Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Mathzeraa_
Freya
Level 14
God Stats
1W - 1L
1,371 SR
Queue Stats
6W - 7L
1,486 Elo+
Solo
Ymir
Ymir
Tekkashi_vR
Ymir
Level 15
God Stats
11W - 12L
1,512 SR
Queue Stats
36W - 42L
1,409 Elo+
Solo
Danzaburou
Danzaburou
YuriPS942021
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Amaterasu
Amaterasu
baresalejo1102
Amaterasu
Level 21
God Stats
2W - 4L
1,438 SR
Queue Stats
6W - 19L
1,224 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,369 Elo+

VS

Team Averages
Level 21
1,703 SR
1,507 Elo+
Guan Yu
Guan Yu
In4ts
Guan Yu
Level 16
God Stats
7W - 4L
1,749 SR
Queue Stats
22W - 15L
1,586 Elo+
Solo
Bakasura
Bakasura
Nael30
Bakasura
Level 26
God Stats
6W - 0L
1,870 SR
Queue Stats
36W - 32L
1,481 Elo+
Solo
Rama
Rama
Sousuke1998
Rama
Level 21
God Stats
30W - 23L
1,662 SR
Queue Stats
61W - 50L
1,489 Elo+
Solo
Ymir
Ymir
mrc0
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,149 Elo+
Solo
Nu Wa
Nu Wa
xElquemayuyosx
Nu Wa
Level 29
God Stats
3W - 3L
1,731 SR
Queue Stats
93W - 23L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 9 / 2
10,043
558
6,471
16,893
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
1 / 8 / 4
6,986
388
5,423
16,239
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 4
7,205
400
7,084
20,834
4,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YuriPS942021
Danzaburou
12
4 / 12 / 5
8,524
474
8,258
14,928
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
baresalejo1102
Amaterasu
8
0 / 6 / 1
5,938
330
1,250
11,516
2,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
In4ts
Guan Yu
17
10 / 1 / 7
11,075
615
12,716
12,511
14,114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Nael30
Bakasura
17
5 / 1 / 9
11,063
615
6,945
13,211
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 6 / 9
10,847
603
16,960
13,285
4,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
mrc0
Ymir
14
2 / 3 / 19
10,129
563
5,116
13,400
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 1 / 14
11,624
646
24,459
10,881
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
11
Kills
41
41
Deaths
12
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
9
2
0.56
W
Guan Yu
In4ts
Guan Yu
10
1
7
13.5
L
Freya
1
8
4
0.38
W
Bakasura
Nael30
Bakasura
5
1
9
9.5
W
12
6
9
2.75
L
2
6
4
0.67
L
Danzaburou
YuriPS942021
Danzaburou
4
12
5
0.54
L
Amaterasu
baresalejo1102
Amaterasu
0
6
1
0.08
W
Ymir
mrc0
Ymir
2
3
19
3.83
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,486
Damage
66,196
80,410
Taken
63,288
19,653
Mitigated
41,755
13,573
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,471
1,400
0
3,706
16,893
4,512
0
3,553
12,590
0
45,587
W
Guan Yu
In4ts
Guan Yu
12,716
2,774
2,208
7,432
12,511
14,114
786
963
10,666
0
57,138
L
Freya
5,423
1,672
0
3,300
16,239
4,238
0
7,504
8,031
33,114
0
W
Bakasura
Nael30
Bakasura
6,945
4,558
0
7,398
13,211
6,212
3,793
2,684
10,527
0
81,129
W
16,960
15,315
0
3,861
13,285
4,889
2,774
1,078
12,207
0
67,863
L
7,084
1,434
0
3,701
20,834
4,879
104
11,476
8,771
26,812
0
L
Danzaburou
YuriPS942021
Danzaburou
8,258
3,741
0
1,468
14,928
3,794
594
4,140
10,449
0
37,565
L
Amaterasu
baresalejo1102
Amaterasu
1,250
347
0
1,398
11,516
2,230
161
1,822
9,044
0
13,693
W
Ymir
mrc0
Ymir
5,116
860
0
1,261
13,400
11,902
808
5,200
8,200
17,433
0
W
24,459
6,185
279
3,199
10,881
4,638
1,481
2,642
8,239
79,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
54,738
257
Minions Killed
484
0
Camps Cleared
0
1,345,985
Distance Traveled
1,645,160
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,043
558
81
5
0
319,835
4
W
Guan Yu
11,075
615
104
6
0
349,420
3
L
Freya
6,986
388
48
3
0
284,153
0
W
Bakasura
11,063
615
142
8
0
427,697
6
W
Rama
10,847
603
93
5
0
285,832
0
L
Ymir
7,205
400
42
2
0
285,222
1
L
Danzaburou
8,524
474
54
3
0
242,754
5
L
Amaterasu
5,938
330
32
2
0
214,021
3
W
Ymir
10,129
563
21
1
0
258,458
0
W
Nu Wa
11,624
646
124
7
0
323,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role