Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BadNGroovyy
Sol
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
151W - 119L
1,641 Elo+
Party 1
Ymir
Ymir
JoeyDus
Ymir
Level 24
God Stats
4W - 3L
1,599 SR
Queue Stats
131W - 99L
1,649 Elo+
Party 1
Neith
Neith
LoggingIn802
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,672 Elo+
Solo
Mercury
Mercury
WooloosOnlyFans
Mercury
Level 16
God Stats
3W - 2L
1,492 SR
Queue Stats
30W - 17L
1,530 Elo+
Party 1
Team Averages
Level 19
1,518 SR
1,598 Elo+

VS

Team Averages
Level 19
1,536 SR
1,663 Elo+
Janus
Janus
 
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Badgor
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,915 Elo+
Party 2
Agni
Agni
Chairforce96
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 52L
1,689 Elo+
Party 2
Amaterasu
Amaterasu
zatton1
Amaterasu
Level 19
God Stats
15W - 8L
1,678 SR
Queue Stats
154W - 145L
1,545 Elo+
Solo
Ares
Ares
阿鸡鸡鸡
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 0
5,325
533
1,776
6,887
3,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 3 / 1
6,116
612
3,263
5,926
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
JoeyDus
Ymir
8
1 / 1 / 0
4,919
492
1,153
5,603
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 3 / 1
4,231
423
1,311
4,073
935
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 2
5,620
562
841
4,677
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
7,098
710
4,953
3,928
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Badgor
Heimdallr
10
3 / 0 / 1
5,832
583
3,887
4,048
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,008
601
2,553
4,062
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
zatton1
Amaterasu
11
3 / 1 / 3
6,249
625
2,697
5,711
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 1 / 4
4,987
499
1,403
3,779
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Janus
 
Janus
3
0
1
3.5
L
2
3
1
0.83
W
Heimdallr
Badgor
Heimdallr
3
0
1
3.5
W
1
2
2
1
L
Ymir
JoeyDus
Ymir
1
1
0
1
L
0
3
1
0.17
L
1
1
2
2
W
Amaterasu
zatton1
Amaterasu
3
1
3
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,344
Damage
15,493
27,166
Taken
21,528
10,253
Mitigated
8,794
5,634
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,776
344
0
1,700
6,887
3,499
0
3,107
3,780
25,127
0
W
Janus
 
Janus
4,953
745
0
2,147
3,928
1,517
0
2,010
1,918
45,164
0
L
3,263
1,248
0
1,821
5,926
2,049
1,144
2,845
2,905
30,996
3,377
W
Heimdallr
Badgor
Heimdallr
3,887
2,469
0
2,064
4,048
1,283
0
396
3,652
0
40,970
W
2,553
256
0
1,072
4,062
1,269
0
2,048
2,014
32,863
0
L
Ymir
JoeyDus
Ymir
1,153
254
0
1,037
5,603
2,540
0
873
4,730
16,099
0
L
1,311
688
0
607
4,073
935
112
819
3,212
0
12,663
L
841
283
0
469
4,677
1,230
0
1,119
3,538
0
25,960
W
Amaterasu
zatton1
Amaterasu
2,697
728
0
1,268
5,711
2,957
0
508
5,203
0
34,504
W
1,403
236
0
0
3,779
1,768
0
840
2,939
4,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
30,174
249
Minions Killed
328
0
Camps Cleared
0
971,666
Distance Traveled
1,064,203
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,325
533
59
6
0
201,715
0
W
Janus
7,098
710
101
10
0
210,640
1
L
Sol
6,116
612
77
8
0
181,724
3
W
Heimdallr
5,832
583
73
7
0
181,685
2
W
Agni
6,008
601
77
8
0
211,072
5
L
Ymir
4,919
492
32
3
0
179,576
1
L
Neith
4,231
423
25
3
0
169,895
0
L
Mercury
5,620
562
56
6
0
238,756
1
W
Amaterasu
6,249
625
68
7
0
250,572
0
W
Ares
4,987
499
9
1
0
210,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role