Player Matchup

Baron Samedi
Baron Samedi
ChromeDome253
Baron Samedi
Level 62
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Mcshlappers
Vulcan
Level 63
God Stats
30W - 30L
1,636 SR
Queue Stats
169W - 131L
1,552 Elo+
Party 1
Arachne
Arachne
Pwnmeister
Arachne
Level 105
God Stats
1W - 1L
1,825 SR
Queue Stats
63W - 27L
1,709 Elo+
Party 1
Tyr
Tyr
TysonKfc
Tyr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 345L
1,398 Elo+
Solo
Sylvanus
Sylvanus
curlyfrie
Sylvanus
Level 109
God Stats
0W - 3L
1,498 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 1
Team Averages
Level 86
1,594 SR
1,534 Elo+

VS

Team Averages
Level 119
1,486 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CSMSLEDGE
Rama
Level 88
God Stats
18W - 9L
1,560 SR
Queue Stats
72W - 81L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
EMORTAL Mane
Kumbhakarna
Level 87
God Stats
1W - 5L
1,160 SR
Queue Stats
129W - 126L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
FlazeChuix
Sun Wukong
Level 149
God Stats
2W - 0L
1,632 SR
Queue Stats
48W - 35L
1,543 Elo+
Solo
Anubis
Anubis
nastyyhaze
Anubis
Level 112
God Stats
49W - 38L
1,578 SR
Queue Stats
51W - 40L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChromeDome253
Baron Samedi
13
1 / 6 / 2
7,273
606
6,752
11,814
4,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
14
0 / 6 / 2
7,435
620
9,870
11,865
4,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pwnmeister
Arachne
14
3 / 7 / 2
8,813
734
9,750
15,710
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 2
6,930
578
3,553
14,380
14,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
curlyfrie
Sylvanus
13
1 / 4 / 3
7,766
647
5,364
16,253
12,152
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 13
9,826
819
11,314
4,355
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
7 / 2 / 8
10,312
859
13,238
8,217
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
EMORTAL Mane
Kumbhakarna
15
1 / 0 / 17
9,103
759
7,547
16,411
13,165
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
FlazeChuix
Sun Wukong
16
9 / 1 / 13
11,259
938
14,924
13,550
17,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
nastyyhaze
Anubis
17
6 / 2 / 9
10,108
842
11,037
8,498
4,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
5
Kills
27
27
Deaths
5
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
13
10.5
W
Rama
7
2
8
5.5
L
Baron Samedi
ChromeDome253
Baron Samedi
1
6
2
0.33
W
Kumbhakarna
EMORTAL Mane
Kumbhakarna
1
0
17
9.5
W
Sun Wukong
FlazeChuix
Sun Wukong
9
1
13
15.5
L
Vulcan
0
6
2
0.17
L
Arachne
Pwnmeister
Arachne
3
7
2
0.57
L
0
4
2
0.25
L
Sylvanus
curlyfrie
Sylvanus
1
4
3
0.63
W
Anubis
nastyyhaze
Anubis
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
58,060
70,022
Taken
51,031
41,377
Mitigated
40,144
16,085
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,314
901
2,658
2,118
4,355
1,666
1,330
1,409
2,946
40,124
0
W
Rama
13,238
9,071
0
1,930
8,217
3,446
1,655
3,047
5,170
0
40,335
L
Baron Samedi
ChromeDome253
Baron Samedi
6,752
801
1,371
1,925
11,814
4,698
0
5,681
6,086
23,878
0
W
Kumbhakarna
EMORTAL Mane
Kumbhakarna
7,547
392
278
2,706
16,411
13,165
1
8,528
7,883
21,001
0
W
Sun Wukong
FlazeChuix
Sun Wukong
14,924
3,209
0
859
13,550
17,335
234
5,765
7,785
0
28,848
L
Vulcan
9,870
2,936
0
2,830
11,865
4,787
673
6,111
5,628
36,305
0
L
Arachne
Pwnmeister
Arachne
9,750
5,319
0
3,610
15,710
5,631
0
8,346
7,080
0
16,129
L
3,553
419
792
2,290
14,380
14,109
0
4,903
9,319
29
21,615
L
Sylvanus
curlyfrie
Sylvanus
5,364
1,187
1,231
2,036
16,253
12,152
0
4,244
11,765
10,728
0
W
Anubis
nastyyhaze
Anubis
11,037
888
0
2,943
8,498
4,532
492
3,769
4,729
37,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
50,608
178
Minions Killed
306
6
Camps Cleared
10
1,023,662
Distance Traveled
1,164,249
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,826
819
96
8
3
236,265
5
W
Rama
10,312
859
70
6
2
210,403
1
L
Baron Samedi
7,273
606
47
4
1
186,289
0
W
Kumbhakarna
9,103
759
34
3
1
249,762
3
W
Sun Wukong
11,259
938
38
3
2
248,611
3
L
Vulcan
7,435
620
67
6
4
194,097
3
L
Arachne
8,813
734
26
2
1
235,154
3
L
Tyr
6,930
578
27
2
0
214,580
0
L
Sylvanus
7,766
647
11
1
0
193,542
0
W
Anubis
10,108
842
68
6
2
219,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role