Player Matchup

Cerberus
Cerberus
Kaizer22
Cerberus
Level 127
God Stats
2W - 1L
1,535 SR
Queue Stats
36W - 40L
1,461 Elo+
Party 1
Charybdis
Charybdis
Sinnful Dante
Charybdis
Level 78
God Stats
2W - 4L
1,832 SR
Queue Stats
45W - 40L
1,524 Elo+
Solo
Anubis
Anubis
xXCastroFashoXx
Anubis
Level 26
God Stats
1W - 2L
1,703 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 1
Team Averages
Level 77
1,690 SR
1,483 Elo+

VS

Team Averages
Level 69
1,605 SR
1,623 Elo+
Thanatos
Thanatos
EtherialNahuel
Thanatos
Level 85
God Stats
3W - 1L
1,443 SR
Queue Stats
91W - 140L
1,393 Elo+
Solo
Chang'e
Chang'e
Sniper11254
Chang'e
Level 93
God Stats
5W - 1L
1,795 SR
Queue Stats
55W - 21L
1,681 Elo+
Party 2
Jormungandr
Jormungandr
TheWhiteGiraffe
Jormungandr
Level 29
God Stats
1W - 0L
1,577 SR
Queue Stats
25W - 4L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kaizer22
Cerberus
12
1 / 5 / 5
9,870
658
11,856
22,789
27,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Sinnful Dante
Charybdis
12
0 / 9 / 4
8,607
574
5,730
13,242
5,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 9 / 0
10,375
692
10,601
14,028
7,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
7 / 4 / 11
11,272
751
9,233
14,940
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sniper11254
Chang'e
16
10 / 1 / 12
11,654
777
24,083
16,114
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TheWhiteGiraffe
Jormungandr
14
6 / 2 / 15
11,146
743
10,218
14,787
14,751
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
23
23
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
4
11
3.13
L
Cerberus
Kaizer22
Cerberus
1
5
5
0.7
L
Charybdis
Sinnful Dante
Charybdis
0
9
4
0.22
W
Chang'e
Sniper11254
Chang'e
10
1
12
16
W
Jormungandr
TheWhiteGiraffe
Jormungandr
6
2
15
6.75
L
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
43,534
50,059
Taken
45,841
39,940
Mitigated
28,392
13,478
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,233
1,746
617
6,247
14,940
9,075
727
7,618
7,322
0
19,708
L
Cerberus
Kaizer22
Cerberus
11,856
407
0
8,620
22,789
27,730
0
15,424
7,365
24,000
0
L
Charybdis
Sinnful Dante
Charybdis
5,730
2,141
0
554
13,242
5,157
792
10,282
2,960
0
29,711
W
Chang'e
Sniper11254
Chang'e
24,083
1,790
6,761
8,233
16,114
4,566
1,330
8,865
7,249
61,334
0
W
Jormungandr
TheWhiteGiraffe
Jormungandr
10,218
4,097
0
0
14,787
14,751
597
6,675
8,112
27,243
0
L
10,601
206
308
3,996
14,028
7,053
204
9,082
4,946
35,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
34,072
146
Minions Killed
143
6
Camps Cleared
5
683,926
Distance Traveled
792,357
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,272
751
26
2
0
259,342
0
L
Cerberus
9,870
658
28
2
0
261,995
1
L
Charybdis
8,607
574
62
4
4
219,595
2
W
Chang'e
11,654
777
88
6
5
294,144
1
W
Jormungandr
11,146
743
29
2
0
238,871
0
L
Anubis
10,375
692
56
4
2
202,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role