Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ChR1sT0pH3r72
Chiron
Level 126
God Stats
47W - 36L
1,622 SR
Queue Stats
1,251W - 1,195L
1,566 Elo+
Solo
Osiris
Osiris
DerEchteOmar_VB
Osiris
Level 101
God Stats
6W - 4L
1,637 SR
Queue Stats
226W - 207L
1,613 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,536 Elo+

VS

Team Averages
Level 120
1,566 SR
1,534 Elo+
Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AdiManPadi
Rama
Level 89
God Stats
61W - 55L
1,590 SR
Queue Stats
136W - 128L
1,539 Elo+
Party 1
Chaac
Chaac
BAQ8
Chaac
Level 126
God Stats
9W - 14L
1,562 SR
Queue Stats
382W - 399L
1,531 Elo+
Solo
He Bo
He Bo
Ben Apes
He Bo
Level 124
God Stats
5W - 5L
1,710 SR
Queue Stats
473W - 444L
1,551 Elo+
Solo
Hercules
Hercules
Skarpneckadam
Hercules
Level 127
God Stats
1W - 3L
1,471 SR
Queue Stats
350W - 331L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 4
6,241
624
7,214
5,801
1,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
10
3 / 2 / 3
5,740
574
4,266
4,772
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
10
2 / 0 / 4
5,706
571
3,308
4,139
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 4
5,745
575
3,831
5,028
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 5
5,508
551
3,106
5,117
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 0
5,983
598
3,089
5,225
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 1
5,216
522
3,304
4,487
1,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
BAQ8
Chaac
10
0 / 3 / 1
5,624
562
4,325
7,879
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Ben Apes
He Bo
7
0 / 6 / 1
4,822
482
2,650
6,496
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Skarpneckadam
Hercules
8
1 / 1 / 2
5,132
513
2,236
7,709
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
4
7
W
Ra
 
Ra
3
2
3
2.25
W
Kuzenbo
 
Kuzenbo
2
0
4
4
L
Raijin
 
Raijin
1
2
0
0.5
L
2
2
1
1.25
L
Chaac
BAQ8
Chaac
0
3
1
0.17
L
He Bo
Ben Apes
He Bo
0
6
1
0.08
W
2
1
4
4
W
2
1
5
4.5
L
Hercules
Skarpneckadam
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
15,604
24,857
Taken
31,796
10,367
Mitigated
15,096
8,287
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,214
2,585
0
901
5,801
1,740
0
1,207
4,077
0
30,544
W
Ra
 
Ra
4,266
617
396
1,710
4,772
1,336
0
191
4,567
37,659
0
W
Kuzenbo
 
Kuzenbo
3,308
1,826
0
1,439
4,139
3,121
0
1,161
2,841
10,236
0
L
Raijin
 
Raijin
3,089
246
0
1,205
5,225
1,644
0
940
4,285
37,378
0
L
3,304
2,735
0
1,490
4,487
1,112
0
2,027
2,460
0
26,800
L
Chaac
BAQ8
Chaac
4,325
363
0
2,392
7,879
6,842
0
725
7,154
0
27,649
L
He Bo
Ben Apes
He Bo
2,650
169
0
1,448
6,496
1,482
15
548
5,948
23,833
0
W
3,831
1,382
200
1,838
5,028
1,664
0
647
4,305
0
33,496
W
3,106
971
0
1,803
5,117
2,506
0
2,234
2,729
0
29,389
L
Hercules
Skarpneckadam
Hercules
2,236
901
0
2,790
7,709
4,016
0
3,334
4,375
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
26,777
291
Minions Killed
285
0
Camps Cleared
0
1,042,318
Distance Traveled
906,012
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,241
624
58
6
0
226,055
2
W
Ra
5,740
574
84
8
0
202,213
2
W
Kuzenbo
5,706
571
13
1
0
194,948
3
L
Raijin
5,983
598
95
10
0
180,836
3
L
Rama
5,216
522
46
5
0
174,803
5
L
Chaac
5,624
562
60
6
0
174,401
0
L
He Bo
4,822
482
62
6
0
175,766
4
W
Chiron
5,745
575
74
7
0
190,162
2
W
Osiris
5,508
551
62
6
0
228,940
1
L
Hercules
5,132
513
22
2
0
200,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role