Player Matchup

Cupid
Cupid
MikeTrss
Cupid
Level 47
God Stats
29W - 17L
1,544 SR
Queue Stats
89W - 86L
1,477 Elo+
Solo
Hera
Hera
WiseGeneral
Hera
Level 58
God Stats
79W - 84L
1,506 SR
Queue Stats
231W - 243L
1,466 Elo+
Solo
Hel
Hel
Zolaris-28
Hel
Level 104
God Stats
7W - 14L
1,279 SR
Queue Stats
154W - 219L
1,363 Elo+
Solo
Cthulhu
Cthulhu
coolmiser
Cthulhu
Level 48
God Stats
7W - 5L
1,474 SR
Queue Stats
57W - 79L
1,346 Elo+
Solo
Odin
Odin
xX_Lord_Tuss_xX
Odin
Level 108
God Stats
6W - 1L
1,760 SR
Queue Stats
81W - 97L
1,410 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,413 Elo+

VS

Team Averages
Level 61
1,467 SR
1,436 Elo+
Osiris
Osiris
CALL OF DEAD638
Osiris
Level 60
God Stats
2W - 5L
1,235 SR
Queue Stats
91W - 81L
1,435 Elo+
Party 1
Achilles
Achilles
Cully Bear III
Achilles
Level 31
God Stats
18W - 6L
1,639 SR
Queue Stats
58W - 43L
1,422 Elo+
Solo
Arachne
Arachne
KeemBallin
Arachne
Level 26
God Stats
109W - 100L
1,497 SR
Queue Stats
121W - 119L
1,449 Elo+
Party 2
Cupid
Cupid
SherloksHohm
Cupid
Level 63
God Stats
44W - 52L
1,452 SR
Queue Stats
105W - 138L
1,415 Elo+
Party 2
Scylla
Scylla
iTSammo97
Scylla
Level 126
God Stats
2W - 2L
1,513 SR
Queue Stats
249W - 246L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MikeTrss
Cupid
19
9 / 6 / 10
12,822
1,069
13,117
14,736
7,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 20
12,849
1,071
21,960
7,678
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 0 / 27
11,863
989
13,287
9,429
10,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
coolmiser
Cthulhu
19
8 / 2 / 21
12,480
1,040
20,064
17,490
26,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 0 / 24
12,635
1,053
19,219
15,715
17,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,090
758
0
0
0
Achilles
17
2 / 6 / 4
11,370
948
10,711
22,791
22,467
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
KeemBallin
Arachne
19
2 / 18 / 7
12,139
1,012
15,373
35,093
14,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 10 / 4
11,217
935
14,787
21,848
7,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
iTSammo97
Scylla
18
4 / 1 / 3
12,408
1,034
18,533
15,503
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
35
Kills
10
10
Deaths
35
102
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Achilles
2
6
4
0.67
L
Arachne
KeemBallin
Arachne
2
18
7
0.31
W
Cupid
MikeTrss
Cupid
9
6
10
2.33
L
2
10
4
0.4
W
9
2
20
9.5
W
3
0
27
16.5
W
Cthulhu
coolmiser
Cthulhu
8
2
21
9.25
L
Scylla
iTSammo97
Scylla
4
1
3
5.5
W
6
0
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,647
Damage
59,404
65,048
Taken
95,235
65,659
Mitigated
50,024
31,140
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
10,711
3,054
0
1,336
22,791
22,467
0
14,598
7,411
0
29,175
L
Arachne
KeemBallin
Arachne
15,373
11,639
0
4,312
35,093
14,102
0
20,496
13,617
0
27,702
W
Cupid
MikeTrss
Cupid
13,117
9,403
431
3,198
14,736
7,924
0
3,202
11,534
0
45,800
L
14,787
10,621
420
60
21,848
7,995
0
14,026
7,545
0
37,898
W
21,960
5,932
1,446
361
7,678
3,525
0
2,032
5,646
39,233
0
W
13,287
1,676
12,262
6,407
9,429
10,113
0
1,963
7,466
26,971
0
W
Cthulhu
coolmiser
Cthulhu
20,064
1,653
885
1,323
17,490
26,452
0
5,029
12,461
39,542
0
L
Scylla
iTSammo97
Scylla
18,533
1,023
0
0
15,503
5,460
0
9,342
6,019
53,542
0
W
19,219
4,858
0
4,827
15,715
17,645
0
6,307
9,408
7,655
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
56,224
257
Minions Killed
177
11
Camps Cleared
3
1,204,098
Distance Traveled
890,989
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,090
758
0
0
0
0
0
L
Achilles
11,370
948
47
4
1
244,977
0
L
Arachne
12,139
1,012
19
2
1
214,329
0
W
Cupid
12,822
1,069
87
7
5
184,747
1
L
Cupid
11,217
935
37
3
0
205,000
0
W
Hera
12,849
1,071
47
4
1
237,663
0
W
Hel
11,863
989
38
3
0
247,888
1
W
Cthulhu
12,480
1,040
50
4
1
241,819
0
L
Scylla
12,408
1,034
74
6
1
226,683
0
W
Odin
12,635
1,053
35
3
4
291,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role