Player Matchup

Sol
Sol
Flyguyerino
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 63L
1,688 Elo+
Party 1
Arachne
Arachne
Julian56793
Arachne
Level 158
God Stats
3W - 2L
1,525 SR
Queue Stats
104W - 51L
1,701 Elo+
Party 1
Cernunnos
Cernunnos
NickeH
Cernunnos
Level 127
God Stats
2W - 2L
1,603 SR
Queue Stats
142W - 71L
1,716 Elo+
Party 1
Chiron
Chiron
cheeruptech
Chiron
Level 107
God Stats
3W - 1L
1,950 SR
Queue Stats
113W - 69L
1,673 Elo+
Party 1
Jing Wei
Jing Wei
spudbob2142
Jing Wei
Level 153
God Stats
1W - 1L
1,898 SR
Queue Stats
129W - 62L
1,720 Elo+
Party 1
Team Averages
Level 128
1,695 SR
1,700 Elo+

VS

Team Averages
Level 145
1,656 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aerosang
Ah Muzen Cab
Level 143
God Stats
6W - 5L
1,523 SR
Queue Stats
344W - 337L
1,616 Elo+
Solo
Fenrir
Fenrir
I-StaY-TOONeD-I
Fenrir
Level 126
God Stats
2W - 0L
1,754 SR
Queue Stats
167W - 159L
1,584 Elo+
Solo
Artio
Artio
MeSoSneeky
Artio
Level 143
God Stats
5W - 0L
1,645 SR
Queue Stats
121W - 108L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Rasqnaut
Cthulhu
Level 154
God Stats
2W - 0L
1,769 SR
Queue Stats
53W - 63L
1,588 Elo+
Solo
Merlin
Merlin
xXBloodRainXx
Merlin
Level 159
God Stats
8W - 6L
1,588 SR
Queue Stats
491W - 398L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
9,008
693
14,916
13,751
4,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Julian56793
Arachne
16
3 / 10 / 6
9,572
736
9,337
20,972
13,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
NickeH
Cernunnos
16
0 / 7 / 7
9,022
694
11,111
19,795
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
15
4 / 9 / 2
8,886
684
11,024
15,134
5,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
spudbob2142
Jing Wei
17
5 / 9 / 3
10,101
777
14,374
18,958
6,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aerosang
Ah Muzen Cab
20
8 / 2 / 27
11,673
898
24,192
19,011
11,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 6 / 17
10,682
822
10,634
15,865
11,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
17
5 / 4 / 17
10,387
799
8,050
17,044
22,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Rasqnaut
Cthulhu
18
9 / 4 / 22
11,339
872
17,889
20,275
19,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 2 / 15
11,810
908
20,738
10,514
11,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
140
13
Kills
42
42
Deaths
18
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aerosang
Ah Muzen Cab
8
2
27
10.75
L
1
7
7
0.64
W
8
6
17
2.75
L
Arachne
Julian56793
Arachne
3
10
6
0.6
W
Artio
5
4
17
3.38
L
Cernunnos
NickeH
Cernunnos
0
7
7
0.5
W
Cthulhu
Rasqnaut
Cthulhu
9
4
22
5
L
Chiron
4
9
2
0.56
L
Jing Wei
spudbob2142
Jing Wei
5
9
3
0.72
W
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,762
Damage
81,503
88,610
Taken
82,709
38,522
Mitigated
77,247
21,284
Healing
30,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aerosang
Ah Muzen Cab
24,192
4,954
2,401
9,219
19,011
11,465
2,219
3,895
14,925
0
42,254
L
14,916
4,280
2,406
2,719
13,751
4,470
0
7,449
5,831
33,912
0
W
10,634
1,442
1,197
1,517
15,865
11,772
497
2,204
13,355
1,615
13,164
L
Arachne
Julian56793
Arachne
9,337
4,320
265
4,593
20,972
13,093
0
11,553
8,529
0
12,046
W
Artio
8,050
756
3,862
5,007
17,044
22,703
473
3,004
12,382
18,082
0
L
Cernunnos
NickeH
Cernunnos
11,111
4,193
675
2,465
19,795
9,083
0
10,379
8,570
0
20,783
W
Cthulhu
Rasqnaut
Cthulhu
17,889
733
1,615
3,215
20,275
19,545
298
5,261
14,302
31,317
0
L
Chiron
11,024
5,457
791
2,289
15,134
5,439
0
7,162
7,447
0
17,516
L
Jing Wei
spudbob2142
Jing Wei
14,374
8,574
526
4,555
18,958
6,437
0
10,847
7,653
0
30,782
W
20,738
1,041
782
2,017
10,514
11,762
1,608
552
9,818
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
55,891
149
Minions Killed
164
0
Camps Cleared
0
995,265
Distance Traveled
1,271,288
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,673
898
48
4
0
266,709
1
L
Sol
9,008
693
43
3
0
209,257
0
W
Fenrir
10,682
822
5
0
0
245,946
1
L
Arachne
9,572
736
17
1
0
202,924
2
W
Artio
10,387
799
29
2
0
279,489
3
L
Cernunnos
9,022
694
25
2
0
191,866
0
W
Cthulhu
11,339
872
34
3
0
234,800
0
L
Chiron
8,886
684
21
2
0
186,442
0
L
Jing Wei
10,101
777
43
3
0
204,776
1
W
Merlin
11,810
908
48
4
0
244,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role