats
44W - 28L
1,624 SR
Queue Stats
426W - 359L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 2 / 14
11,489
479
19,009
19,824
11,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
 
Heimdallr
16
1 / 9 / 7
10,080
420
5,474
14,594
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
18
9 / 6 / 10
12,213
509
17,710
13,145
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
wBloo
Tsukuyomi
20
3 / 4 / 7
12,552
523
9,390
13,156
10,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
14
2 / 5 / 12
9,811
409
4,713
24,196
19,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElFlaKo200
King Arthur
20
4 / 1 / 3
14,447
602
10,202
14,752
14,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Emillionaire2nd
Gilgamesh
20
9 / 3 / 3
14,316
597
12,655
20,779
9,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
16
0 / 7 / 6
11,048
460
5,093
16,099
5,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
UrsoTk
Cthulhu
16
6 / 8 / 8
12,122
505
10,636
27,460
20,115
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
lSathanl
Heimdallr
20
6 / 2 / 6
14,511
605
18,917
16,709
6,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
20
Kills
25
26
Deaths
21
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
2
14
6
L
Heimdallr
 
Heimdallr
1
9
7
0.5
W
King Arthur
ElFlaKo200
King Arthur
4
1
3
5.5
W
Gilgamesh
Emillionaire2nd
Gilgamesh
9
3
3
3.5
W
Olorun
0
7
6
0.43
L
Raijin
9
6
10
2.33
W
Cthulhu
UrsoTk
Cthulhu
6
8
8
1.25
W
Heimdallr
lSathanl
Heimdallr
6
2
6
4.5
L
Tsukuyomi
wBloo
Tsukuyomi
3
4
7
1.63
L
Ymir
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,296
Damage
57,503
84,915
Taken
95,799
53,344
Mitigated
56,366
18,049
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
19,009
1,272
0
5,938
19,824
11,976
0
3,613
16,211
85,850
0
L
Heimdallr
 
Heimdallr
5,474
1,051
0
2,028
14,594
5,911
0
4,280
10,314
0
51,614
W
King Arthur
ElFlaKo200
King Arthur
10,202
718
0
5,820
14,752
14,323
114
5,079
9,575
605
97,806
W
Gilgamesh
Emillionaire2nd
Gilgamesh
12,655
3,264
0
3,929
20,779
9,532
340
6,200
14,395
0
129,671
W
Olorun
5,093
2,354
466
4,834
16,099
5,752
3,844
10,260
5,471
51,860
0
L
Raijin
17,710
1,922
94
1,002
13,145
5,329
223
3,698
9,447
56,753
0
W
Cthulhu
UrsoTk
Cthulhu
10,636
744
364
2,106
27,460
20,115
0
16,353
10,789
37,584
0
W
Heimdallr
lSathanl
Heimdallr
18,917
11,624
0
8,677
16,709
6,644
2,394
4,770
11,843
0
160,120
L
Tsukuyomi
wBloo
Tsukuyomi
9,390
2,052
0
4,607
13,156
10,285
0
3,178
9,978
0
91,570
L
Ymir
4,713
873
0
4,380
24,196
19,843
87
6,097
18,099
35,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
66,444
531
Minions Killed
692
0
Camps Cleared
0
2,257,942
Distance Traveled
2,167,830
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,489
479
141
6
0
475,941
3
L
Heimdallr
10,080
420
79
3
0
477,185
2
W
King Arthur
14,447
602
187
8
0
456,899
4
W
Gilgamesh
14,316
597
157
7
0
502,758
7
W
Olorun
11,048
460
107
4
0
382,091
1
L
Raijin
12,213
509
93
4
0
408,909
7
W
Cthulhu
12,122
505
49
2
0
418,485
2
W
Heimdallr
14,511
605
192
8
0
407,597
6
L
Tsukuyomi
12,552
523
170
7
0
467,744
3
L
Ymir
9,811
409
48
2
0
428,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role