Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EdW7M_zX
Sylvanus
Level 60
God Stats
11W - 9L
1,485 SR
Queue Stats
159W - 216L
1,353 Elo+
Solo
Anubis
Anubis
roodnew
Anubis
Level 83
God Stats
253W - 237L
1,514 SR
Queue Stats
256W - 242L
1,471 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,465 Elo+

VS

Team Averages
Level 111
1,548 SR
1,458 Elo+
Camazotz
Camazotz
 
Camazotz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Key_Of_Darkness_
Neith
Level 87
God Stats
5W - 4L
1,590 SR
Queue Stats
149W - 154L
1,445 Elo+
Solo
Ah Puch
Ah Puch
cakabuloso
Ah Puch
Level 128
God Stats
15W - 11L
1,451 SR
Queue Stats
926W - 997L
1,435 Elo+
Solo
Nike
Nike
xbeaztboy
Nike
Level 127
God Stats
8W - 3L
1,696 SR
Queue Stats
254W - 279L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 1
6,681
607
5,243
6,047
4,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
 
Hun Batz
10
5 / 2 / 1
6,329
575
2,467
7,500
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
10
3 / 0 / 2
5,966
542
3,727
3,932
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
EdW7M_zX
Sylvanus
9
1 / 1 / 6
5,577
507
3,856
5,448
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
roodnew
Anubis
11
2 / 1 / 2
6,400
582
3,956
2,885
1,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 1 / 0
6,128
557
1,976
7,235
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
 
Hercules
9
1 / 2 / 0
5,438
494
1,822
7,017
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 0
4,265
388
2,022
6,528
1,614
Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
cakabuloso
Ah Puch
9
0 / 2 / 1
5,128
466
2,437
3,975
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
0 / 1 / 1
5,118
465
2,315
6,546
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Hun Batz
 
Hun Batz
5
2
1
2.75
W
Neith
 
Neith
3
0
2
4
L
Camazotz
 
Camazotz
2
1
0
2
L
Hercules
 
Hercules
1
2
0
0.5
W
Sylvanus
EdW7M_zX
Sylvanus
1
1
6
4
L
0
6
0
0
L
Ah Puch
cakabuloso
Ah Puch
0
2
1
0.25
W
Anubis
roodnew
Anubis
2
1
2
3
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
10,572
25,812
Taken
31,301
12,772
Mitigated
12,176
10,885
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,243
1,715
0
1,551
6,047
4,386
22
0
5,466
40,827
0
W
Hun Batz
 
Hun Batz
2,467
601
0
3,644
7,500
2,293
0
814
6,686
0
24,372
W
Neith
 
Neith
3,727
1,323
0
2,035
3,932
1,069
387
0
3,932
0
29,982
L
Camazotz
 
Camazotz
1,976
405
0
4,470
7,235
2,243
0
1,157
6,078
0
34,888
L
Hercules
 
Hercules
1,822
302
0
1,500
7,017
4,033
0
1,954
5,063
0
15,837
W
Sylvanus
EdW7M_zX
Sylvanus
3,856
1,618
471
2,049
5,448
3,784
597
333
5,115
13,781
5,663
L
2,022
694
0
1,199
6,528
1,614
0
2,688
3,840
0
17,079
L
Ah Puch
cakabuloso
Ah Puch
2,437
146
0
1,510
3,975
777
0
2,531
1,444
26,985
0
W
Anubis
roodnew
Anubis
3,956
151
0
1,135
2,885
1,240
335
1,290
1,595
35,250
0
L
Nike
2,315
535
0
2,144
6,546
3,509
0
4,127
2,419
0
21,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
26,077
330
Minions Killed
235
0
Camps Cleared
0
1,044,505
Distance Traveled
926,682
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,681
607
97
9
0
181,305
2
W
Hun Batz
6,329
575
57
5
0
223,471
6
W
Neith
5,966
542
58
5
0
240,506
5
L
Camazotz
6,128
557
83
8
0
210,195
2
L
Hercules
5,438
494
33
3
0
205,142
0
W
Sylvanus
5,577
507
41
4
0
187,279
0
L
Neith
4,265
388
23
2
0
164,406
1
L
Ah Puch
5,128
466
54
5
0
160,655
4
W
Anubis
6,400
582
77
7
0
211,944
1
L
Nike
5,118
465
42
4
0
186,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role