Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Rektmania
Osiris
Level 155
God Stats
5W - 2L
1,741 SR
Queue Stats
162W - 132L
1,550 Elo+
Party 1
Ares
Ares
Spockievole
Ares
Level 134
God Stats
1W - 0L
1,568 SR
Queue Stats
69W - 53L
1,510 Elo+
Party 1
Pele
Pele
WDZ666
Pele
Level 125
God Stats
7W - 9L
1,562 SR
Queue Stats
533W - 498L
1,448 Elo+
Party 1
Ganesha
Ganesha
manzei97
Ganesha
Level 160
God Stats
1W - 0L
1,148 SR
Queue Stats
235W - 185L
1,609 Elo+
Party 1
Team Averages
Level 146
1,504 SR
1,524 Elo+

VS

Team Averages
Level 104
1,389 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DiGarCa
Ganesha
Level 105
God Stats
0W - 2L
1,133 SR
Queue Stats
267W - 250L
1,479 Elo+
Solo
Izanami
Izanami
Mikvarce
Izanami
Level 64
God Stats
40W - 29L
1,502 SR
Queue Stats
346W - 391L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
dreniorr
Erlang Shen
Level 89
God Stats
13W - 16L
1,445 SR
Queue Stats
749W - 867L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
klashn
Danzaburou
Level 139
God Stats
0W - 3L
1,367 SR
Queue Stats
279W - 294L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 3
6,773
564
4,827
5,124
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Rektmania
Osiris
13
5 / 0 / 2
7,325
610
8,439
6,047
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 4
6,892
574
4,149
7,469
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
WDZ666
Pele
11
8 / 2 / 3
7,321
610
8,340
9,432
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
manzei97
Ganesha
10
0 / 4 / 8
6,211
518
4,366
6,871
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 4 / 3
5,522
460
4,761
6,910
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DiGarCa
Ganesha
8
0 / 3 / 6
5,464
455
3,252
10,369
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Mikvarce
Izanami
12
3 / 3 / 2
6,995
583
5,391
7,106
1,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
dreniorr
Erlang Shen
9
3 / 4 / 1
5,898
492
4,862
10,404
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
klashn
Danzaburou
10
0 / 5 / 1
5,776
481
2,350
9,976
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
9
9
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
L
Baron Samedi
 
Baron Samedi
3
4
3
1.13
L
Ganesha
DiGarCa
Ganesha
0
3
6
1
L
Izanami
Mikvarce
Izanami
3
3
2
1.33
W
Osiris
Rektmania
Osiris
5
0
2
6
W
4
1
4
6
W
Pele
WDZ666
Pele
8
2
3
4.75
L
Erlang Shen
dreniorr
Erlang Shen
3
4
1
0.88
L
Danzaburou
klashn
Danzaburou
0
5
1
0.1
W
Ganesha
manzei97
Ganesha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
20,616
34,943
Taken
44,765
16,630
Mitigated
17,336
6,929
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,827
1,971
0
2,417
5,124
1,629
1,512
595
4,529
36,764
5,262
L
Baron Samedi
 
Baron Samedi
4,761
832
265
1,340
6,910
2,595
0
2,674
4,103
15,125
0
L
Ganesha
DiGarCa
Ganesha
3,252
653
0
3,030
10,369
5,972
0
5,889
4,319
14,153
0
L
Izanami
Mikvarce
Izanami
5,391
3,113
220
2,445
7,106
1,931
99
2,084
4,978
0
52,212
W
Osiris
Rektmania
Osiris
8,439
1,893
0
923
6,047
5,256
315
0
6,047
225
40,992
W
4,149
412
0
1,128
7,469
4,699
33
3,025
4,444
13,922
0
W
Pele
WDZ666
Pele
8,340
2,304
0
1,806
9,432
2,569
0
1,399
8,033
0
39,557
L
Erlang Shen
dreniorr
Erlang Shen
4,862
2,614
0
2,141
10,404
3,624
0
1,742
8,552
0
28,912
L
Danzaburou
klashn
Danzaburou
2,350
1,609
0
3,135
9,976
3,214
503
171
9,805
0
26,326
W
Ganesha
manzei97
Ganesha
4,366
375
0
655
6,871
2,477
0
2,994
3,877
25,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
29,655
274
Minions Killed
253
0
Camps Cleared
0
1,168,680
Distance Traveled
1,076,281
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,773
564
81
7
0
208,737
5
L
Baron Samedi
5,522
460
26
2
0
211,584
3
L
Ganesha
5,464
455
4
0
0
233,558
2
L
Izanami
6,995
583
108
9
0
213,924
5
W
Osiris
7,325
610
67
6
0
234,486
2
W
Ares
6,892
574
32
3
0
250,237
4
W
Pele
7,321
610
61
5
0
235,868
2
L
Erlang Shen
5,898
492
51
4
0
222,001
3
L
Danzaburou
5,776
481
64
5
0
195,214
3
W
Ganesha
6,211
518
33
3
0
239,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role