Player Matchup

Bacchus
Bacchus
Blackjohnn
Bacchus
Level 26
God Stats
22W - 7L
1,874 SR
Queue Stats
45W - 24L
1,452 Elo+
Solo
Da Ji
Da Ji
MrTiktak98
Da Ji
Level 6
God Stats
4W - 4L
1,309 SR
Queue Stats
5W - 7L
1,156 Elo+
Solo
Neith
Neith
Oscarrr
Neith
Level 26
God Stats
14W - 12L
1,926 SR
Queue Stats
373W - 381L
1,423 Elo+
Solo
Chaac
Chaac
mediumWell
Chaac
Level 28
God Stats
1W - 0L
1,668 SR
Queue Stats
12W - 19L
1,369 Elo+
Solo
Olorun
Olorun
xXExtremistXx
Olorun
Level 17
God Stats
3W - 1L
1,622 SR
Queue Stats
34W - 27L
1,265 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,333 Elo+

VS

Team Averages
Level 23
1,493 SR
1,413 Elo+
Freya
Freya
Armurr
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,462 Elo+
Party 1
Ganesha
Ganesha
OldEmps
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thyndal
Morgan Le Fay
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
dziobakuwa
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
sveni21
Danzaburou
Level 29
God Stats
8W - 9L
1,465 SR
Queue Stats
87W - 92L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackjohnn
Bacchus
20
3 / 1 / 30
13,840
1,065
16,078
15,726
23,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
20
15 / 4 / 13
14,734
1,133
25,429
18,032
7,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Oscarrr
Neith
20
10 / 4 / 16
13,752
1,058
24,547
10,325
3,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
12 / 3 / 16
15,183
1,168
29,465
25,374
19,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 3 / 19
11,894
915
6,659
9,210
3,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Armurr
Freya
19
10 / 10 / 4
14,409
1,108
24,361
26,771
11,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
OldEmps
Ganesha
19
0 / 3 / 11
11,835
910
3,727
17,340
20,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Thyndal
Morgan Le Fay
18
0 / 9 / 8
11,235
864
17,099
20,386
9,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
dziobakuwa
Tsukuyomi
18
3 / 9 / 8
12,379
952
11,870
22,603
10,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sveni21
Danzaburou
18
2 / 9 / 5
12,350
950
14,873
23,164
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
40
Kills
15
15
Deaths
40
94
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
Armurr
Freya
10
10
4
1.2
W
Bacchus
Blackjohnn
Bacchus
3
1
30
18
W
Da Ji
15
4
13
5.38
L
Ganesha
OldEmps
Ganesha
0
3
11
1.83
W
Neith
Oscarrr
Neith
10
4
16
4.5
L
Morgan Le Fay
Thyndal
Morgan Le Fay
0
9
8
0.44
L
Tsukuyomi
dziobakuwa
Tsukuyomi
3
9
8
0.78
W
Chaac
12
3
16
6.67
L
Danzaburou
sveni21
Danzaburou
2
9
5
0.5
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,178
Damage
71,930
78,667
Taken
110,264
58,304
Mitigated
61,665
13,888
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Armurr
Freya
24,361
8,135
433
7,294
26,771
11,121
0
4,325
22,446
47,126
0
W
Bacchus
Blackjohnn
Bacchus
16,078
1,107
0
0
15,726
23,561
0
7,902
7,824
43,217
0
W
Da Ji
25,429
5,541
0
0
18,032
7,754
0
12,236
5,796
0
34,303
L
Ganesha
OldEmps
Ganesha
3,727
142
0
1,025
17,340
20,562
0
3,211
14,129
17,225
0
W
Neith
Oscarrr
Neith
24,547
12,219
0
108
10,325
3,717
0
6,096
4,229
0
48,207
L
Morgan Le Fay
Thyndal
Morgan Le Fay
17,099
2,219
263
1,861
20,386
9,620
0
6,345
14,041
35,649
0
L
Tsukuyomi
dziobakuwa
Tsukuyomi
11,870
2,196
0
154
22,603
10,292
0
3,532
19,071
0
22,660
W
Chaac
29,465
2,058
0
9,841
25,374
19,625
0
13,309
12,065
0
54,207
L
Danzaburou
sveni21
Danzaburou
14,873
6,265
136
1,920
23,164
10,070
0
5,324
17,840
0
50,381
W
6,659
2,590
1,304
2,635
9,210
3,647
0
5,644
3,566
25,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,403
Gold Earned
62,208
249
Minions Killed
218
9
Camps Cleared
5
1,160,475
Distance Traveled
1,153,663
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,409
1,108
64
5
2
208,422
0
W
Bacchus
13,840
1,065
75
6
1
270,623
1
W
Da Ji
14,734
1,133
16
1
4
225,274
0
L
Ganesha
11,835
910
0
0
0
247,507
0
W
Neith
13,752
1,058
61
5
0
191,005
0
L
Morgan Le Fay
11,235
864
42
3
1
228,031
2
L
Tsukuyomi
12,379
952
19
1
1
247,986
0
W
Chaac
15,183
1,168
57
4
4
259,030
0
L
Danzaburou
12,350
950
93
7
1
221,717
0
W
Olorun
11,894
915
40
3
0
214,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role