Player Matchup

Odin
Odin
BOBBYLU209
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 145L
1,349 Elo+
Solo
Sobek
Sobek
ClownPaintFaygo
Sobek
Level 43
God Stats
52W - 39L
1,609 SR
Queue Stats
160W - 164L
1,448 Elo+
Solo
Danzaburou
Danzaburou
KayLivia1214
Danzaburou
Level 61
God Stats
35W - 33L
1,534 SR
Queue Stats
366W - 444L
1,361 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SenpaiStalone
Ah Muzen Cab
Level 28
God Stats
8W - 19L
1,400 SR
Queue Stats
134W - 178L
1,323 Elo+
Party 3
Chronos
Chronos
Wackawill
Chronos
Level 44
God Stats
6W - 5L
1,730 SR
Queue Stats
190W - 162L
1,557 Elo+
Solo
Team Averages
Level 44
1,555 SR
1,408 Elo+

VS

Team Averages
Level 49
1,460 SR
1,438 Elo+
Nu Wa
Nu Wa
CynthWolf
Nu Wa
Level 49
God Stats
9W - 8L
1,511 SR
Queue Stats
58W - 91L
1,366 Elo+
Party 2
Yemoja
Yemoja
IsaacIkes
Yemoja
Level 25
God Stats
3W - 2L
1,547 SR
Queue Stats
29W - 47L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Persefone05
Kukulkan
Level 46
God Stats
3W - 9L
1,221 SR
Queue Stats
7W - 12L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
lone_saint777
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zaroed
Ah Muzen Cab
Level 60
God Stats
3W - 5L
1,522 SR
Queue Stats
49W - 31L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 15
14,699
865
4,354
14,712
20,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 2 / 16
15,065
886
9,397
26,959
44,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KayLivia1214
Danzaburou
20
6 / 8 / 15
17,310
1,018
22,992
27,090
9,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SenpaiStalone
Ah Muzen Cab
20
9 / 7 / 8
16,483
970
27,817
28,738
9,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Wackawill
Chronos
20
13 / 11 / 11
19,013
1,118
42,473
40,036
13,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CynthWolf
Nu Wa
20
12 / 9 / 13
18,548
1,091
35,965
25,020
9,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
IsaacIkes
Yemoja
20
0 / 4 / 23
15,902
935
11,928
22,133
27,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Persefone05
Kukulkan
20
0 / 6 / 8
14,080
828
7,719
12,020
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lone_saint777
Gilgamesh
20
5 / 7 / 11
15,659
921
15,595
24,986
17,837
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
zaroed
Ah Muzen Cab
20
12 / 3 / 12
18,760
1,104
58,604
26,126
10,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
96
29
Kills
29
29
Deaths
29
65
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
1
15
7.5
L
1
2
16
4.5
W
Nu Wa
CynthWolf
Nu Wa
12
9
13
2.06
W
Yemoja
IsaacIkes
Yemoja
0
4
23
2.88
L
Danzaburou
KayLivia1214
Danzaburou
6
8
15
1.69
W
Kukulkan
Persefone05
Kukulkan
0
6
8
0.67
L
Ah Muzen Cab
SenpaiStalone
Ah Muzen Cab
9
7
8
1.86
L
Chronos
Wackawill
Chronos
13
11
11
1.68
W
Gilgamesh
lone_saint777
Gilgamesh
5
7
11
1.5
W
Ah Muzen Cab
zaroed
Ah Muzen Cab
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,033
Damage
129,811
137,535
Taken
110,285
96,568
Mitigated
70,380
27,375
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,354
1,341
0
471
14,712
20,469
0
4,815
9,897
5,367
14,655
L
9,397
930
859
3,947
26,959
44,163
0
9,499
17,460
29,201
0
W
Nu Wa
CynthWolf
Nu Wa
35,965
8,610
110
1,171
25,020
9,099
0
14,277
10,743
52,209
0
W
Yemoja
IsaacIkes
Yemoja
11,928
2,255
1,917
643
22,133
27,564
0
10,030
12,103
26,172
0
L
Danzaburou
KayLivia1214
Danzaburou
22,992
9,420
0
4,158
27,090
9,251
0
12,650
14,440
0
59,539
W
Kukulkan
Persefone05
Kukulkan
7,719
514
0
448
12,020
5,420
0
5,171
6,849
28,808
0
L
Ah Muzen Cab
SenpaiStalone
Ah Muzen Cab
27,817
10,052
0
6,790
28,738
9,571
0
12,110
16,628
0
77,776
L
Chronos
Wackawill
Chronos
42,473
24,273
0
11,150
40,036
13,114
0
16,538
23,498
96,284
0
W
Gilgamesh
lone_saint777
Gilgamesh
15,595
6,006
127
2,976
24,986
17,837
0
13,792
11,194
0
29,976
W
Ah Muzen Cab
zaroed
Ah Muzen Cab
58,604
15,030
0
8,536
26,126
10,460
0
9,666
16,460
0
138,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,570
Gold Earned
82,949
413
Minions Killed
381
12
Camps Cleared
6
1,545,485
Distance Traveled
1,522,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,699
865
45
3
1
299,691
0
L
Sobek
15,065
886
32
2
0
318,802
0
W
Nu Wa
18,548
1,091
53
3
1
299,363
0
W
Yemoja
15,902
935
67
4
0
324,218
0
L
Danzaburou
17,310
1,018
80
5
1
283,747
1
W
Kukulkan
14,080
828
57
3
0
268,708
1
L
Ah Muzen Cab
16,483
970
131
8
0
330,639
0
L
Chronos
19,013
1,118
125
7
10
312,606
1
W
Gilgamesh
15,659
921
35
2
3
250,039
2
W
Ah Muzen Cab
18,760
1,104
169
10
2
379,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role