Player Matchup

Chaac
Chaac
Holydarkx
Chaac
Level 118
God Stats
18W - 8L
1,633 SR
Queue Stats
442W - 330L
1,594 Elo+
Party 1
Horus
Horus
KingFisher7
Horus
Level 68
God Stats
17W - 9L
1,658 SR
Queue Stats
148W - 106L
1,621 Elo+
Party 1
Scylla
Scylla
lordPuddles
Scylla
Level 68
God Stats
35W - 20L
1,644 SR
Queue Stats
175W - 163L
1,660 Elo+
Party 1
Team Averages
Level 85
1,645 SR
1,625 Elo+

VS

Team Averages
Level 101
1,509 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
RDChaos
Morgan Le Fay
Level 129
God Stats
11W - 7L
1,658 SR
Queue Stats
30W - 30L
1,458 Elo+
Party 2
Thanatos
Thanatos
RDHazoury
Thanatos
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,558 Elo+
Party 2
Khepri
Khepri
rdkelme
Khepri
Level 105
God Stats
2W - 4L
1,367 SR
Queue Stats
25W - 30L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Holydarkx
Chaac
12
3 / 4 / 7
9,812
654
13,122
21,732
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 8
10,413
694
4,828
17,244
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
5 / 4 / 5
10,274
685
11,449
11,120
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RDChaos
Morgan Le Fay
13
3 / 3 / 5
9,485
632
15,717
15,851
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
RDHazoury
Thanatos
13
5 / 5 / 4
10,447
696
8,066
9,609
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
rdkelme
Khepri
13
0 / 2 / 8
9,621
641
4,751
8,502
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
10
Kills
8
10
Deaths
10
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Holydarkx
Chaac
3
4
7
1.63
W
2
2
8
3
L
Morgan Le Fay
RDChaos
Morgan Le Fay
3
3
5
1.83
L
Thanatos
RDHazoury
Thanatos
5
5
4
1.4
W
Scylla
5
4
5
1.88
L
Khepri
rdkelme
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
28,534
50,096
Taken
33,962
36,352
Mitigated
22,461
23,404
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Holydarkx
Chaac
13,122
2,737
0
7,845
21,732
13,193
1,269
7,644
14,088
0
38,968
W
4,828
2,831
4,258
9,337
17,244
18,725
823
6,931
10,313
68
16,923
L
Morgan Le Fay
RDChaos
Morgan Le Fay
15,717
1,047
0
2,965
15,851
6,531
1,107
5,739
9,075
47,435
0
L
Thanatos
RDHazoury
Thanatos
8,066
1,853
0
3,953
9,609
3,650
0
2,219
6,877
0
14,723
W
Scylla
11,449
1,085
165
1,799
11,120
4,434
540
6,479
4,641
35,593
0
L
Khepri
rdkelme
Khepri
4,751
337
0
1,259
8,502
12,280
397
2,783
5,367
24,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
29,553
129
Minions Killed
108
6
Camps Cleared
4
824,238
Distance Traveled
826,004
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,812
654
52
3
1
274,043
0
W
Horus
10,413
694
22
1
1
282,529
3
L
Morgan Le Fay
9,485
632
58
4
4
277,028
4
L
Thanatos
10,447
696
17
1
0
282,936
0
W
Scylla
10,274
685
55
4
4
267,666
3
L
Khepri
9,621
641
33
2
0
266,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role