Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Matosky
Olorun
Level 11
God Stats
3W - 2L
1,524 SR
Queue Stats
29W - 28L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
TonyEagle24
Cthulhu
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
30W - 47L
1,394 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,454 Elo+

VS

Team Averages
Level 47
1,443 SR
1,240 Elo+
Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CroSilver
Anubis
Level 26
God Stats
6W - 10L
1,329 SR
Queue Stats
6W - 23L
1,132 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Renci123
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 3 / 5
10,872
777
7,776
11,642
6,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Matosky
Olorun
15
5 / 1 / 12
10,686
763
11,780
11,833
4,743
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TonyEagle24
Cthulhu
12
2 / 1 / 15
9,643
689
5,206
12,078
10,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 4 / 3
8,346
596
10,069
8,055
2,808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
CroSilver
Anubis
12
3 / 4 / 2
9,556
683
8,626
9,034
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Renci123
Tsukuyomi
11
1 / 10 / 3
8,755
625
5,686
13,375
8,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
3
5
4.5
L
Hachiman
 
Hachiman
1
4
3
0.63
L
Anubis
CroSilver
Anubis
3
4
2
1
W
Olorun
Matosky
Olorun
5
1
12
11
L
Tsukuyomi
Renci123
Tsukuyomi
1
10
3
0.25
W
Cthulhu
TonyEagle24
Cthulhu
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
24,381
35,553
Taken
30,464
21,413
Mitigated
15,678
10,728
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,776
1,624
0
1,741
11,642
6,449
766
2,751
8,891
0
20,039
L
Hachiman
 
Hachiman
10,069
6,398
0
816
8,055
2,808
0
5,115
2,940
0
29,938
L
Anubis
CroSilver
Anubis
8,626
191
0
2,569
9,034
4,650
0
5,755
3,279
32,561
0
W
Olorun
Matosky
Olorun
11,780
4,569
1,405
6,914
11,833
4,743
2,066
4,351
7,482
67,384
0
L
Tsukuyomi
Renci123
Tsukuyomi
5,686
944
0
22
13,375
8,220
0
6,389
6,986
0
16,695
W
Cthulhu
TonyEagle24
Cthulhu
5,206
580
0
668
12,078
10,221
272
2,767
9,311
21,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
26,657
172
Minions Killed
128
10
Camps Cleared
3
745,349
Distance Traveled
701,296
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,872
777
18
1
5
271,705
8
L
Hachiman
8,346
596
51
4
3
244,146
5
L
Anubis
9,556
683
59
4
0
223,832
1
W
Olorun
10,686
763
120
9
4
239,950
1
L
Tsukuyomi
8,755
625
18
1
0
233,318
1
W
Cthulhu
9,643
689
34
2
1
233,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role