Player Matchup

Ravana
Ravana
GodlyDuo
Ravana
Level 23
God Stats
15W - 13L
1,454 SR
Queue Stats
68W - 65L
1,460 Elo+
Solo
Merlin
Merlin
MrDark0306
Merlin
Level 3
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 1L
1,869 Elo+
Solo
Neith
Neith
SaveTheItalian
Neith
Level 29
God Stats
14W - 9L
1,746 SR
Queue Stats
248W - 237L
1,555 Elo+
Solo
Bacchus
Bacchus
WOKSPLITRR
Bacchus
Level 18
God Stats
1W - 2L
1,550 SR
Queue Stats
59W - 40L
1,686 Elo+
Solo
Amaterasu
Amaterasu
eyev6n
Amaterasu
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 82L
1,544 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,623 Elo+

VS

Team Averages
Level 24
1,568 SR
1,645 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BIGLITTLEGIRLBOY
Fafnir
Level 57
God Stats
5W - 4L
1,596 SR
Queue Stats
446W - 314L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
TypicalEgirlOwO
Gilgamesh
Level 8
God Stats
12W - 6L
1,746 SR
Queue Stats
166W - 128L
1,727 Elo+
Party 1
Scylla
Scylla
TypicalEgirlUwU
Scylla
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
253W - 180L
1,655 Elo+
Party 1
Artemis
Artemis
ratduck
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GodlyDuo
Ravana
10
2 / 3 / 2
5,942
540
4,366
5,961
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MrDark0306
Merlin
6
0 / 7 / 0
4,147
377
451
4,328
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 2
6,448
586
5,170
5,508
1,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WOKSPLITRR
Bacchus
8
2 / 3 / 3
5,416
492
2,751
7,327
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
eyev6n
Amaterasu
11
3 / 3 / 1
6,400
582
3,802
8,777
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 3 / 1
6,684
608
6,046
8,105
3,104
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 2 / 5
5,922
538
2,378
7,370
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TypicalEgirlOwO
Gilgamesh
11
2 / 1 / 6
6,455
587
3,465
6,050
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
11 / 1 / 2
7,937
722
7,148
3,893
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ratduck
Artemis
10
1 / 3 / 4
5,749
523
3,595
4,037
967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
18
18
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
1
1.17
W
1
2
5
1.75
L
Ravana
GodlyDuo
Ravana
2
3
2
1
L
Merlin
MrDark0306
Merlin
0
7
0
0
L
3
2
2
2
W
Gilgamesh
TypicalEgirlOwO
Gilgamesh
2
1
6
5
W
11
1
2
12
L
Bacchus
WOKSPLITRR
Bacchus
2
3
3
1.17
L
Amaterasu
eyev6n
Amaterasu
3
3
1
1.17
W
Artemis
ratduck
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
22,632
31,901
Taken
29,455
14,382
Mitigated
14,186
8,472
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,046
1,443
0
1,371
8,105
3,104
689
0
8,105
0
36,984
W
2,378
451
0
1,816
7,370
6,240
0
1,463
5,809
13,995
0
L
Ravana
GodlyDuo
Ravana
4,366
502
0
1,009
5,961
2,700
0
1,545
4,416
0
30,547
L
Merlin
MrDark0306
Merlin
451
165
0
0
4,328
1,224
12
2,579
1,749
6,479
0
L
5,170
2,063
0
1,920
5,508
1,576
87
2,192
3,316
0
37,857
W
Gilgamesh
TypicalEgirlOwO
Gilgamesh
3,465
1,298
0
2,277
6,050
2,863
0
120
5,930
0
31,470
W
7,148
1,586
0
1,019
3,893
1,012
64
426
3,467
45,628
0
L
Bacchus
WOKSPLITRR
Bacchus
2,751
376
0
1,551
7,327
5,087
0
3,210
4,117
10,213
0
L
Amaterasu
eyev6n
Amaterasu
3,802
1,502
0
3,992
8,777
3,795
155
0
8,777
0
24,958
W
Artemis
ratduck
Artemis
3,595
1,720
0
868
4,037
967
108
1,095
2,942
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
32,747
204
Minions Killed
279
0
Camps Cleared
0
988,116
Distance Traveled
1,042,915
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,684
608
70
6
0
193,272
5
W
Fafnir
5,922
538
12
1
0
201,006
1
L
Ravana
5,942
540
57
5
0
214,958
4
L
Merlin
4,147
377
10
1
0
173,390
0
L
Neith
6,448
586
83
8
0
206,644
4
W
Gilgamesh
6,455
587
59
5
0
224,085
0
W
Scylla
7,937
722
78
7
0
217,080
4
L
Bacchus
5,416
492
12
1
0
211,414
3
L
Amaterasu
6,400
582
42
4
0
181,710
0
W
Artemis
5,749
523
60
5
0
207,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role