Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
Aggustiinn19
Kumbhakarna
Gold IV
Level 131
God Stats
71W - 45L
1,689 SR
Queue Stats
721W - 719L
1,464 MMR
Party 1
Izanami
Izanami
Gold III
Dr_Dr4K007
Izanami
Gold III
Level 127
God Stats
109W - 78L
1,681 SR
Queue Stats
298W - 299L
1,454 MMR
Party 1
Achilles
Achilles
Gold IV
SealSoup
Achilles
Gold IV
Level 106
God Stats
72W - 61L
1,612 SR
Queue Stats
186W - 198L
1,466 MMR
Solo
Fenrir
Fenrir
Gold IV
huggablecash
Fenrir
Gold IV
Level 74
God Stats
49W - 50L
1,524 SR
Queue Stats
89W - 88L
1,478 MMR
Solo
Kukulkan
Kukulkan
Bronze III
venom514one
Kukulkan
Bronze III
Level 38
God Stats
0W - 1L
1,469 SR
Queue Stats
2W - 1L
1,534 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,595 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,659 SR
1,479 MMR
Loki
Loki
Gold IV
LokisTheName
Loki
Gold IV
Level 141
God Stats
18W - 19L
1,659 SR
Queue Stats
388W - 382L
1,471 MMR
Solo
King Arthur
King Arthur
Gold IV
PS_DragonLord
King Arthur
Gold IV
Level 153
God Stats
108W - 110L
1,567 SR
Queue Stats
655W - 650L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Spanish Rap
Ymir
Gold III
Level 100
God Stats
3W - 2L
1,562 SR
Queue Stats
46W - 47L
1,492 MMR
Solo
Sol
Sol
Gold V
Tito Clinton
Sol
Gold V
Level 157
God Stats
3W - 0L
1,700 SR
Queue Stats
38W - 44L
1,454 MMR
Solo
Artemis
Artemis
Silver I
Wraths Legend
Artemis
Silver I
Level 124
God Stats
8W - 2L
1,809 SR
Queue Stats
68W - 55L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aggustiinn19
Kumbhakarna
16
2 / 2 / 8
11,201
509
6,067
15,523
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Dr_Dr4K007
Izanami
18
6 / 7 / 1
11,524
524
14,703
17,349
6,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SealSoup
Achilles
17
3 / 3 / 2
10,652
484
16,636
27,169
38,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
5 / 4 / 3
11,461
521
8,780
17,422
9,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
venom514one
Kukulkan
17
0 / 6 / 2
10,690
486
4,154
9,835
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Morgan Le FayTiamatCthulhuAthenaGilgamesh

VS

Bans
ArtioCerberusThanatosGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
13,341
606
18,253
16,467
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
PS_DragonLord
King Arthur
18
2 / 4 / 4
11,426
519
16,233
21,506
17,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 12
11,152
507
6,719
17,911
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 0 / 9
11,347
516
10,354
6,442
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
18
3 / 5 / 8
11,268
512
11,924
14,137
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
16
Kills
22
22
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aggustiinn19
Kumbhakarna
2
2
8
3
L
Izanami
Dr_Dr4K007
Izanami
6
7
1
0.93
W
12
3
6
5
W
King Arthur
PS_DragonLord
King Arthur
2
4
4
1
L
Achilles
SealSoup
Achilles
3
3
2
1.33
W
4
4
12
2.5
W
1
0
9
5.5
W
Artemis
3
5
8
1.4
L
Fenrir
5
4
3
1.63
L
Kukulkan
venom514one
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,340
Damage
63,483
87,298
Taken
76,463
80,258
Mitigated
49,118
25,301
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aggustiinn19
Kumbhakarna
6,067
827
0
1,989
15,523
21,387
56
5,173
10,162
21,209
0
L
Izanami
Dr_Dr4K007
Izanami
14,703
10,948
0
3,944
17,349
6,558
1,512
1,518
15,831
0
106,098
W
18,253
5,703
0
5,635
16,467
6,726
967
2,903
13,481
0
88,073
W
King Arthur
PS_DragonLord
King Arthur
16,233
1,588
0
10,491
21,506
17,809
132
215
19,847
0
75,123
L
Achilles
SealSoup
Achilles
16,636
3,555
0
15,039
27,169
38,596
869
1,535
23,907
0
68,653
W
6,719
1,511
0
2,192
17,911
17,945
164
5,018
12,743
27,132
0
W
10,354
2,720
0
4,382
6,442
2,121
514
422
6,020
74,369
0
W
Artemis
11,924
6,259
0
2,944
14,137
4,517
2,290
1,740
12,246
0
78,250
L
Fenrir
8,780
2,001
477
3,380
17,422
9,440
192
6,471
10,548
0
90,209
L
Kukulkan
venom514one
Kukulkan
4,154
168
37
435
9,835
4,277
0
1,938
7,817
75,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
58,534
634
Minions Killed
600
0
Camps Cleared
0
2,019,883
Distance Traveled
2,122,727
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,201
509
25
1
0
438,303
10
L
Izanami
11,524
524
176
8
0
357,180
2
W
Loki
13,341
606
135
6
0
464,619
5
W
King Arthur
11,426
519
137
6
0
428,361
4
L
Achilles
10,652
484
123
6
0
443,417
4
W
Ymir
11,152
507
32
1
0
428,607
9
W
Sol
11,347
516
169
8
0
419,913
3
W
Artemis
11,268
512
127
6
0
381,227
0
L
Fenrir
11,461
521
129
6
0
430,017
3
L
Kukulkan
10,690
486
181
8
0
350,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role