Player Matchup

Olorun
Olorun
Capit-Nemo
Olorun
Level 25
God Stats
13W - 12L
1,444 SR
Queue Stats
110W - 109L
1,336 Elo+
Party 2
Fenrir
Fenrir
Rafaelo1227
Fenrir
Level 8
God Stats
7W - 5L
1,772 SR
Queue Stats
14W - 13L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sur930Face
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,264 SR
Queue Stats
4W - 16L
1,178 Elo+
Solo
Xbalanque
Xbalanque
TheBooks-000
Xbalanque
Level 10
God Stats
5W - 4L
1,876 SR
Queue Stats
24W - 26L
1,375 Elo+
Party 2
Ymir
Ymir
chrystianvidal
Ymir
Level 7
God Stats
2W - 1L
1,256 SR
Queue Stats
9W - 12L
1,276 Elo+
Party 2
Team Averages
Level 11
1,522 SR
1,309 Elo+

VS

Team Averages
Level 15
1,434 SR
1,439 Elo+
Bellona
Bellona
Big_Iri
Bellona
Level 15
God Stats
7W - 7L
1,520 SR
Queue Stats
13W - 19L
1,313 Elo+
Party 1
Tiamat
Tiamat
Mazikeen17
Tiamat
Level 2
God Stats
1W - 3L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Meinards15
Cthulhu
Level 5
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Rekkusu69420
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ravana
Ravana
Ziggy29-_-
Ravana
Level 46
God Stats
4W - 6L
1,436 SR
Queue Stats
214W - 223L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Capit-Nemo
Olorun
13
7 / 2 / 6
8,056
575
8,766
6,396
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
13
4 / 1 / 6
7,515
537
6,958
8,508
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Sur930Face
Morgan Le Fay
9
3 / 4 / 5
6,133
438
4,922
5,802
1,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Xbalanque
TheBooks-000
Xbalanque
14
4 / 2 / 4
8,337
596
3,760
7,105
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 4
6,812
487
3,650
7,436
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_Iri
Bellona
11
2 / 4 / 3
6,966
498
4,199
8,123
4,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Mazikeen17
Tiamat
8
0 / 6 / 1
5,349
382
4,285
8,174
4,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Meinards15
Cthulhu
10
1 / 4 / 3
6,202
443
4,060
10,322
7,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
6,084
435
2,963
8,195
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Ziggy29-_-
Ravana
13
4 / 5 / 3
8,234
588
6,695
8,091
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
8
9
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Big_Iri
Bellona
2
4
3
0.88
W
Olorun
Capit-Nemo
Olorun
7
2
6
5
L
Tiamat
Mazikeen17
Tiamat
0
6
1
0.08
L
Cthulhu
Meinards15
Cthulhu
1
4
3
0.63
W
Fenrir
4
1
6
7
L
1
2
0
0.5
W
Morgan Le Fay
Sur930Face
Morgan Le Fay
3
4
5
1.38
W
Xbalanque
TheBooks-000
Xbalanque
4
2
4
3
L
Ravana
Ziggy29-_-
Ravana
4
5
3
1.1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
22,202
35,247
Taken
42,905
13,708
Mitigated
23,679
5,640
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Big_Iri
Bellona
4,199
1,397
0
720
8,123
4,313
0
1,626
6,497
0
24,339
W
Olorun
Capit-Nemo
Olorun
8,766
5,018
236
2,232
6,396
2,677
1,330
1,342
5,054
36,685
5,108
L
Tiamat
Mazikeen17
Tiamat
4,285
846
0
1,629
8,174
4,129
174
3,399
4,775
21,063
0
L
Cthulhu
Meinards15
Cthulhu
4,060
473
0
2,639
10,322
7,107
320
4,075
6,247
17,202
0
W
Fenrir
6,958
1,108
0
888
8,508
3,151
0
1,217
7,291
0
48,873
L
2,963
440
0
1,459
8,195
4,710
96
4,313
3,882
14,304
0
W
Morgan Le Fay
Sur930Face
Morgan Le Fay
4,922
1,007
15
554
5,802
1,706
329
3,343
2,459
16,325
0
W
Xbalanque
TheBooks-000
Xbalanque
3,760
2,569
0
1,618
7,105
2,315
654
754
6,351
0
40,898
L
Ravana
Ziggy29-_-
Ravana
6,695
1,862
0
1,479
8,091
3,420
0
2,828
5,263
0
47,611
W
3,650
765
0
97
7,436
3,859
254
4,652
2,784
21,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
32,835
312
Minions Killed
201
0
Camps Cleared
0
1,283,631
Distance Traveled
1,317,518
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,966
498
41
3
0
245,552
5
W
Olorun
8,056
575
66
5
0
256,678
4
L
Tiamat
5,349
382
26
2
0
254,468
0
L
Cthulhu
6,202
443
28
2
0
292,777
1
W
Fenrir
7,515
537
82
6
0
279,742
0
L
Ymir
6,084
435
18
1
0
242,081
0
W
Morgan Le Fay
6,133
438
22
2
0
244,352
3
W
Xbalanque
8,337
596
107
8
0
255,444
0
L
Ravana
8,234
588
88
6
0
282,640
1
W
Ymir
6,812
487
35
3
0
247,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role