Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DQAtWar
Zhong Kui
Level 89
God Stats
11W - 9L
1,538 SR
Queue Stats
162W - 174L
1,461 Elo+
Party 2
Artemis
Artemis
Official Jum
Artemis
Level 84
God Stats
3W - 3L
1,561 SR
Queue Stats
209W - 218L
1,506 Elo+
Party 3
Scylla
Scylla
PhantasmWeed
Scylla
Level 109
God Stats
5W - 1L
1,789 SR
Queue Stats
22W - 35L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Warhawk3701
Jormungandr
Level 90
God Stats
7W - 1L
1,632 SR
Queue Stats
369W - 373L
1,484 Elo+
Party 3
Team Averages
Level 96
1,604 SR
1,464 Elo+

VS

Team Averages
Level 97
1,578 SR
1,428 Elo+
Sun Wukong
Sun Wukong
EeeZee__PeeZee
Sun Wukong
Level 142
God Stats
26W - 15L
1,768 SR
Queue Stats
371W - 374L
1,449 Elo+
Solo
Fenrir
Fenrir
Royalbutter398
Fenrir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,440 Elo+
Solo
Merlin
Merlin
TacosDeCanasta_8
Merlin
Level 59
God Stats
18W - 15L
1,540 SR
Queue Stats
491W - 528L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
TacosDeSuadero_8
Aphrodite
Level 86
God Stats
19W - 21L
1,363 SR
Queue Stats
706W - 795L
1,388 Elo+
Party 1
Freya
Freya
iiLeViTaTeii
Freya
Level 109
God Stats
13W - 22L
1,720 SR
Queue Stats
833W - 874L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 4
7,705
514
2,241
9,054
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DQAtWar
Zhong Kui
15
5 / 0 / 2
9,228
615
10,286
10,727
8,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Official Jum
Artemis
13
3 / 1 / 1
7,595
506
4,515
5,773
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
3 / 0 / 4
8,303
554
3,871
7,974
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Warhawk3701
Jormungandr
13
1 / 0 / 5
6,994
466
4,676
7,941
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EeeZee__PeeZee
Sun Wukong
12
0 / 2 / 0
7,236
482
3,771
9,719
6,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 0
7,020
468
1,748
12,301
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
8,419
561
5,215
4,691
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
10
0 / 1 / 1
6,583
439
1,845
8,976
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
6,405
427
5,841
9,687
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
1
1
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
4
3
W
Zhong Kui
DQAtWar
Zhong Kui
5
0
2
6
L
Sun Wukong
EeeZee__PeeZee
Sun Wukong
0
2
0
0
W
Artemis
Official Jum
Artemis
3
1
1
3.5
W
Scylla
3
0
4
5
L
0
5
0
0
L
1
1
0
1
L
Aphrodite
0
1
1
0.5
W
Jormungandr
Warhawk3701
Jormungandr
1
0
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
18,420
41,469
Taken
45,374
23,498
Mitigated
20,320
19,440
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,241
290
0
4,087
9,054
4,644
396
1,508
7,546
0
57,843
W
Zhong Kui
DQAtWar
Zhong Kui
10,286
2,083
341
7,394
10,727
8,657
483
656
9,554
58,528
0
L
Sun Wukong
EeeZee__PeeZee
Sun Wukong
3,771
615
0
4,248
9,719
6,676
0
6,460
3,259
0
36,847
W
Artemis
Official Jum
Artemis
4,515
1,660
0
1,757
5,773
1,914
483
3,676
2,097
0
48,454
W
Scylla
3,871
267
0
4,235
7,974
2,631
224
3,468
4,459
45,150
0
L
1,748
506
0
5,237
12,301
5,115
0
3,174
9,127
0
54,367
L
5,215
164
0
1,492
4,691
1,669
0
2,379
2,312
63,601
0
L
Aphrodite
1,845
422
1,915
5,004
8,976
4,166
0
3,982
4,994
25,106
0
W
Jormungandr
Warhawk3701
Jormungandr
4,676
1,352
151
1,475
7,941
5,652
181
3,593
4,348
29,162
0
L
5,841
1,859
0
2,818
9,687
2,694
0
2,966
6,721
38,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
35,663
483
Minions Killed
416
0
Camps Cleared
0
1,418,455
Distance Traveled
1,408,273
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,705
514
98
7
0
335,941
1
W
Zhong Kui
9,228
615
136
9
0
259,768
2
L
Sun Wukong
7,236
482
88
6
0
283,281
5
W
Artemis
7,595
506
100
7
0
264,975
3
W
Scylla
8,303
554
99
7
0
281,421
5
L
Fenrir
7,020
468
92
6
0
302,693
0
L
Merlin
8,419
561
114
8
0
283,908
7
L
Aphrodite
6,583
439
46
3
0
269,027
2
W
Jormungandr
6,994
466
50
3
0
276,350
4
L
Freya
6,405
427
76
5
0
269,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role