Player Matchup

Chang'e
Chang'e
Gold I
AswanAswan
Chang'e
Gold I
Level 127
God Stats
23W - 33L
1,432 SR
Queue Stats
315W - 353L
1,730 MMR
Party 1
Artio
Artio
Gold V
Heldenflausch
Artio
Gold V
Level 128
God Stats
27W - 29L
1,536 SR
Queue Stats
1,052W - 1,155L
1,457 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
SmokyDemon
Tsukuyomi
Gold III
Level 134
God Stats
63W - 41L
1,674 SR
Queue Stats
255W - 236L
1,445 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,547 SR
1,544 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,497 SR
1,440 MMR
Cabrakan
Cabrakan
Bronze III
Duda1
Cabrakan
Bronze III
Level 110
God Stats
0W - 2L
1,507 SR
Queue Stats
0W - 3L
1,460 MMR
Party 2
Hercules
Hercules
Bronze III
Gvazika14
Hercules
Bronze III
Level 124
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 3L
1,460 MMR
Party 2
Anubis
Anubis
Bronze III
cholooo
Anubis
Bronze III
Level 66
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AswanAswan
Chang'e
17
8 / 5 / 6
14,220
677
25,296
21,464
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 11
13,714
653
16,471
32,981
28,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
SmokyDemon
Tsukuyomi
16
4 / 1 / 9
13,551
645
23,194
15,686
19,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaGaneshaThothAphroditeGilgamesh

VS

Bans
KumbhakarnaScyllaZeusDiscordiaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Duda1
Cabrakan
17
5 / 5 / 3
13,377
637
21,443
24,855
16,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Gvazika14
Hercules
16
2 / 3 / 5
13,372
637
14,024
37,309
52,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
cholooo
Anubis
15
0 / 7 / 3
11,558
550
7,049
16,408
7,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
8
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AswanAswan
Chang'e
8
5
6
2.2
L
Cabrakan
Duda1
Cabrakan
5
5
3
1.3
L
Hercules
Gvazika14
Hercules
2
3
5
1.5
W
3
2
11
4.25
W
Tsukuyomi
SmokyDemon
Tsukuyomi
4
1
9
8.5
L
Anubis
cholooo
Anubis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,961
Damage
42,516
70,131
Taken
78,572
55,975
Mitigated
77,450
34,098
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AswanAswan
Chang'e
25,296
548
5,800
8,384
21,464
8,144
1,723
12,951
8,513
70,472
0
L
Cabrakan
Duda1
Cabrakan
21,443
2,061
0
3,803
24,855
16,969
0
14,172
10,683
49,818
0
L
Hercules
Gvazika14
Hercules
14,024
3,620
0
9,044
37,309
52,653
54
18,871
18,438
929
36,192
W
16,471
982
3,243
14,977
32,981
28,516
766
9,005
23,976
43,293
0
W
Tsukuyomi
SmokyDemon
Tsukuyomi
23,194
5,416
0
1,694
15,686
19,315
590
8,374
7,312
0
61,290
L
Anubis
cholooo
Anubis
7,049
924
0
4,356
16,408
7,828
0
9,225
7,183
67,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
38,307
212
Minions Killed
210
12
Camps Cleared
6
1,258,134
Distance Traveled
1,159,297
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,220
677
84
4
9
368,362
3
L
Cabrakan
13,377
637
55
3
2
396,101
2
L
Hercules
13,372
637
34
2
2
436,785
2
W
Artio
13,714
653
43
2
1
456,899
8
W
Tsukuyomi
13,551
645
85
4
2
432,873
4
L
Anubis
11,558
550
121
6
2
326,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role