Player Matchup

Cupid
Cupid
Meistrioks
Cupid
Level 110
God Stats
47W - 11L
1,758 SR
Queue Stats
83W - 40L
1,604 Elo+
Party 1
Horus
Horus
PvPonAir
Horus
Level 98
God Stats
76W - 30L
1,613 SR
Queue Stats
80W - 38L
1,604 Elo+
Party 1
Sol
Sol
arierep60
Sol
Level 127
God Stats
32W - 9L
1,759 SR
Queue Stats
222W - 215L
1,534 Elo+
Party 1
Team Averages
Level 112
1,710 SR
1,581 Elo+

VS

Team Averages
Level 86
1,715 SR
1,488 Elo+
Discordia
Discordia
Haitems
Discordia
Level 98
God Stats
36W - 28L
1,653 SR
Queue Stats
162W - 163L
1,494 Elo+
Party 2
Arachne
Arachne
MrWollfGanGcz
Arachne
Level 92
God Stats
2W - 1L
1,818 SR
Queue Stats
78W - 82L
1,531 Elo+
Party 2
Ymir
Ymir
Tomi56
Ymir
Level 69
God Stats
1W - 2L
1,675 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
7 / 0 / 5
8,181
909
8,383
7,443
3,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
PvPonAir
Horus
10
0 / 1 / 13
7,468
830
2,552
8,906
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 7
7,882
876
9,469
7,712
2,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haitems
Discordia
8
0 / 4 / 2
5,813
646
8,531
5,310
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
8
1 / 5 / 0
5,765
641
3,346
8,611
2,808
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Tomi56
Ymir
8
1 / 4 / 0
6,440
716
3,517
10,912
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Haitems
Discordia
0
4
2
0.25
W
Cupid
7
0
5
9.5
L
Arachne
1
5
0
0.2
W
Horus
PvPonAir
Horus
0
1
13
6.5
L
Ymir
Tomi56
Ymir
1
4
0
0.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
15,394
24,061
Taken
24,833
13,778
Mitigated
11,962
15,480
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Haitems
Discordia
8,531
1,033
0
250
5,310
1,498
0
857
4,453
18,749
0
W
Cupid
8,383
4,138
1,171
3,577
7,443
3,004
891
4,739
2,480
0
27,389
L
Arachne
3,346
2,233
0
3,101
8,611
2,808
0
3,746
4,865
0
11,993
W
Horus
PvPonAir
Horus
2,552
1,108
3,730
4,232
8,906
7,834
237
3,820
4,828
0
5,611
L
Ymir
Tomi56
Ymir
3,517
518
0
1,503
10,912
7,656
0
5,349
5,563
12,017
0
W
9,469
3,749
0
2,770
7,712
2,940
2,099
3,303
4,037
38,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
18,018
117
Minions Killed
60
6
Camps Cleared
3
525,768
Distance Traveled
477,269
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,813
646
24
3
0
143,690
4
W
Cupid
8,181
909
58
6
2
180,556
3
L
Arachne
5,765
641
21
2
2
171,095
5
W
Horus
7,468
830
5
1
1
183,144
3
L
Ymir
6,440
716
15
2
1
162,484
3
W
Sol
7,882
876
54
6
3
162,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role