Player Matchup

Jormungandr
Jormungandr
ConnorDraco
Jormungandr
Level 62
God Stats
2W - 1L
1,775 SR
Queue Stats
35W - 31L
1,529 Elo+
Party 2
Charybdis
Charybdis
EVII777
Charybdis
Level 28
God Stats
2W - 3L
1,672 SR
Queue Stats
95W - 82L
1,613 Elo+
Solo
Raijin
Raijin
GenesisGoat
Raijin
Level 25
God Stats
2W - 1L
1,924 SR
Queue Stats
102W - 89L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
Necrosisent
Tsukuyomi
Level 29
God Stats
4W - 2L
1,716 SR
Queue Stats
62W - 56L
1,551 Elo+
Solo
Bacchus
Bacchus
SirMonkington
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,734 Elo+
Party 2
Team Averages
Level 31
1,717 SR
1,622 Elo+

VS

Team Averages
Level 45
1,550 SR
1,563 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
Level 26
God Stats
26W - 12L
1,725 SR
Queue Stats
122W - 101L
1,587 Elo+
Party 1
Scylla
Scylla
NotScoobers
Scylla
Level 15
God Stats
16W - 9L
1,524 SR
Queue Stats
27W - 19L
1,612 Elo+
Party 1
Ares
Ares
NuWaMain420
Ares
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 156L
1,512 Elo+
Solo
Osiris
Osiris
PablosBell
Osiris
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 139L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConnorDraco
Jormungandr
9
0 / 6 / 0
5,202
347
2,902
15,418
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
EVII777
Charybdis
11
1 / 5 / 0
6,613
441
3,495
8,320
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
12
3 / 7 / 1
7,746
516
6,984
10,814
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Necrosisent
Tsukuyomi
9
1 / 3 / 1
6,496
433
2,100
6,127
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
10
0 / 2 / 3
6,392
426
4,945
11,544
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 0 / 3
9,264
618
4,387
7,418
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
14
5 / 1 / 6
8,643
576
9,447
7,513
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
13
2 / 2 / 8
8,297
553
8,926
6,410
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 9
8,489
566
4,583
10,000
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
PablosBell
Osiris
15
6 / 1 / 5
9,301
620
12,710
7,189
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
23
23
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Jormungandr
ConnorDraco
Jormungandr
0
6
0
0
W
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
5
1
6
8
L
Charybdis
EVII777
Charybdis
1
5
0
0.2
L
Raijin
3
7
1
0.5
L
Tsukuyomi
Necrosisent
Tsukuyomi
1
3
1
0.5
W
Scylla
2
2
8
3
W
3
1
9
7.5
W
Osiris
PablosBell
Osiris
6
1
5
8.5
L
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
40,053
52,223
Taken
38,530
25,172
Mitigated
21,094
9,914
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,387
1,225
0
2,479
7,418
3,507
0
631
6,698
0
62,715
L
Jormungandr
ConnorDraco
Jormungandr
2,902
448
0
2,100
15,418
8,178
0
2,828
12,520
15,240
0
W
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
9,447
5,865
0
3,838
7,513
2,917
4,236
3,180
4,275
0
53,480
L
Charybdis
EVII777
Charybdis
3,495
1,993
0
2,054
8,320
1,985
0
1,467
6,841
0
41,448
L
Raijin
6,984
169
0
1,632
10,814
3,575
0
3,589
6,999
38,273
0
L
Tsukuyomi
Necrosisent
Tsukuyomi
2,100
261
0
1,709
6,127
1,611
0
660
5,451
0
22,445
W
Scylla
8,926
1,182
0
1,884
6,410
2,244
1,692
4,859
1,029
47,365
0
W
4,583
291
191
3,371
10,000
8,279
36
2,284
7,604
18,861
0
W
Osiris
PablosBell
Osiris
12,710
4,117
0
2,291
7,189
4,147
402
2,689
4,093
0
67,900
L
Bacchus
4,945
1,175
0
2,419
11,544
9,823
0
4,544
6,903
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
43,994
295
Minions Killed
433
0
Camps Cleared
0
1,220,284
Distance Traveled
1,544,122
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,264
618
105
7
0
343,964
3
L
Jormungandr
5,202
347
23
2
0
179,198
0
W
Ah Muzen Cab
8,643
576
100
7
0
289,600
5
L
Charybdis
6,613
441
82
5
0
259,597
5
L
Raijin
7,746
516
99
7
0
239,369
3
L
Tsukuyomi
6,496
433
64
4
0
265,406
6
W
Scylla
8,297
553
92
6
0
273,955
3
W
Ares
8,489
566
21
1
0
306,887
5
W
Osiris
9,301
620
115
8
0
329,716
5
L
Bacchus
6,392
426
27
2
0
276,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role