Player Matchup

Raijin
Raijin
BJF
Raijin
Level 29
God Stats
1W - 2L
1,128 SR
Queue Stats
43W - 53L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
HchMobb
Tsukuyomi
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
143W - 186L
1,307 Elo+
Solo
Danzaburou
Danzaburou
Stack963741
Danzaburou
Level 29
God Stats
5W - 3L
1,652 SR
Queue Stats
228W - 269L
1,350 Elo+
Solo
Odin
Odin
carlos1_154
Odin
Level 28
God Stats
27W - 11L
1,520 SR
Queue Stats
61W - 47L
1,343 Elo+
Solo
Ymir
Ymir
lukimekPL
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,362 Elo+

VS

Team Averages
Level 13
1,447 SR
1,217 Elo+
Sol
Sol
As0x_oufff5
Sol
Level 18
God Stats
3W - 2L
1,555 SR
Queue Stats
13W - 15L
1,422 Elo+
Solo
Ymir
Ymir
CruelTheHUNt3r
Ymir
Level 17
God Stats
3W - 5L
1,556 SR
Queue Stats
44W - 66L
1,075 Elo+
Party 1
Loki
Loki
iMp uNNKz
Loki
Level 7
God Stats
8W - 19L
1,339 SR
Queue Stats
14W - 27L
1,153 Elo+
Party 1
Ullr
Ullr
lillaSofi
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,260 Elo+
Solo
Bellona
Bellona
puniscer
Bellona
Level 17
God Stats
16W - 23L
1,285 SR
Queue Stats
62W - 89L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BJF
Raijin
12
0 / 4 / 0
7,451
497
1,811
6,919
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
HchMobb
Tsukuyomi
13
3 / 0 / 2
8,079
539
4,234
7,738
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Stack963741
Danzaburou
14
7 / 0 / 2
8,728
582
8,475
7,218
2,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 2 / 2
9,204
614
10,824
13,609
9,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
11
0 / 1 / 9
7,035
469
1,939
8,393
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,164
478
8,319
4,105
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 8 / 3
5,955
397
4,562
10,485
3,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
2 / 3 / 0
6,738
449
3,398
8,809
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
10
0 / 6 / 1
5,650
377
3,565
9,993
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
puniscer
Bellona
9
1 / 5 / 2
5,727
382
3,018
8,090
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
7
7
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
Raijin
BJF
Raijin
0
4
0
0
L
0
8
3
0.19
W
Tsukuyomi
HchMobb
Tsukuyomi
3
0
2
4
W
Danzaburou
Stack963741
Danzaburou
7
0
2
8
W
12
2
2
6.5
L
Loki
2
3
0
0.67
L
Ullr
0
6
1
0.08
W
Ymir
0
1
9
4.5
L
Bellona
puniscer
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
22,862
43,877
Taken
41,482
21,733
Mitigated
14,227
13,269
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,319
852
0
758
4,105
1,086
0
1,068
2,865
31,682
0
W
Raijin
BJF
Raijin
1,811
89
0
650
6,919
1,924
383
3,443
2,955
36,002
0
L
4,562
1,146
0
228
10,485
3,965
196
577
9,908
30,376
0
W
Tsukuyomi
HchMobb
Tsukuyomi
4,234
789
0
3,329
7,738
3,550
0
1,335
6,251
0
53,516
W
Danzaburou
Stack963741
Danzaburou
8,475
2,018
0
3,621
7,218
2,413
2,920
1,726
5,385
0
56,502
W
10,824
1,135
0
4,919
13,609
9,465
439
4,256
9,307
5,949
39,349
L
Loki
3,398
1,106
0
1,922
8,809
2,281
0
568
8,201
0
36,015
L
Ullr
3,565
2,020
0
1,394
9,993
2,778
0
1,384
8,609
0
19,794
W
Ymir
1,939
480
0
750
8,393
4,381
535
1,243
7,098
11,470
0
L
Bellona
puniscer
Bellona
3,018
1,461
0
980
8,090
4,117
0
1,436
6,576
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
31,234
375
Minions Killed
262
0
Camps Cleared
0
1,401,119
Distance Traveled
1,359,010
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,164
478
61
4
0
292,275
5
W
Raijin
7,451
497
79
5
0
254,779
5
L
Ymir
5,955
397
51
3
0
234,399
0
W
Tsukuyomi
8,079
539
91
6
0
318,603
0
W
Danzaburou
8,728
582
104
7
0
253,683
3
W
Odin
9,204
614
84
6
0
304,614
1
L
Loki
6,738
449
72
5
0
302,443
0
L
Ullr
5,650
377
37
2
0
228,755
0
W
Ymir
7,035
469
17
1
0
269,440
1
L
Bellona
5,727
382
41
3
0
301,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role