Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Paquetón
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Pegatina
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
elliotjb
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 112
1,583 SR
1,669 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ArthurMain
Ullr
Level 28
God Stats
3W - 0L
1,657 SR
Queue Stats
76W - 12L
1,879 Elo+
Party 1
Jing Wei
Jing Wei
HoldzDoor
Jing Wei
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 69L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
IAmTheStоrm
Cthulhu
Level 127
God Stats
2W - 0L
1,683 SR
Queue Stats
19W - 0L
1,946 Elo+
Party 1
Charybdis
Charybdis
Mr_sakis
Charybdis
Level 117
God Stats
11W - 10L
1,573 SR
Queue Stats
1,235W - 1,342L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 4 / 3
5,943
991
7,234
9,290
7,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
 
Sol
10
0 / 5 / 2
5,286
881
2,543
5,478
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
10
1 / 5 / 1
5,523
921
2,867
5,390
1,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
0 / 6 / 3
5,322
887
2,613
7,888
2,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
elliotjb
Mulan
11
2 / 3 / 1
6,029
1,005
4,029
10,271
6,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 0 / 14
7,658
1,276
8,692
3,437
1,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
10 / 1 / 10
8,457
1,410
9,315
5,658
2,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
HoldzDoor
Jing Wei
12
4 / 2 / 13
7,106
1,184
4,886
5,464
2,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
IAmTheStоrm
Cthulhu
12
3 / 1 / 17
7,574
1,262
7,296
9,229
7,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Mr_sakis
Charybdis
12
2 / 1 / 13
7,045
1,174
5,037
4,367
1,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
5
Kills
23
23
Deaths
5
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
L
Sol
 
Sol
0
5
2
0.2
W
Kukulkan
 
Kukulkan
4
0
14
11
W
10
1
10
15
W
Jing Wei
HoldzDoor
Jing Wei
4
2
13
5.25
W
Cthulhu
IAmTheStоrm
Cthulhu
3
1
17
11.5
W
Charybdis
Mr_sakis
Charybdis
2
1
13
8.5
L
Loki
1
5
1
0.3
L
Ullr
0
6
3
0.25
L
Mulan
elliotjb
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
35,226
38,317
Taken
28,155
20,744
Mitigated
14,971
6,197
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,234
310
293
1,589
9,290
7,523
0
3,774
5,516
11,320
0
L
Sol
 
Sol
2,543
437
336
785
5,478
1,706
0
1,500
3,978
7,381
0
W
Kukulkan
 
Kukulkan
8,692
884
0
288
3,437
1,257
821
1,680
1,757
21,172
0
W
9,315
4,533
1,307
1,706
5,658
2,344
630
1,951
3,707
0
17,119
W
Jing Wei
HoldzDoor
Jing Wei
4,886
3,676
1,766
1,360
5,464
2,077
1,944
2,265
3,199
0
10,002
W
Cthulhu
IAmTheStоrm
Cthulhu
7,296
183
2,037
2,369
9,229
7,732
0
2,263
6,966
11,002
0
W
Charybdis
Mr_sakis
Charybdis
5,037
2,195
384
619
4,367
1,561
1,607
1,618
2,749
0
13,743
L
Loki
2,867
394
0
0
5,390
1,855
0
2,626
2,764
0
4,917
L
Ullr
2,613
1,178
0
747
7,888
2,795
0
4,010
3,878
0
8,495
L
Mulan
elliotjb
Mulan
4,029
255
0
2,447
10,271
6,865
0
4,078
6,193
0
6,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
37,840
43
Minions Killed
76
0
Camps Cleared
0
575,692
Distance Traveled
715,662
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,943
991
13
2
0
123,294
2
L
Sol
5,286
881
13
2
0
109,324
0
W
Kukulkan
7,658
1,276
24
4
0
150,174
0
W
Ullr
8,457
1,410
18
3
0
138,997
0
W
Jing Wei
7,106
1,184
14
2
0
123,716
0
W
Cthulhu
7,574
1,262
8
1
0
158,604
4
W
Charybdis
7,045
1,174
12
2
0
144,171
1
L
Loki
5,523
921
3
1
0
120,836
0
L
Ullr
5,322
887
11
2
0
103,292
1
L
Mulan
6,029
1,005
3
1
0
118,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role