Player Matchup

Neith
Neith
BloodyWaifu1168
Neith
Level 52
God Stats
0W - 3L
1,377 SR
Queue Stats
4W - 8L
1,229 Elo+
Solo
Cthulhu
Cthulhu
blewcx
Cthulhu
Level 49
God Stats
21W - 12L
1,620 SR
Queue Stats
23W - 16L
1,629 Elo+
Party 1
Nox
Nox
lilhendo-
Nox
Level 65
God Stats
1W - 1L
1,730 SR
Queue Stats
117W - 130L
1,571 Elo+
Party 1
Team Averages
Level 55
1,576 SR
1,476 Elo+

VS

Team Averages
Level 106
1,560 SR
1,537 Elo+
Merlin
Merlin
Brokenbagel
Merlin
Level 103
God Stats
3W - 0L
1,730 SR
Queue Stats
256W - 207L
1,569 Elo+
Solo
Achilles
Achilles
kanis4425
Achilles
Level 115
God Stats
6W - 2L
1,451 SR
Queue Stats
98W - 82L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
xxBENCHWARM3Rxx
Hun Batz
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 98L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
10,729
631
6,846
18,832
5,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
blewcx
Cthulhu
15
5 / 5 / 8
10,868
639
13,650
16,565
19,263
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 9
10,313
607
9,275
12,467
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 2 / 7
12,235
720
22,072
11,149
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
kanis4425
Achilles
14
5 / 4 / 5
11,311
665
12,231
14,046
9,550
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
15
5 / 7 / 8
11,487
676
11,042
16,444
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
17
17
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Merlin
7
2
7
5.25
L
Cthulhu
blewcx
Cthulhu
5
5
8
1.8
W
Achilles
kanis4425
Achilles
5
4
5
1.88
L
3
6
9
1.25
W
Hun Batz
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
45,345
47,864
Taken
41,639
29,474
Mitigated
20,772
3,792
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,846
1,669
0
1,293
18,832
5,840
148
8,591
9,906
0
21,759
W
Merlin
22,072
1,319
473
3,504
11,149
3,884
1,471
5,633
5,516
62,271
0
L
Cthulhu
blewcx
Cthulhu
13,650
555
480
796
16,565
19,263
294
7,318
8,689
33,272
0
W
Achilles
kanis4425
Achilles
12,231
3,722
606
3,092
14,046
9,550
596
7,407
6,639
0
23,234
L
9,275
361
0
1,223
12,467
4,371
0
6,580
5,621
32,920
0
W
Hun Batz
11,042
3,206
0
2,596
16,444
7,338
260
10,467
5,977
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
35,033
142
Minions Killed
181
5
Camps Cleared
8
854,440
Distance Traveled
886,948
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,729
631
31
2
0
265,141
0
W
Merlin
12,235
720
108
6
2
282,919
3
L
Cthulhu
10,868
639
49
3
0
317,209
2
W
Achilles
11,311
665
24
1
1
311,312
0
L
Nox
10,313
607
62
4
5
272,090
0
W
Hun Batz
11,487
676
49
3
5
292,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role