Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
Kissta
Morgan Le Fay
Platinum I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,869 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
TheSoulSaver
Ao Kuang
Platinum IV
Level 147
God Stats
54W - 48L
1,578 SR
Queue Stats
136W - 132L
1,706 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Yamillo
Danzaburou
Platinum III
Level 159
God Stats
10W - 10L
1,333 SR
Queue Stats
212W - 193L
1,790 MMR
Solo
Cthulhu
Cthulhu
Platinum V
sellyva
Cthulhu
Platinum V
Level 160
God Stats
15W - 12L
1,676 SR
Queue Stats
280W - 275L
1,690 MMR
Solo
Terra
Terra
Platinum II
вσкαιѕєя
Terra
Platinum II
Level 145
God Stats
33W - 29L
1,622 SR
Queue Stats
419W - 397L
1,780 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,542 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,537 SR
1,767 MMR
The Morrigan
The Morrigan
Platinum I
Brezzypoo
The Morrigan
Platinum I
Level 120
God Stats
11W - 17L
1,490 SR
Queue Stats
782W - 761L
1,894 MMR
Solo
He Bo
He Bo
Platinum III
HazeStomp
He Bo
Platinum III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 257L
1,804 MMR
Solo
Camazotz
Camazotz
Platinum III
MrMoriton
Camazotz
Platinum III
Level 142
God Stats
0W - 1L
1,888 SR
Queue Stats
68W - 69L
1,780 MMR
Solo
Neith
Neith
Gold V
Ogio
Neith
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 149L
1,610 MMR
Solo
Xing Tian
Xing Tian
Gold II
SoloShow
Xing Tian
Gold II
Level 86
God Stats
2W - 5L
1,305 SR
Queue Stats
75W - 73L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kissta
Morgan Le Fay
20
5 / 3 / 6
15,027
578
21,671
20,000
11,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
TheSoulSaver
Ao Kuang
20
4 / 4 / 11
14,838
571
14,549
27,817
12,676
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Yamillo
Danzaburou
20
12 / 3 / 5
17,606
677
32,704
27,000
13,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sellyva
Cthulhu
20
4 / 4 / 4
14,680
565
19,519
35,125
50,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 3 / 16
14,604
562
12,173
28,584
41,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshArtioPersephoneAthenaOdin

VS

Bans
ArtemisFenrirKhepriTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brezzypoo
The Morrigan
20
3 / 5 / 8
12,921
497
16,960
19,319
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
HazeStomp
He Bo
20
9 / 7 / 4
13,405
516
21,297
21,973
11,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
MrMoriton
Camazotz
20
2 / 5 / 7
13,381
515
21,278
38,439
37,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Ogio
Neith
18
2 / 6 / 6
11,563
445
14,834
15,161
5,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SoloShow
Xing Tian
17
1 / 4 / 8
11,465
441
11,497
30,384
36,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
27
Kills
17
17
Deaths
27
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Brezzypoo
The Morrigan
3
5
8
1.4
L
He Bo
HazeStomp
He Bo
9
7
4
1.57
W
Morgan Le Fay
Kissta
Morgan Le Fay
5
3
6
2.67
L
Camazotz
MrMoriton
Camazotz
2
5
7
1.1
L
Neith
Ogio
Neith
2
6
6
0.83
L
Xing Tian
SoloShow
Xing Tian
1
4
8
1.25
W
Ao Kuang
TheSoulSaver
Ao Kuang
4
4
11
2.38
W
Danzaburou
Yamillo
Danzaburou
12
3
5
4.83
W
Cthulhu
sellyva
Cthulhu
4
4
4
1.5
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,616
Damage
85,866
138,526
Taken
125,276
129,393
Mitigated
98,260
62,838
Healing
30,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Brezzypoo
The Morrigan
16,960
2,137
605
3,254
19,319
7,879
0
11,613
7,664
106,583
0
L
He Bo
HazeStomp
He Bo
21,297
686
436
3,980
21,973
11,563
0
9,516
12,457
93,308
0
W
Morgan Le Fay
Kissta
Morgan Le Fay
21,671
1,453
518
6,461
20,000
11,383
2,814
8,163
11,685
130,805
0
L
Camazotz
MrMoriton
Camazotz
21,278
6,488
0
15,179
38,439
37,464
0
21,544
16,895
0
104,268
L
Neith
Ogio
Neith
14,834
4,696
0
5,234
15,161
5,130
297
9,023
6,138
0
67,241
L
Xing Tian
SoloShow
Xing Tian
11,497
424
0
1,978
30,384
36,224
30
16,174
14,210
44,749
0
W
Ao Kuang
TheSoulSaver
Ao Kuang
14,549
3,628
0
10,716
27,817
12,676
1,773
12,952
14,528
94,825
0
W
Danzaburou
Yamillo
Danzaburou
32,704
22,854
0
15,014
27,000
13,373
9,218
12,726
13,862
0
178,038
W
Cthulhu
sellyva
Cthulhu
19,519
2,213
1,234
11,357
35,125
50,127
224
8,928
25,270
85,343
0
W
12,173
1,411
6,663
10,875
28,584
41,834
1,250
9,890
18,432
37,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,755
Gold Earned
62,735
688
Minions Killed
684
0
Camps Cleared
0
2,622,544
Distance Traveled
2,491,626
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,921
497
186
7
0
474,083
10
L
He Bo
13,405
516
139
5
0
462,816
1
W
Morgan Le Fay
15,027
578
184
7
0
521,444
1
L
Camazotz
13,381
515
184
7
0
520,257
3
L
Neith
11,563
445
139
5
0
489,870
7
L
Xing Tian
11,465
441
36
1
0
544,600
7
W
Ao Kuang
14,838
571
129
5
0
526,955
11
W
Danzaburou
17,606
677
189
7
0
493,137
10
W
Cthulhu
14,680
565
146
6
0
514,497
5
W
Terra
14,604
562
40
2
0
566,511
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role