Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BadNGroovyy
Danzaburou
Level 26
God Stats
16W - 5L
1,860 SR
Queue Stats
151W - 119L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jadudes
Morgan Le Fay
Level 19
God Stats
7W - 7L
1,500 SR
Queue Stats
27W - 22L
1,814 Elo+
Solo
Fafnir
Fafnir
JoeyDus
Fafnir
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 99L
1,640 Elo+
Party 1
Bastet
Bastet
WooloosOnlyFans
Bastet
Level 16
God Stats
5W - 1L
1,810 SR
Queue Stats
30W - 17L
1,519 Elo+
Party 1
Team Averages
Level 22
1,634 SR
1,621 Elo+

VS

Team Averages
Level 28
1,680 SR
1,616 Elo+
Janus
Janus
GuyWithFeelings
Janus
Level 30
God Stats
35W - 47L
1,538 SR
Queue Stats
143W - 115L
1,641 Elo+
Solo
Guan Yu
Guan Yu
TorvaFullHelm
Guan Yu
Level 25
God Stats
0W - 2L
1,363 SR
Queue Stats
36W - 52L
1,485 Elo+
Solo
Izanami
Izanami
Vannittas
Izanami
Level 28
God Stats
16W - 8L
1,637 SR
Queue Stats
35W - 24L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
fmtpatrick
Cu Chulainn
Level 29
God Stats
16W - 12L
1,852 SR
Queue Stats
100W - 82L
1,749 Elo+
Solo
Arachne
Arachne
oChickypoox
Arachne
Level 28
God Stats
30W - 11L
2,011 SR
Queue Stats
171W - 139L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 1 / 3
8,367
558
9,302
11,911
7,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Danzaburou
BadNGroovyy
Danzaburou
14
7 / 0 / 3
9,237
616
11,204
9,692
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Jadudes
Morgan Le Fay
10
1 / 7 / 2
6,572
438
5,092
8,896
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
JoeyDus
Fafnir
11
2 / 0 / 11
8,218
548
4,057
10,808
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 3 / 6
8,105
540
8,342
9,103
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,127
542
10,501
9,565
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
1 / 6 / 2
6,542
436
4,670
11,009
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Vannittas
Izanami
11
1 / 4 / 2
6,928
462
6,141
10,218
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
fmtpatrick
Cu Chulainn
10
0 / 4 / 0
6,286
419
4,995
12,345
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
oChickypoox
Arachne
14
6 / 2 / 1
8,276
552
9,621
12,242
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
11
11
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
3
7.5
W
Danzaburou
BadNGroovyy
Danzaburou
7
0
3
8.5
L
3
5
2
0.8
W
Morgan Le Fay
Jadudes
Morgan Le Fay
1
7
2
0.29
W
Fafnir
JoeyDus
Fafnir
2
0
11
7.5
L
Guan Yu
1
6
2
0.33
L
Izanami
Vannittas
Izanami
1
4
2
0.5
W
5
3
6
2.67
L
Cu Chulainn
fmtpatrick
Cu Chulainn
0
4
0
0
L
Arachne
oChickypoox
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,997
Damage
35,928
50,410
Taken
55,379
28,906
Mitigated
26,109
18,866
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,302
1,281
0
6,996
11,911
7,839
0
1,105
10,003
51,145
0
W
Danzaburou
BadNGroovyy
Danzaburou
11,204
6,482
0
4,827
9,692
3,139
1,235
2,391
7,195
0
73,312
L
10,501
407
81
1,217
9,565
2,782
0
2,453
7,112
62,057
0
W
Morgan Le Fay
Jadudes
Morgan Le Fay
5,092
761
0
1,288
8,896
3,137
0
2,715
6,039
26,603
0
W
Fafnir
JoeyDus
Fafnir
4,057
507
0
3,799
10,808
11,603
261
2,512
7,960
12,533
0
L
Guan Yu
4,670
190
225
2,236
11,009
6,426
0
3,296
7,713
0
20,152
L
Izanami
Vannittas
Izanami
6,141
3,995
0
3,608
10,218
3,195
1,159
2,272
7,946
0
41,891
W
8,342
1,993
0
1,956
9,103
3,188
0
1,257
7,674
0
36,702
L
Cu Chulainn
fmtpatrick
Cu Chulainn
4,995
486
0
3,879
12,345
8,664
0
4,884
7,461
0
31,474
L
Arachne
oChickypoox
Arachne
9,621
5,571
0
3,588
12,242
5,042
670
5,546
6,696
0
51,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
36,159
399
Minions Killed
385
0
Camps Cleared
0
1,465,154
Distance Traveled
1,394,371
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,367
558
128
9
0
296,448
4
W
Danzaburou
9,237
616
130
9
0
296,410
4
L
Janus
8,127
542
123
8
0
298,471
1
W
Morgan Le Fay
6,572
438
64
4
0
225,701
0
W
Fafnir
8,218
548
12
1
0
304,110
4
L
Guan Yu
6,542
436
32
2
0
237,759
8
L
Izanami
6,928
462
88
6
0
259,297
6
W
Bastet
8,105
540
65
4
0
342,485
0
L
Cu Chulainn
6,286
419
53
4
0
264,344
2
L
Arachne
8,276
552
89
6
0
334,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role