Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
DestroyahGG
Thanatos
Level 160
God Stats
6W - 7L
1,362 SR
Queue Stats
131W - 137L
1,563 Elo+
Party 3
Nox
Nox
DraugrPukii789
Nox
Level 28
God Stats
11W - 7L
1,741 SR
Queue Stats
27W - 24L
1,472 Elo+
Party 3
Tyr
Tyr
MonoTheMeta
Tyr
Level 28
God Stats
0W - 2L
1,515 SR
Queue Stats
20W - 20L
1,606 Elo+
Party 4
Sylvanus
Sylvanus
Surindes
Sylvanus
Level 141
God Stats
2W - 7L
1,706 SR
Queue Stats
118W - 92L
1,582 Elo+
Solo
Team Averages
Level 85
1,565 SR
1,545 Elo+

VS

Team Averages
Level 76
1,632 SR
1,633 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bubbas39
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 1
Ne Zha
Ne Zha
RobotMars
Ne Zha
Level 129
God Stats
5W - 4L
1,690 SR
Queue Stats
80W - 53L
1,653 Elo+
Party 2
Zhong Kui
Zhong Kui
Subaru560
Zhong Kui
Level 49
God Stats
2W - 0L
1,665 SR
Queue Stats
61W - 45L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
ViTaLSOLJER
Sun Wukong
Level 104
God Stats
1W - 0L
1,802 SR
Queue Stats
33W - 25L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 6 / 3
10,617
664
10,537
15,032
5,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
DestroyahGG
Thanatos
18
5 / 6 / 2
11,368
711
13,393
17,148
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 9
10,108
632
7,990
10,582
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 6
9,327
583
9,477
17,953
13,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Surindes
Sylvanus
19
2 / 2 / 2
11,233
702
16,248
19,935
18,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 4 / 14
11,045
690
7,608
11,318
3,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Bubbas39
Sobek
17
1 / 2 / 16
10,907
682
5,388
18,664
25,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
RobotMars
Ne Zha
20
11 / 2 / 9
13,968
873
29,174
20,032
10,953
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Subaru560
Zhong Kui
16
0 / 2 / 16
10,093
631
6,058
9,144
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ViTaLSOLJER
Sun Wukong
20
10 / 1 / 9
13,844
865
20,955
18,897
19,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
11
Kills
24
24
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
3
0.75
W
Neith
 
Neith
2
4
14
2.25
W
Sobek
Bubbas39
Sobek
1
2
16
4.5
L
Thanatos
DestroyahGG
Thanatos
5
6
2
1
L
1
5
9
1.1
L
0
5
6
0.6
W
Ne Zha
RobotMars
Ne Zha
11
2
9
7.75
W
Zhong Kui
Subaru560
Zhong Kui
0
2
16
4
L
Sylvanus
Surindes
Sylvanus
2
2
2
1.5
W
Sun Wukong
ViTaLSOLJER
Sun Wukong
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
69,183
80,650
Taken
78,055
49,500
Mitigated
66,226
20,375
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,537
5,174
0
1,824
15,032
5,580
1,702
1,493
13,303
0
41,350
W
Neith
 
Neith
7,608
3,189
667
3,380
11,318
3,981
3,322
3,264
8,054
0
31,778
W
Sobek
Bubbas39
Sobek
5,388
372
369
3,387
18,664
25,632
93
7,881
10,783
18,176
0
L
Thanatos
DestroyahGG
Thanatos
13,393
2,240
0
6,413
17,148
8,046
0
3,882
12,837
0
32,879
L
7,990
825
0
0
10,582
3,818
161
994
9,324
25,111
0
L
9,477
781
0
1,468
17,953
13,767
0
2,723
14,826
0
29,206
W
Ne Zha
RobotMars
Ne Zha
29,174
12,322
0
7,000
20,032
10,953
230
4,711
15,321
0
77,644
W
Zhong Kui
Subaru560
Zhong Kui
6,058
946
0
2,121
9,144
6,640
2,540
2,983
6,161
25,234
0
L
Sylvanus
Surindes
Sylvanus
16,248
3,828
3,276
7,394
19,935
18,289
873
2,633
16,874
44,448
6,854
W
Sun Wukong
ViTaLSOLJER
Sun Wukong
20,955
2,712
0
3,529
18,897
19,020
99
4,708
14,189
0
48,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
59,857
316
Minions Killed
352
8
Camps Cleared
7
1,445,293
Distance Traveled
1,579,870
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,617
664
83
5
2
246,741
3
W
Neith
11,045
690
80
5
1
279,195
0
W
Sobek
10,907
682
30
2
0
334,423
0
L
Thanatos
11,368
711
54
3
3
301,804
0
L
Nox
10,108
632
46
3
0
295,859
4
L
Tyr
9,327
583
43
3
1
313,821
0
W
Ne Zha
13,968
873
95
6
4
322,148
3
W
Zhong Kui
10,093
631
61
4
0
300,812
1
L
Sylvanus
11,233
702
90
6
2
287,068
1
W
Sun Wukong
13,844
865
86
5
2
343,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role