Player Matchup

Kuzenbo
Kuzenbo
Ingen4
Kuzenbo
Level 83
God Stats
9W - 4L
1,722 SR
Queue Stats
122W - 129L
1,524 Elo+
Party 1
Scylla
Scylla
Mistarboymih
Scylla
Level 25
God Stats
6W - 6L
1,631 SR
Queue Stats
43W - 36L
1,496 Elo+
Solo
Artemis
Artemis
Pαтαтα
Artemis
Level 149
God Stats
4W - 1L
1,585 SR
Queue Stats
118W - 123L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
RamónGolo
Gilgamesh
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 17L
1,697 Elo+
Party 1
Neith
Neith
TheOfficialToxic
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,766 Elo+
Party 1
Team Averages
Level 55
1,587 SR
1,605 Elo+

VS

Team Averages
Level 25
1,442 SR
1,469 Elo+
Izanami
Izanami
Amaranthhh
Izanami
Level 22
God Stats
1W - 7L
1,240 SR
Queue Stats
43W - 38L
1,429 Elo+
Party 3
Anubis
Anubis
Big_Nick_W
Anubis
Level 7
God Stats
4W - 9L
1,225 SR
Queue Stats
9W - 14L
1,452 Elo+
Party 2
Olorun
Olorun
PlasticApple
Olorun
Level 29
God Stats
1W - 2L
1,769 SR
Queue Stats
98W - 94L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
Todventtu
Tsukuyomi
Level 22
God Stats
10W - 6L
1,439 SR
Queue Stats
43W - 35L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
UnbrokenHex
Kukulkan
Level 45
God Stats
8W - 9L
1,536 SR
Queue Stats
188W - 195L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ingen4
Kuzenbo
8
2 / 0 / 4
5,489
610
2,288
4,184
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
9
2 / 2 / 0
5,401
600
1,809
2,810
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Pαтαтα
Artemis
10
6 / 0 / 2
6,126
681
5,213
3,338
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RamónGolo
Gilgamesh
10
1 / 1 / 0
5,334
593
2,579
7,345
4,487
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 3
5,958
662
2,792
6,313
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amaranthhh
Izanami
5
0 / 2 / 0
4,119
458
1,813
3,074
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Big_Nick_W
Anubis
7
0 / 6 / 0
4,423
491
1,764
5,999
2,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
11
1 / 1 / 0
6,264
696
5,556
6,005
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Todventtu
Tsukuyomi
6
0 / 3 / 1
4,638
515
1,196
5,835
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
UnbrokenHex
Kukulkan
10
2 / 1 / 0
6,220
691
3,519
3,708
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amaranthhh
Izanami
0
2
0
0
L
Anubis
Big_Nick_W
Anubis
0
6
0
0
W
Kuzenbo
Ingen4
Kuzenbo
2
0
4
4
W
Scylla
2
2
0
1
L
Olorun
1
1
0
1
W
Artemis
Pαтαтα
Artemis
6
0
2
7
W
Gilgamesh
RamónGolo
Gilgamesh
1
1
0
1
W
2
1
3
3.5
L
Tsukuyomi
Todventtu
Tsukuyomi
0
3
1
0.17
L
Kukulkan
UnbrokenHex
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
13,848
23,990
Taken
24,621
11,515
Mitigated
7,943
6,305
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amaranthhh
Izanami
1,813
1,238
0
605
3,074
607
278
956
2,078
0
13,876
L
Anubis
Big_Nick_W
Anubis
1,764
242
0
694
5,999
2,646
0
744
5,255
17,252
0
W
Kuzenbo
Ingen4
Kuzenbo
2,288
852
0
932
4,184
3,174
78
779
3,405
14,433
0
W
Scylla
1,809
0
0
0
2,810
750
0
1,739
873
15,936
0
L
Olorun
5,556
2,883
0
3,275
6,005
2,057
0
711
5,294
42,238
0
W
Artemis
Pαтαтα
Artemis
5,213
3,202
0
945
3,338
753
512
1,232
2,106
0
32,191
W
Gilgamesh
RamónGolo
Gilgamesh
2,579
643
0
1,968
7,345
4,487
0
4,804
2,541
0
22,326
W
2,792
930
0
2,460
6,313
2,351
0
1,981
4,226
0
36,109
L
Tsukuyomi
Todventtu
Tsukuyomi
1,196
257
0
2,664
5,835
1,351
0
323
5,472
0
14,412
L
Kukulkan
UnbrokenHex
Kukulkan
3,519
160
0
500
3,708
1,282
0
1,157
2,425
32,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
25,664
266
Minions Killed
278
0
Camps Cleared
0
915,708
Distance Traveled
772,611
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,119
458
39
4
0
119,042
0
L
Anubis
4,423
491
27
3
0
139,071
0
W
Kuzenbo
5,489
610
17
2
0
198,395
0
W
Scylla
5,401
600
42
5
0
176,499
5
L
Olorun
6,264
696
90
10
0
173,676
2
W
Artemis
6,126
681
69
8
0
167,331
3
W
Gilgamesh
5,334
593
65
7
0
198,233
2
W
Neith
5,958
662
73
8
0
175,250
1
L
Tsukuyomi
4,638
515
41
5
0
168,616
2
L
Kukulkan
6,220
691
81
9
0
172,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role