Player Matchup

Kukulkan
Kukulkan
AlmendRua
Kukulkan
Level 27
God Stats
1W - 2L
1,420 SR
Queue Stats
24W - 21L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
CFI x Kronos
Cthulhu
Level 43
God Stats
16W - 17L
1,474 SR
Queue Stats
23W - 39L
1,334 Elo+
Party 2
Ullr
Ullr
Mckenzie 78
Ullr
Level 27
God Stats
5W - 4L
1,728 SR
Queue Stats
112W - 122L
1,382 Elo+
Solo
Nemesis
Nemesis
Rblancoleon
Nemesis
Level 33
God Stats
1W - 2L
1,534 SR
Queue Stats
56W - 72L
1,322 Elo+
Party 3
Anubis
Anubis
blender712
Anubis
Level 14
God Stats
2W - 8L
1,342 SR
Queue Stats
12W - 22L
1,217 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,327 Elo+

VS

Team Averages
Level 25
1,502 SR
1,450 Elo+
Artio
Artio
GiIbert
Artio
Level 13
God Stats
6W - 5L
1,816 SR
Queue Stats
37W - 35L
1,316 Elo+
Solo
Skadi
Skadi
II GANJAMAN95x
Skadi
Level 25
God Stats
33W - 26L
1,526 SR
Queue Stats
43W - 37L
1,373 Elo+
Solo
Zeus
Zeus
KuroStallion
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,554 Elo+
Party 1
Artemis
Artemis
SheroStallion
Artemis
Level 39
God Stats
1W - 2L
1,167 SR
Queue Stats
116W - 122L
1,494 Elo+
Party 1
Arachne
Arachne
iRzAke
Arachne
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlmendRua
Kukulkan
19
4 / 5 / 7
11,594
483
13,649
16,683
7,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CFI x Kronos
Cthulhu
16
2 / 6 / 5
9,628
401
7,090
21,713
25,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 9 / 1
8,877
370
1,690
14,307
4,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Rblancoleon
Nemesis
18
5 / 6 / 3
11,471
478
11,014
18,661
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
blender712
Anubis
15
4 / 10 / 2
10,260
428
9,775
16,238
7,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GiIbert
Artio
17
1 / 2 / 13
12,816
534
4,416
15,973
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 1 / 4
15,825
659
21,029
21,506
8,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 5 / 6
13,861
578
15,392
16,063
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
3 / 5 / 11
13,173
549
17,641
15,127
5,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
iRzAke
Arachne
20
14 / 4 / 3
15,603
650
16,056
22,705
11,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
16
Kills
36
36
Deaths
17
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlmendRua
Kukulkan
4
5
7
1.5
L
Cthulhu
CFI x Kronos
Cthulhu
2
6
5
0.75
W
Artio
GiIbert
Artio
1
2
13
3.75
W
11
1
4
13
W
7
5
6
2
L
1
9
1
0.17
L
Nemesis
Rblancoleon
Nemesis
5
6
3
1.08
W
Artemis
3
5
11
1.7
L
Anubis
blender712
Anubis
4
10
2
0.5
W
Arachne
iRzAke
Arachne
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
74,534
87,602
Taken
91,374
58,551
Mitigated
49,115
10,182
Healing
39,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlmendRua
Kukulkan
13,649
1,864
65
3,285
16,683
7,047
607
4,268
12,415
56,548
0
L
Cthulhu
CFI x Kronos
Cthulhu
7,090
344
148
500
21,713
25,021
188
7,454
14,259
21,647
0
W
Artio
GiIbert
Artio
4,416
1,065
607
5,837
15,973
18,038
558
7,630
8,343
33,087
0
W
21,029
11,446
594
11,361
21,506
8,542
9,452
7,506
14,000
0
128,544
W
15,392
4,572
0
5,850
16,063
5,803
634
5,057
11,006
96,103
0
L
1,690
660
0
704
14,307
4,921
1,526
1,069
13,238
0
25,909
L
Nemesis
Rblancoleon
Nemesis
11,014
4,922
69
4,293
18,661
13,781
0
1,948
16,713
0
81,004
W
Artemis
17,641
7,590
0
3,987
15,127
5,716
4,866
6,702
8,425
0
98,797
L
Anubis
blender712
Anubis
9,775
451
0
1,118
16,238
7,781
328
5,069
11,169
52,800
0
W
Arachne
iRzAke
Arachne
16,056
9,307
0
10,956
22,705
11,016
680
6,298
16,407
0
119,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
71,278
439
Minions Killed
645
0
Camps Cleared
0
1,851,162
Distance Traveled
2,205,367
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,594
483
110
5
0
400,295
4
L
Cthulhu
9,628
401
35
1
0
360,406
1
W
Artio
12,816
534
33
1
0
453,467
1
W
Skadi
15,825
659
182
8
0
439,615
0
W
Zeus
13,861
578
133
6
0
390,053
2
L
Ullr
8,877
370
62
3
0
273,142
4
L
Nemesis
11,471
478
137
6
0
470,954
2
W
Artemis
13,173
549
148
6
0
417,559
5
L
Anubis
10,260
428
95
4
0
346,365
0
W
Arachne
15,603
650
149
6
0
504,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role