Player Matchup

Artio
Artio
Elapichoo
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,757 Elo+
Solo
Fenrir
Fenrir
LostSavant
Fenrir
Level 17
God Stats
6W - 3L
1,600 SR
Queue Stats
24W - 14L
1,762 Elo+
Party 1
Medusa
Medusa
badplayer12321
Medusa
Level 11
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 11L
1,631 Elo+
Solo
Vulcan
Vulcan
rossduke5
Vulcan
Level 18
God Stats
4W - 2L
1,516 SR
Queue Stats
23W - 12L
1,760 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rossisstraight
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,784 Elo+
Party 1
Team Averages
Level 17
1,570 SR
1,739 Elo+

VS

Team Averages
Level 38
1,510 SR
1,705 Elo+
Neith
Neith
Bouga12
Neith
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
113W - 62L
1,725 Elo+
Solo
Zeus
Zeus
JimlyBeamin
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,843 Elo+
Party 2
Artio
Artio
fdehsfg
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
1,751 Elo+
Solo
Arachne
Arachne
vNthomp
Arachne
Level 126
God Stats
2W - 1L
1,339 SR
Queue Stats
250W - 204L
1,678 Elo+
Party 2
Bellona
Bellona
ºCharybdisº
Bellona
Level 29
God Stats
3W - 4L
1,471 SR
Queue Stats
22W - 23L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Elapichoo
Artio
11
1 / 5 / 0
6,260
522
3,403
10,337
7,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
LostSavant
Fenrir
10
3 / 4 / 0
6,447
537
2,853
8,906
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
5,986
499
2,533
6,156
1,516
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
rossduke5
Vulcan
10
1 / 4 / 0
5,927
494
5,084
6,873
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
rossisstraight
Kumbhakarna
9
1 / 2 / 1
5,607
467
1,279
9,311
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bouga12
Neith
11
4 / 2 / 2
6,898
575
6,788
6,050
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 3
7,629
636
6,167
5,219
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
fdehsfg
Artio
11
3 / 1 / 5
6,333
528
3,625
7,452
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
vNthomp
Arachne
11
2 / 0 / 8
6,575
548
4,367
7,345
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
5 / 2 / 2
7,825
652
8,644
8,999
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
20
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Bouga12
Neith
4
2
2
2.5
L
Artio
Elapichoo
Artio
1
5
0
0.2
W
6
1
3
7.5
L
Fenrir
LostSavant
Fenrir
3
4
0
0.75
L
0
5
1
0.1
W
Artio
fdehsfg
Artio
3
1
5
5.5
L
Vulcan
rossduke5
Vulcan
1
4
0
0.25
L
Kumbhakarna
rossisstraight
Kumbhakarna
1
2
1
0.75
W
Arachne
vNthomp
Arachne
2
0
8
6
W
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,152
Damage
29,591
41,583
Taken
35,065
20,124
Mitigated
17,600
7,014
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bouga12
Neith
6,788
3,496
0
1,709
6,050
1,882
22
1,139
4,899
0
35,276
L
Artio
Elapichoo
Artio
3,403
457
0
3,623
10,337
7,192
0
0
10,337
25,506
0
W
6,167
571
0
2,070
5,219
1,558
313
1,568
3,441
46,211
0
L
Fenrir
LostSavant
Fenrir
2,853
817
0
1,406
8,906
3,068
0
1,597
7,309
0
25,055
L
2,533
836
0
311
6,156
1,516
0
765
5,275
0
34,472
W
Artio
fdehsfg
Artio
3,625
305
144
2,962
7,452
5,187
30
2,040
5,336
23,772
0
L
Vulcan
rossduke5
Vulcan
5,084
1,262
0
1,049
6,873
2,401
0
4,300
2,490
39,519
0
L
Kumbhakarna
rossisstraight
Kumbhakarna
1,279
339
0
625
9,311
5,947
0
2,630
6,380
10,158
0
W
Arachne
vNthomp
Arachne
4,367
3,482
0
2,598
7,345
2,647
268
1,331
5,964
0
35,741
W
Bellona
8,644
4,491
0
3,725
8,999
6,326
954
3,340
5,659
0
47,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
35,260
275
Minions Killed
382
0
Camps Cleared
0
1,100,471
Distance Traveled
1,197,742
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,898
575
74
6
0
196,814
1
L
Artio
6,260
522
68
6
0
227,119
1
W
Zeus
7,629
636
105
9
0
230,806
6
L
Fenrir
6,447
537
49
4
0
228,445
4
L
Medusa
5,986
499
61
5
0
210,257
1
W
Artio
6,333
528
31
3
0
247,002
2
L
Vulcan
5,927
494
79
7
0
220,517
4
L
Kumbhakarna
5,607
467
18
2
0
214,133
3
W
Arachne
6,575
548
66
6
0
291,067
3
W
Bellona
7,825
652
106
9
0
232,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role