Player Matchup

Ra
Ra
AgullaGOD
Ra
Level 26
God Stats
4W - 4L
1,714 SR
Queue Stats
14W - 19L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
GandolfTheGaye
Gilgamesh
Level 17
God Stats
24W - 20L
1,530 SR
Queue Stats
161W - 171L
1,433 Elo+
Party 1
Rama
Rama
PhoebosApollo
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Skachet
Artio
Level 32
God Stats
11W - 11L
1,509 SR
Queue Stats
196W - 228L
1,412 Elo+
Party 1
Susano
Susano
xXxShivanxXx
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,449 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,439 Elo+

VS

Team Averages
Level 33
1,501 SR
1,529 Elo+
Cthulhu
Cthulhu
BigBroon
Cthulhu
Level 16
God Stats
4W - 7L
1,538 SR
Queue Stats
67W - 65L
1,498 Elo+
Party 2
Odin
Odin
Gigglefart69
Odin
Level 9
God Stats
7W - 9L
1,542 SR
Queue Stats
18W - 18L
1,452 Elo+
Party 3
Anhur
Anhur
H0gwild
Anhur
Level 34
God Stats
3W - 8L
1,353 SR
Queue Stats
188W - 217L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PC Mormon
Morgan Le Fay
Level 101
God Stats
5W - 3L
1,570 SR
Queue Stats
20W - 17L
1,473 Elo+
Party 3
Nemesis
Nemesis
elponch
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
10,945
1,095
8,037
10,233
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GandolfTheGaye
Gilgamesh
15
1 / 3 / 5
9,083
908
10,254
14,725
5,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 8 / 3
8,225
823
6,872
14,023
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Skachet
Artio
15
1 / 1 / 5
9,300
930
5,409
19,062
17,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
15
0 / 11 / 5
8,569
857
7,937
18,546
6,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

131

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBroon
Cthulhu
17
2 / 0 / 15
10,086
1,009
12,619
8,427
8,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 9
9,470
947
6,505
6,984
9,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Anhur
H0gwild
Anhur
18
4 / 0 / 12
10,616
1,062
11,868
5,980
2,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
PC Mormon
Morgan Le Fay
16
2 / 2 / 15
10,009
1,001
18,563
8,569
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
elponch
Nemesis
16
15 / 5 / 3
10,737
1,074
22,531
13,647
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
26
26
Deaths
7
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Cthulhu
BigBroon
Cthulhu
2
0
15
9.5
L
Gilgamesh
GandolfTheGaye
Gilgamesh
1
3
5
1.17
W
3
0
9
7.5
W
Anhur
H0gwild
Anhur
4
0
12
10
W
Morgan Le Fay
PC Mormon
Morgan Le Fay
2
2
15
4.75
L
0
8
3
0.19
L
Artio
Skachet
Artio
1
1
5
3.5
W
Nemesis
elponch
Nemesis
15
5
3
3.3
L
Susano
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
72,086
76,589
Taken
43,607
39,527
Mitigated
30,586
11,721
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,037
283
1,784
1,138
10,233
4,368
0
4,390
5,843
65,898
0
W
Cthulhu
BigBroon
Cthulhu
12,619
664
77
0
8,427
8,618
0
2,949
5,478
37,594
0
L
Gilgamesh
GandolfTheGaye
Gilgamesh
10,254
3,636
0
635
14,725
5,913
0
5,915
8,810
0
17,719
W
6,505
536
0
360
6,984
9,960
0
2,872
4,112
0
14,125
W
Anhur
H0gwild
Anhur
11,868
7,878
0
1,780
5,980
2,307
0
1,471
4,509
0
33,487
W
Morgan Le Fay
PC Mormon
Morgan Le Fay
18,563
4,640
227
1,712
8,569
3,389
0
2,573
5,996
38,672
0
L
6,872
5,629
0
602
14,023
5,236
0
6,530
7,493
0
15,315
L
Artio
Skachet
Artio
5,409
587
1,899
5,632
19,062
17,105
0
7,682
11,380
10,266
0
W
Nemesis
elponch
Nemesis
22,531
13,773
0
3,717
13,647
6,312
0
3,581
9,852
0
26,431
L
Susano
7,937
1,890
0
31
18,546
6,905
0
6,665
11,881
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
50,918
180
Minions Killed
189
7
Camps Cleared
9
933,054
Distance Traveled
982,704
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,945
1,095
127
13
3
197,429
1
W
Cthulhu
10,086
1,009
68
7
0
223,202
1
L
Gilgamesh
9,083
908
18
2
2
198,571
0
W
Odin
9,470
947
16
2
0
223,244
0
W
Anhur
10,616
1,062
52
5
5
195,227
2
W
Morgan Le Fay
10,009
1,001
44
4
2
182,452
0
L
Rama
8,225
823
10
1
1
153,488
0
L
Artio
9,300
930
6
1
1
199,970
1
W
Nemesis
10,737
1,074
9
1
2
158,579
0
L
Susano
8,569
857
19
2
0
183,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role